2
1
Fork 0
mirror of https://github.com/yuzu-emu/yuzu.git synced 2024-07-04 23:31:19 +01:00

android: Add Picture in Picture / Orientation

This commit is contained in:
Abandoned Cart 2023-06-10 22:42:54 -04:00
parent a10a091928
commit de9100ea81
15 changed files with 336 additions and 66 deletions

View file

@ -54,6 +54,8 @@ SPDX-License-Identifier: GPL-3.0-or-later
android:name="org.yuzu.yuzu_emu.activities.EmulationActivity"
android:theme="@style/Theme.Yuzu.Main"
android:screenOrientation="userLandscape"
android:supportsPictureInPicture="true"
android:configChanges="orientation|screenSize|smallestScreenSize|screenLayout|uiMode"
android:exported="true">
<intent-filter>

View file

@ -4,14 +4,23 @@
package org.yuzu.yuzu_emu.activities
import android.app.Activity
import android.app.PendingIntent
import android.app.PictureInPictureParams
import android.app.RemoteAction
import android.content.BroadcastReceiver
import android.content.Context
import android.content.Intent
import android.content.IntentFilter
import android.content.res.Configuration
import android.graphics.Rect
import android.graphics.drawable.Icon
import android.hardware.Sensor
import android.hardware.SensorEvent
import android.hardware.SensorEventListener
import android.hardware.SensorManager
import android.os.Build
import android.os.Bundle
import android.util.Rational
import android.view.InputDevice
import android.view.KeyEvent
import android.view.MotionEvent
@ -27,6 +36,8 @@ import androidx.navigation.fragment.NavHostFragment
import org.yuzu.yuzu_emu.NativeLibrary
import org.yuzu.yuzu_emu.R
import org.yuzu.yuzu_emu.databinding.ActivityEmulationBinding
import org.yuzu.yuzu_emu.features.settings.model.BooleanSetting
import org.yuzu.yuzu_emu.features.settings.model.IntSetting
import org.yuzu.yuzu_emu.features.settings.model.SettingsViewModel
import org.yuzu.yuzu_emu.model.Game
import org.yuzu.yuzu_emu.utils.ControllerMappingHelper
@ -50,6 +61,9 @@ class EmulationActivity : AppCompatActivity(), SensorEventListener {
private var motionTimestamp: Long = 0
private var flipMotionOrientation: Boolean = false
private val actionPause = "ACTION_EMULATOR_PAUSE"
private val actionPlay = "ACTION_EMULATOR_PLAY"
private val settingsViewModel: SettingsViewModel by viewModels()
override fun onDestroy() {
@ -120,6 +134,8 @@ class EmulationActivity : AppCompatActivity(), SensorEventListener {
super.onResume()
nfcReader.startScanning()
startMotionSensorListener()
buildPictureInPictureParams()
}
override fun onPause() {
@ -128,6 +144,16 @@ class EmulationActivity : AppCompatActivity(), SensorEventListener {
stopMotionSensorListener()
}
override fun onUserLeaveHint() {
if (Build.VERSION.SDK_INT < Build.VERSION_CODES.S) {
if (BooleanSetting.PICTURE_IN_PICTURE.boolean && !isInPictureInPictureMode) {
val pictureInPictureParamsBuilder = PictureInPictureParams.Builder()
.getPictureInPictureActionsBuilder().getPictureInPictureAspectBuilder()
enterPictureInPictureMode(pictureInPictureParamsBuilder.build())
}
}
}
override fun onNewIntent(intent: Intent) {
super.onNewIntent(intent)
setIntent(intent)
@ -230,6 +256,79 @@ class EmulationActivity : AppCompatActivity(), SensorEventListener {
}
}
private fun PictureInPictureParams.Builder.getPictureInPictureAspectBuilder() : PictureInPictureParams.Builder {
val aspectRatio = when (IntSetting.RENDERER_ASPECT_RATIO.int) {
0 -> Rational(16, 9)
1 -> Rational(4, 3)
2 -> Rational(21, 9)
3 -> Rational(16, 10)
else -> null
}
return this.apply { aspectRatio?.let { setAspectRatio(it) } }
}
private fun PictureInPictureParams.Builder.getPictureInPictureActionsBuilder() : PictureInPictureParams.Builder {
val pictureInPictureActions : MutableList<RemoteAction> = mutableListOf()
val pendingFlags = PendingIntent.FLAG_UPDATE_CURRENT or PendingIntent.FLAG_IMMUTABLE
val isEmulationPaused = emulationFragment?.isEmulationStatePaused() ?: false
if (isEmulationPaused) {
val playIcon = Icon.createWithResource(this@EmulationActivity, R.drawable.ic_pip_play)
val playPendingIntent = PendingIntent.getBroadcast(
this@EmulationActivity, R.drawable.ic_pip_play, Intent(actionPlay), pendingFlags
)
val playRemoteAction = RemoteAction(playIcon, getString(R.string.play), getString(R.string.play), playPendingIntent)
pictureInPictureActions.add(playRemoteAction)
} else {
val pauseIcon = Icon.createWithResource(this@EmulationActivity, R.drawable.ic_pip_pause)
val pausePendingIntent = PendingIntent.getBroadcast(
this@EmulationActivity, R.drawable.ic_pip_pause, Intent(actionPause), pendingFlags
)
val pauseRemoteAction = RemoteAction(pauseIcon, getString(R.string.pause), getString(R.string.pause), pausePendingIntent)
pictureInPictureActions.add(pauseRemoteAction)
}
return this.apply { setActions(pictureInPictureActions) }
}
fun buildPictureInPictureParams() {
val pictureInPictureParamsBuilder = PictureInPictureParams.Builder()
.getPictureInPictureActionsBuilder().getPictureInPictureAspectBuilder()
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.S) {
pictureInPictureParamsBuilder.setAutoEnterEnabled(BooleanSetting.PICTURE_IN_PICTURE.boolean)
}
setPictureInPictureParams(pictureInPictureParamsBuilder.build())
}
private var pictureInPictureReceiver = object : BroadcastReceiver() {
override fun onReceive(context : Context?, intent : Intent) {
if (intent.action == actionPlay) {
emulationFragment?.onPictureInPicturePlay()
} else if (intent.action == actionPause) {
emulationFragment?.onPictureInPicturePause()
}
buildPictureInPictureParams()
}
}
override fun onPictureInPictureModeChanged(isInPictureInPictureMode: Boolean, newConfig: Configuration) {
super.onPictureInPictureModeChanged(isInPictureInPictureMode, newConfig)
if (isInPictureInPictureMode) {
IntentFilter().apply {
addAction(actionPause)
addAction(actionPlay)
}.also {
registerReceiver(pictureInPictureReceiver, it)
}
emulationFragment?.onPictureInPictureEnter()
} else {
try {
unregisterReceiver(pictureInPictureReceiver)
} catch (ignored : Exception) { }
emulationFragment?.onPictureInPictureLeave()
}
}
private fun startMotionSensorListener() {
val sensorManager = this.getSystemService(Context.SENSOR_SERVICE) as SensorManager
val gyroSensor = sensorManager.getDefaultSensor(Sensor.TYPE_GYROSCOPE)

