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TextureCache: Fix regression caused by ART and improve blit detection algorithm to be smarter.

This commit is contained in:
Fernando Sahmkow 2021-11-19 03:17:54 +01:00
parent 2ec7fcecb7
commit b130f648d7
2 changed files with 27 additions and 10 deletions

View file

@ -475,6 +475,7 @@ void TextureCache<P>::BlitImage(const Tegra::Engines::Fermi2D::Surface& dst,
const BlitImages images = GetBlitImages(dst, src);
const ImageId dst_id = images.dst_id;
const ImageId src_id = images.src_id;
PrepareImage(src_id, false, false);
PrepareImage(dst_id, true, false);
@ -1094,12 +1095,8 @@ typename TextureCache<P>::BlitImages TextureCache<P>::GetBlitImages(
if (GetFormatType(dst_info.format) != GetFormatType(src_info.format)) {
continue;
}
if (!dst_id) {
dst_id = InsertImage(dst_info, dst_addr, RelaxedOptions{});
}
if (!src_id) {
src_id = InsertImage(src_info, src_addr, RelaxedOptions{});
}
src_id = FindOrInsertImage(src_info, src_addr);
dst_id = FindOrInsertImage(dst_info, dst_addr);
} while (has_deleted_images);
return BlitImages{
.dst_id = dst_id,

View file

@ -1151,17 +1151,37 @@ bool IsSubresource(const ImageInfo& candidate, const ImageBase& image, GPUVAddr
void DeduceBlitImages(ImageInfo& dst_info, ImageInfo& src_info, const ImageBase* dst,
const ImageBase* src) {
if (src && GetFormatType(src->info.format) != SurfaceType::ColorTexture) {
if (src) {
src_info.format = src->info.format;
src_info.num_samples = src->info.num_samples;
src_info.size = src->info.size;
}
if (dst && GetFormatType(dst->info.format) != SurfaceType::ColorTexture) {
if (dst) {
dst_info.format = dst->info.format;
dst_info.num_samples = dst->info.num_samples;
dst_info.size = dst->info.size;
}
if (src && GetFormatType(src->info.format) != SurfaceType::ColorTexture) {
dst_info.format = src->info.format;
if (dst) {
src_info.format = dst_info.format;
} else {
dst_info.format = src->info.format;
}
}
if (dst && GetFormatType(dst->info.format) != SurfaceType::ColorTexture) {
src_info.format = dst->info.format;
if (src) {
if (GetFormatType(src->info.format) == SurfaceType::ColorTexture) {
dst_info.format = src->info.format;
}
} else {
src_info.format = dst->info.format;
}
}
if (src_info.num_samples > 1) {
dst_info.format = src_info.format;
}
if (dst_info.num_samples > 1) {
src_info.format = dst_info.format;
}
}