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shader: Fix VMNMX selector B

This commit is contained in:
ReinUsesLisp 2021-04-23 07:09:02 -03:00 committed by ameerj
parent 2dc86372c7
commit d2b54c6e42

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@ -69,13 +69,14 @@ void TranslatorVisitor::VSETP(u64 insn) {
const IR::U32 src_b{is_b_imm ? ir.Imm32(static_cast<u32>(vsetp.src_b_imm)) : GetReg20(insn)};
const u32 a_selector{static_cast<u32>(vsetp.src_a_selector)};
const u32 b_selector{static_cast<u32>(vsetp.src_b_selector)};
const VideoWidth a_width{vsetp.src_a_width};
const VideoWidth b_width{GetVideoSourceWidth(vsetp.src_b_width, is_b_imm)};
const bool src_a_signed{vsetp.src_a_sign != 0};
const bool src_b_signed{vsetp.src_b_sign != 0};
const IR::U32 op_a{ExtractVideoOperandValue(ir, src_a, a_width, a_selector, src_a_signed)};
const IR::U32 op_b{ExtractVideoOperandValue(ir, src_b, b_width, a_selector, src_b_signed)};
const IR::U32 op_b{ExtractVideoOperandValue(ir, src_b, b_width, b_selector, src_b_signed)};
// Compare operation's sign is only dependent on operand b's sign
const bool compare_signed{src_b_signed};