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Merge pull request #1135 from lioncash/unused

video_core: Remove unused variables
This commit is contained in:
bunnei 2015-09-10 11:28:38 -04:00
commit d5774a8e03
3 changed files with 0 additions and 4 deletions

View file

@ -298,7 +298,6 @@ void DumpShader(const std::string& filename, const Regs::ShaderConfig& config, c
} }
// Write data to file // Write data to file
static int dump_index = 0;
std::ofstream file(filename, std::ios_base::out | std::ios_base::binary); std::ofstream file(filename, std::ios_base::out | std::ios_base::binary);
for (auto& chunk : writing_queue) { for (auto& chunk : writing_queue) {
@ -695,7 +694,6 @@ void DumpTexture(const Pica::Regs::TextureConfig& texture_config, u8* data) {
for (unsigned y = 0; y < texture_config.height; ++y) for (unsigned y = 0; y < texture_config.height; ++y)
{ {
u8* row_ptr = (u8*)buf + y * row_stride; u8* row_ptr = (u8*)buf + y * row_stride;
u8* ptr = row_ptr;
png_write_row(png_ptr, row_ptr); png_write_row(png_ptr, row_ptr);
} }

View file

@ -146,7 +146,6 @@ OutputVertex Run(UnitState<false>& state, const InputVertex& input, int num_attr
DebugData<true> ProduceDebugInfo(const InputVertex& input, int num_attributes, const Regs::ShaderConfig& config, const State::ShaderSetup& setup) { DebugData<true> ProduceDebugInfo(const InputVertex& input, int num_attributes, const Regs::ShaderConfig& config, const State::ShaderSetup& setup) {
UnitState<true> state; UnitState<true> state;
const auto& shader_memory = setup.program_code;
state.program_counter = config.main_offset; state.program_counter = config.main_offset;
state.debug.max_offset = 0; state.debug.max_offset = 0;
state.debug.max_opdesc_id = 0; state.debug.max_opdesc_id = 0;

View file

@ -749,7 +749,6 @@ void JitCompiler::Compile_NextInstr(unsigned* offset) {
CompiledShader* JitCompiler::Compile() { CompiledShader* JitCompiler::Compile() {
const u8* start = GetCodePtr(); const u8* start = GetCodePtr();
const auto& code = g_state.vs.program_code;
unsigned offset = g_state.regs.vs.main_offset; unsigned offset = g_state.regs.vs.main_offset;
// The stack pointer is 8 modulo 16 at the entry of a procedure // The stack pointer is 8 modulo 16 at the entry of a procedure