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behavior_info: Fix typo Renerer -> Renderer

This commit is contained in:
Lioncash 2020-09-25 17:14:02 -04:00
parent 4d4afc1502
commit dc83ca8914
2 changed files with 6 additions and 6 deletions

View file

@ -57,15 +57,15 @@ bool BehaviorInfo::IsLongSizePreDelaySupported() const {
return AudioCommon::IsRevisionSupported(3, user_revision); return AudioCommon::IsRevisionSupported(3, user_revision);
} }
bool BehaviorInfo::IsAudioRenererProcessingTimeLimit80PercentSupported() const { bool BehaviorInfo::IsAudioRendererProcessingTimeLimit80PercentSupported() const {
return AudioCommon::IsRevisionSupported(5, user_revision); return AudioCommon::IsRevisionSupported(5, user_revision);
} }
bool BehaviorInfo::IsAudioRenererProcessingTimeLimit75PercentSupported() const { bool BehaviorInfo::IsAudioRendererProcessingTimeLimit75PercentSupported() const {
return AudioCommon::IsRevisionSupported(4, user_revision); return AudioCommon::IsRevisionSupported(4, user_revision);
} }
bool BehaviorInfo::IsAudioRenererProcessingTimeLimit70PercentSupported() const { bool BehaviorInfo::IsAudioRendererProcessingTimeLimit70PercentSupported() const {
return AudioCommon::IsRevisionSupported(1, user_revision); return AudioCommon::IsRevisionSupported(1, user_revision);
} }

View file

@ -49,9 +49,9 @@ public:
bool IsAdpcmLoopContextBugFixed() const; bool IsAdpcmLoopContextBugFixed() const;
bool IsSplitterSupported() const; bool IsSplitterSupported() const;
bool IsLongSizePreDelaySupported() const; bool IsLongSizePreDelaySupported() const;
bool IsAudioRenererProcessingTimeLimit80PercentSupported() const; bool IsAudioRendererProcessingTimeLimit80PercentSupported() const;
bool IsAudioRenererProcessingTimeLimit75PercentSupported() const; bool IsAudioRendererProcessingTimeLimit75PercentSupported() const;
bool IsAudioRenererProcessingTimeLimit70PercentSupported() const; bool IsAudioRendererProcessingTimeLimit70PercentSupported() const;
bool IsElapsedFrameCountSupported() const; bool IsElapsedFrameCountSupported() const;
bool IsMemoryPoolForceMappingEnabled() const; bool IsMemoryPoolForceMappingEnabled() const;
bool IsFlushVoiceWaveBuffersSupported() const; bool IsFlushVoiceWaveBuffersSupported() const;