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shader_bytecode: Add decoding for FMNMX instruction.

This commit is contained in:
bunnei 2018-04-29 13:49:16 -04:00
parent a71346cd7c
commit c7ce472eeb

View file

@ -310,6 +310,7 @@ public:
SHR_C,
SHR_R,
SHR_IMM,
FMNMX,
FSETP_C, // Set Predicate
FSETP_R,
FSETP_IMM,
@ -460,6 +461,7 @@ private:
INST("0100110000101---", Id::SHR_C, Type::Arithmetic, "SHR_C"),
INST("0101110000101---", Id::SHR_R, Type::Arithmetic, "SHR_R"),
INST("0011100-00101---", Id::SHR_IMM, Type::Arithmetic, "SHR_IMM"),
INST("0101110001100---", Id::FMNMX, Type::Arithmetic, "FMNMX"),
INST("0100110011100---", Id::I2I_C, Type::Conversion, "I2I_C"),
INST("0101110011100---", Id::I2I_R, Type::Conversion, "I2I_R"),
INST("01110001-1000---", Id::I2I_IMM, Type::Conversion, "I2I_IMM"),