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astc_decoder: Make use of uvec4 for payload data

This commit is contained in:
ameerj 2021-07-08 00:31:35 -04:00
parent a75d70fa90
commit b2862e4772

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@ -59,7 +59,7 @@ layout(binding = BINDING_SWIZZLE_BUFFER, std430) readonly buffer SwizzleTable {
}; };
layout(binding = BINDING_INPUT_BUFFER, std430) readonly buffer InputBufferU32 { layout(binding = BINDING_INPUT_BUFFER, std430) readonly buffer InputBufferU32 {
uint astc_data[]; uvec4 astc_data[];
}; };
layout(binding = BINDING_OUTPUT_IMAGE, rgba8) uniform writeonly image2DArray dest_image; layout(binding = BINDING_OUTPUT_IMAGE, rgba8) uniform writeonly image2DArray dest_image;
@ -141,32 +141,28 @@ const uint REPLICATE_7_BIT_TO_8_TABLE[128] =
// Input ASTC texture globals // Input ASTC texture globals
uint current_index = 0; uint current_index = 0;
int bitsread = 0; int bitsread = 0;
uint total_bitsread = 0; int total_bitsread = 0;
uint local_buff[16]; uvec4 local_buff;
// Color data globals // Color data globals
uint color_endpoint_data[16]; uvec4 color_endpoint_data;
int color_bitsread = 0; int color_bitsread = 0;
uint total_color_bitsread = 0;
int color_index = 0;
// Four values, two endpoints, four maximum paritions // Four values, two endpoints, four maximum paritions
uint color_values[32]; uint color_values[32];
int colvals_index = 0; int colvals_index = 0;
// Weight data globals // Weight data globals
uint texel_weight_data[16]; uvec4 texel_weight_data;
int texel_bitsread = 0; int texel_bitsread = 0;
uint total_texel_bitsread = 0;
int texel_index = 0;
bool texel_flag = false; bool texel_flag = false;
// Global "vectors" to be pushed into when decoding // Global "vectors" to be pushed into when decoding
EncodingData result_vector[100]; EncodingData result_vector[144];
int result_index = 0; int result_index = 0;
EncodingData texel_vector[100]; EncodingData texel_vector[144];
int texel_vector_index = 0; int texel_vector_index = 0;
uint unquantized_texel_weights[2][144]; uint unquantized_texel_weights[2][144];
@ -176,11 +172,6 @@ uint SwizzleOffset(uvec2 pos) {
return swizzle_table[pos.y * 64 + pos.x]; return swizzle_table[pos.y * 64 + pos.x];
} }
uint ReadTexel(uint offset) {
// extract the 8-bit value from the 32-bit packed data.
return bitfieldExtract(astc_data[offset / 4], int((offset * 8) & 24), 8);
}
// Replicates low num_bits such that [(to_bit - 1):(to_bit - 1 - from_bit)] // Replicates low num_bits such that [(to_bit - 1):(to_bit - 1 - from_bit)]
// is the same as [(num_bits - 1):0] and repeats all the way down. // is the same as [(num_bits - 1):0] and repeats all the way down.
uint Replicate(uint val, uint num_bits, uint to_bit) { uint Replicate(uint val, uint num_bits, uint to_bit) {
@ -356,54 +347,37 @@ uint Select2DPartition(uint seed, uint x, uint y, uint partition_count, bool sma
} }
} }
uint ReadBit() { uint ExtractBits(uvec4 payload, int offset, int bits) {
if (current_index >= local_buff.length()) { if (bits <= 0) {
return 0; return 0;
} }
uint bit = bitfieldExtract(local_buff[current_index], bitsread, 1); int last_offset = offset + bits - 1;
++bitsread; int shifted_offset = offset >> 5;
++total_bitsread; if ((last_offset >> 5) == shifted_offset) {
if (bitsread == 8) { return bitfieldExtract(payload[shifted_offset], offset & 31, bits);
++current_index;
bitsread = 0;
} }
return bit; int first_bits = 32 - (offset & 31);
int result_first = int(bitfieldExtract(payload[shifted_offset], offset & 31, first_bits));
int result_second = int(bitfieldExtract(payload[shifted_offset + 1], 0, bits - first_bits));
return result_first | (result_second << first_bits);
} }
uint StreamBits(uint num_bits) { uint StreamBits(uint num_bits) {
uint ret = 0; int int_bits = int(num_bits);
for (uint i = 0; i < num_bits; i++) { uint ret = ExtractBits(local_buff, total_bitsread, int_bits);
ret |= ((ReadBit() & 1) << i); total_bitsread += int_bits;
}
return ret; return ret;
} }
uint ReadColorBit() {
uint bit = 0;
if (texel_flag) {
bit = bitfieldExtract(texel_weight_data[texel_index], texel_bitsread, 1);
++texel_bitsread;
++total_texel_bitsread;
if (texel_bitsread == 8) {
++texel_index;
texel_bitsread = 0;
}
} else {
bit = bitfieldExtract(color_endpoint_data[color_index], color_bitsread, 1);
++color_bitsread;
++total_color_bitsread;
if (color_bitsread == 8) {
++color_index;
color_bitsread = 0;
}
}
return bit;
}
uint StreamColorBits(uint num_bits) { uint StreamColorBits(uint num_bits) {
uint ret = 0; uint ret = 0;
for (uint i = 0; i < num_bits; i++) { int int_bits = int(num_bits);
ret |= ((ReadColorBit() & 1) << i); if (texel_flag) {
ret = ExtractBits(texel_weight_data, texel_bitsread, int_bits);
texel_bitsread += int_bits;
} else {
ret = ExtractBits(color_endpoint_data, color_bitsread, int_bits);
color_bitsread += int_bits;
} }
return ret; return ret;
} }
@ -1006,7 +980,7 @@ int FindLayout(uint mode) {
return 5; return 5;
} }
TexelWeightParams DecodeBlockInfo(uint block_index) { TexelWeightParams DecodeBlockInfo() {
TexelWeightParams params = TexelWeightParams(uvec2(0), 0, false, false, false, false); TexelWeightParams params = TexelWeightParams(uvec2(0), 0, false, false, false, false);
uint mode = StreamBits(11); uint mode = StreamBits(11);
if ((mode & 0x1ff) == 0x1fc) { if ((mode & 0x1ff) == 0x1fc) {
@ -1122,8 +1096,8 @@ void FillVoidExtentLDR(ivec3 coord) {
} }
} }
void DecompressBlock(ivec3 coord, uint block_index) { void DecompressBlock(ivec3 coord) {
TexelWeightParams params = DecodeBlockInfo(block_index); TexelWeightParams params = DecodeBlockInfo();
if (params.error_state) { if (params.error_state) {
FillError(coord); FillError(coord);
return; return;
@ -1190,7 +1164,7 @@ void DecompressBlock(ivec3 coord, uint block_index) {
// Read color data... // Read color data...
