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maxwell_3d: Partially implement texture buffers as 1D textures

This commit is contained in:
ReinUsesLisp 2019-04-28 01:01:22 -03:00
parent 6c81c8f5b7
commit b8c75a845b
4 changed files with 24 additions and 10 deletions

View file

@ -430,14 +430,10 @@ Texture::TICEntry Maxwell3D::GetTICEntry(u32 tic_index) const {
Texture::TICEntry tic_entry; Texture::TICEntry tic_entry;
memory_manager.ReadBlockUnsafe(tic_address_gpu, &tic_entry, sizeof(Texture::TICEntry)); memory_manager.ReadBlockUnsafe(tic_address_gpu, &tic_entry, sizeof(Texture::TICEntry));
ASSERT_MSG(tic_entry.header_version == Texture::TICHeaderVersion::BlockLinear || const auto r_type{tic_entry.r_type.Value()};
tic_entry.header_version == Texture::TICHeaderVersion::Pitch, const auto g_type{tic_entry.g_type.Value()};
"TIC versions other than BlockLinear or Pitch are unimplemented"); const auto b_type{tic_entry.b_type.Value()};
const auto a_type{tic_entry.a_type.Value()};
const auto r_type = tic_entry.r_type.Value();
const auto g_type = tic_entry.g_type.Value();
const auto b_type = tic_entry.b_type.Value();
const auto a_type = tic_entry.a_type.Value();
// TODO(Subv): Different data types for separate components are not supported // TODO(Subv): Different data types for separate components are not supported
DEBUG_ASSERT(r_type == g_type && r_type == b_type && r_type == a_type); DEBUG_ASSERT(r_type == g_type && r_type == b_type && r_type == a_type);

View file

@ -140,7 +140,7 @@ std::size_t SurfaceParams::InnerMemorySize(bool force_gl, bool layer_only,
params.width = Common::AlignUp(config.tic.Width(), GetCompressionFactor(params.pixel_format)); params.width = Common::AlignUp(config.tic.Width(), GetCompressionFactor(params.pixel_format));
params.height = Common::AlignUp(config.tic.Height(), GetCompressionFactor(params.pixel_format)); params.height = Common::AlignUp(config.tic.Height(), GetCompressionFactor(params.pixel_format));
if (!params.is_tiled) { if (config.tic.IsLineal()) {
params.pitch = config.tic.Pitch(); params.pitch = config.tic.Pitch();
} }
params.unaligned_height = config.tic.Height(); params.unaligned_height = config.tic.Height();

View file

@ -12,6 +12,8 @@ SurfaceTarget SurfaceTargetFromTextureType(Tegra::Texture::TextureType texture_t
switch (texture_type) { switch (texture_type) {
case Tegra::Texture::TextureType::Texture1D: case Tegra::Texture::TextureType::Texture1D:
return SurfaceTarget::Texture1D; return SurfaceTarget::Texture1D;
case Tegra::Texture::TextureType::Texture1DBuffer:
return SurfaceTarget::Texture1D; // Fixme
case Tegra::Texture::TextureType::Texture2D: case Tegra::Texture::TextureType::Texture2D:
case Tegra::Texture::TextureType::Texture2DNoMipmap: case Tegra::Texture::TextureType::Texture2DNoMipmap:
return SurfaceTarget::Texture2D; return SurfaceTarget::Texture2D;

View file

@ -172,12 +172,16 @@ struct TICEntry {
BitField<26, 1, u32> use_header_opt_control; BitField<26, 1, u32> use_header_opt_control;
BitField<27, 1, u32> depth_texture; BitField<27, 1, u32> depth_texture;
BitField<28, 4, u32> max_mip_level; BitField<28, 4, u32> max_mip_level;
BitField<0, 16, u32> buffer_high_width_minus_one;
}; };
union { union {
BitField<0, 16, u32> width_minus_1; BitField<0, 16, u32> width_minus_1;
BitField<22, 1, u32> srgb_conversion; BitField<22, 1, u32> srgb_conversion;
BitField<23, 4, TextureType> texture_type; BitField<23, 4, TextureType> texture_type;
BitField<29, 3, u32> border_size; BitField<29, 3, u32> border_size;
BitField<0, 16, u32> buffer_low_width_minus_one;
}; };
union { union {
BitField<0, 16, u32> height_minus_1; BitField<0, 16, u32> height_minus_1;
@ -206,7 +210,10 @@ struct TICEntry {
} }
u32 Width() const { u32 Width() const {
return width_minus_1 + 1; if (header_version != TICHeaderVersion::OneDBuffer) {
return width_minus_1 + 1;
}
return (buffer_high_width_minus_one << 16) | buffer_low_width_minus_one;
} }
u32 Height() const { u32 Height() const {
@ -237,6 +244,15 @@ struct TICEntry {
header_version == TICHeaderVersion::BlockLinearColorKey; header_version == TICHeaderVersion::BlockLinearColorKey;
} }
bool IsLineal() const {
return header_version == TICHeaderVersion::Pitch ||
header_version == TICHeaderVersion::PitchColorKey;
}
bool IsBuffer() const {
return header_version == TICHeaderVersion::OneDBuffer;
}
bool IsSrgbConversionEnabled() const { bool IsSrgbConversionEnabled() const {
return srgb_conversion != 0; return srgb_conversion != 0;
} }