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sockets: Make fd member variable protected

Other things shouldn't be able to directly mess around with the
descriptor
This commit is contained in:
Lioncash 2022-09-22 08:10:43 -04:00
parent 8d4458ef24
commit c8da75b7ed
2 changed files with 17 additions and 6 deletions

View file

@ -364,7 +364,7 @@ std::pair<s32, Errno> Poll(std::vector<PollFD>& pollfds, s32 timeout) {
std::vector<WSAPOLLFD> host_pollfds(pollfds.size()); std::vector<WSAPOLLFD> host_pollfds(pollfds.size());
std::transform(pollfds.begin(), pollfds.end(), host_pollfds.begin(), [](PollFD fd) { std::transform(pollfds.begin(), pollfds.end(), host_pollfds.begin(), [](PollFD fd) {
WSAPOLLFD result; WSAPOLLFD result;
result.fd = fd.socket->fd; result.fd = fd.socket->GetFD();
result.events = TranslatePollEvents(fd.events); result.events = TranslatePollEvents(fd.events);
result.revents = 0; result.revents = 0;
return result; return result;
@ -430,12 +430,12 @@ std::pair<SocketBase::AcceptResult, Errno> Socket::Accept() {
return {AcceptResult{}, GetAndLogLastError()}; return {AcceptResult{}, GetAndLogLastError()};
} }
AcceptResult result;
result.socket = std::make_unique<Socket>();
result.socket->fd = new_socket;
ASSERT(addrlen == sizeof(sockaddr_in)); ASSERT(addrlen == sizeof(sockaddr_in));
result.sockaddr_in = TranslateToSockAddrIn(addr);
AcceptResult result{
.socket = std::make_unique<Socket>(new_socket),
.sockaddr_in = TranslateToSockAddrIn(addr),
};
return {std::move(result), Errno::SUCCESS}; return {std::move(result), Errno::SUCCESS};
} }

View file

@ -32,6 +32,10 @@ public:
std::unique_ptr<SocketBase> socket; std::unique_ptr<SocketBase> socket;
SockAddrIn sockaddr_in; SockAddrIn sockaddr_in;
}; };
SocketBase() = default;
explicit SocketBase(SOCKET fd_) : fd{fd_} {}
virtual ~SocketBase() = default; virtual ~SocketBase() = default;
virtual SocketBase& operator=(const SocketBase&) = delete; virtual SocketBase& operator=(const SocketBase&) = delete;
@ -89,12 +93,19 @@ public:
virtual void HandleProxyPacket(const ProxyPacket& packet) = 0; virtual void HandleProxyPacket(const ProxyPacket& packet) = 0;
[[nodiscard]] SOCKET GetFD() const {
return fd;
}
protected:
SOCKET fd = INVALID_SOCKET; SOCKET fd = INVALID_SOCKET;
}; };
class Socket : public SocketBase { class Socket : public SocketBase {
public: public:
Socket() = default; Socket() = default;
explicit Socket(SOCKET fd_) : SocketBase{fd_} {}
~Socket() override; ~Socket() override;
Socket(const Socket&) = delete; Socket(const Socket&) = delete;