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buffer_queue: Make reference parameter of SetPreallocatedBuffer const

This is simply copied by value, so there's no need to make it a
modifiable reference.

While we're at it, make the names of the parameters match its
definition.
This commit is contained in:
Lioncash 2018-08-09 02:55:59 -04:00
parent ff5024ee2a
commit b46a5c42ff
2 changed files with 2 additions and 2 deletions

View file

@ -16,7 +16,7 @@ BufferQueue::BufferQueue(u32 id, u64 layer_id) : id(id), layer_id(layer_id) {
Kernel::Event::Create(Kernel::ResetType::Sticky, "BufferQueue NativeHandle"); Kernel::Event::Create(Kernel::ResetType::Sticky, "BufferQueue NativeHandle");
} }
void BufferQueue::SetPreallocatedBuffer(u32 slot, IGBPBuffer& igbp_buffer) { void BufferQueue::SetPreallocatedBuffer(u32 slot, const IGBPBuffer& igbp_buffer) {
Buffer buffer{}; Buffer buffer{};
buffer.slot = slot; buffer.slot = slot;
buffer.igbp_buffer = igbp_buffer; buffer.igbp_buffer = igbp_buffer;

View file

@ -72,7 +72,7 @@ public:
MathUtil::Rectangle<int> crop_rect; MathUtil::Rectangle<int> crop_rect;
}; };
void SetPreallocatedBuffer(u32 slot, IGBPBuffer& buffer); void SetPreallocatedBuffer(u32 slot, const IGBPBuffer& igbp_buffer);
boost::optional<u32> DequeueBuffer(u32 width, u32 height); boost::optional<u32> DequeueBuffer(u32 width, u32 height);
const IGBPBuffer& RequestBuffer(u32 slot) const; const IGBPBuffer& RequestBuffer(u32 slot) const;
void QueueBuffer(u32 slot, BufferTransformFlags transform, void QueueBuffer(u32 slot, BufferTransformFlags transform,