uint color_data_bits = remaining_bits; uint color_data_bits = remaining_bits;
while (remaining_bits > 0) { while (remaining_bits > 0) {
int nb = int(min(remaining_bits, 8U)); int nb = int(min(remaining_bits, 32U));
uint b = StreamBits(nb); uint b = StreamBits(nb);
color_endpoint_data[ced_pointer] = uint(bitfieldExtract(b, 0, nb)); color_endpoint_data[ced_pointer] = uint(bitfieldExtract(b, 0, nb));
++ced_pointer; ++ced_pointer;
@ -1232,25 +1206,20 @@ void DecompressBlock(ivec3 coord, uint block_index) {
ComputeEndpoints(endpoints[i][0], endpoints[i][1], color_endpoint_mode[i]); ComputeEndpoints(endpoints[i][0], endpoints[i][1], color_endpoint_mode[i]);
} }
for (uint i = 0; i < 16; i++) { texel_weight_data = local_buff;
texel_weight_data[i] = local_buff[i]; texel_weight_data = bitfieldReverse(texel_weight_data).wzyx;
}
for (uint i = 0; i < 8; i++) {
#define REVERSE_BYTE(b) ((b * 0x0802U & 0x22110U) | (b * 0x8020U & 0x88440U)) * 0x10101U >> 16
uint a = REVERSE_BYTE(texel_weight_data[i]);
uint b = REVERSE_BYTE(texel_weight_data[15 - i]);
#undef REVERSE_BYTE
texel_weight_data[i] = uint(bitfieldExtract(b, 0, 8));
texel_weight_data[15 - i] = uint(bitfieldExtract(a, 0, 8));
}
uint clear_byte_start = uint clear_byte_start =
(GetPackedBitSize(params.size, params.dual_plane, params.max_weight) >> 3) + 1; (GetPackedBitSize(params.size, params.dual_plane, params.max_weight) >> 3) + 1;
texel_weight_data[clear_byte_start - 1] =
texel_weight_data[clear_byte_start - 1] & uint byte_insert = ExtractBits(texel_weight_data, int(clear_byte_start - 1) * 8, 8) &
uint( uint(
((1 << (GetPackedBitSize(params.size, params.dual_plane, params.max_weight) % 8)) - 1)); ((1 << (GetPackedBitSize(params.size, params.dual_plane, params.max_weight) % 8)) - 1));
for (uint i = 0; i < 16 - clear_byte_start; i++) { uint vec_index = (clear_byte_start - 1) >> 2;
texel_weight_data[clear_byte_start + i] = 0U; texel_weight_data[vec_index] =
bitfieldInsert(texel_weight_data[vec_index], byte_insert, int((clear_byte_start - 1) % 4) * 8, 8);
for (uint i = clear_byte_start; i < 16; ++i) {
uint idx = i >> 2;
texel_weight_data[idx] = bitfieldInsert(texel_weight_data[idx], 0, int(i % 4) * 8, 8);
} }
texel_flag = true; // use texel "vector" and bit stream in integer decoding texel_flag = true; // use texel "vector" and bit stream in integer decoding
DecodeIntegerSequence(params.max_weight, GetNumWeightValues(params.size, params.dual_plane)); DecodeIntegerSequence(params.max_weight, GetNumWeightValues(params.size, params.dual_plane));
@ -1302,13 +1271,8 @@ void main() {
if (any(greaterThanEqual(coord, imageSize(dest_image)))) { if (any(greaterThanEqual(coord, imageSize(dest_image)))) {
return; return;
} }
uint block_index =
pos.z * gl_WorkGroupSize.x * gl_WorkGroupSize.y + pos.y * gl_WorkGroupSize.x + pos.x;
current_index = 0; current_index = 0;
bitsread = 0; bitsread = 0;
for (int i = 0; i < 16; i++) { local_buff = astc_data[offset / 16];
local_buff[i] = ReadTexel(offset + i); DecompressBlock(coord);
}
DecompressBlock(coord, block_index);
} }