View file

@ -8,6 +8,7 @@ enum class BooleanSetting(
override val section: String,
override val defaultValue: Boolean
) : AbstractBooleanSetting {
PICTURE_IN_PICTURE("picture_in_picture", Settings.SECTION_GENERAL, true),
USE_CUSTOM_RTC("custom_rtc_enabled", Settings.SECTION_SYSTEM, false);
override var boolean: Boolean = defaultValue
@ -27,6 +28,7 @@ enum class BooleanSetting(
companion object {
private val NOT_RUNTIME_EDITABLE = listOf(
PICTURE_IN_PICTURE,
USE_CUSTOM_RTC
)

View file

@ -93,6 +93,11 @@ enum class IntSetting(
Settings.SECTION_RENDERER,
0
),
RENDERER_SCREEN_LAYOUT(
"screen_layout",
Settings.SECTION_RENDERER,
Settings.LayoutOption_MobileLandscape
),
RENDERER_ASPECT_RATIO(
"aspect_ratio",
Settings.SECTION_RENDERER,

View file

@ -133,7 +133,6 @@ class Settings {
const val PREF_MENU_SETTINGS_JOYSTICK_REL_CENTER = "EmulationMenuSettings_JoystickRelCenter"
const val PREF_MENU_SETTINGS_DPAD_SLIDE = "EmulationMenuSettings_DpadSlideEnable"
const val PREF_MENU_SETTINGS_HAPTICS = "EmulationMenuSettings_Haptics"
const val PREF_MENU_SETTINGS_LANDSCAPE = "EmulationMenuSettings_LandscapeScreenLayout"
const val PREF_MENU_SETTINGS_SHOW_FPS = "EmulationMenuSettings_ShowFps"
const val PREF_MENU_SETTINGS_SHOW_OVERLAY = "EmulationMenuSettings_ShowOverlay"
@ -144,6 +143,14 @@ class Settings {
private val configFileSectionsMap: MutableMap<String, List<String>> = HashMap()
// These must match what is defined in src/core/settings.h
const val LayoutOption_Default = 0
const val LayoutOption_SingleScreen = 1
const val LayoutOption_LargeScreen = 2
const val LayoutOption_SideScreen = 3
const val LayoutOption_MobilePortrait = 4
const val LayoutOption_MobileLandscape = 5
init {
configFileSectionsMap[SettingsFile.FILE_NAME_CONFIG] =
listOf(

View file

@ -16,6 +16,7 @@ import androidx.core.view.WindowCompat
import androidx.core.view.WindowInsetsCompat
import android.view.ViewGroup.MarginLayoutParams
import androidx.activity.OnBackPressedCallback
import androidx.activity.result.ActivityResultLauncher
import androidx.core.view.updatePadding
import com.google.android.material.color.MaterialColors
import org.yuzu.yuzu_emu.NativeLibrary
@ -239,5 +240,12 @@ class SettingsActivity : AppCompatActivity(), SettingsActivityView {
settings.putExtra(ARG_GAME_ID, gameId)
context.startActivity(settings)
}
fun launch(context: Context, launcher: ActivityResultLauncher<Intent>, menuTag: String?, gameId: String?) {
val settings = Intent(context, SettingsActivity::class.java)
settings.putExtra(ARG_MENU_TAG, menuTag)
settings.putExtra(ARG_GAME_ID, gameId)
launcher.launch(settings)
}
}
}

View file

@ -166,6 +166,15 @@ class SettingsFragmentPresenter(private val fragmentView: SettingsFragmentView)
IntSetting.CPU_ACCURACY.defaultValue
)
)
add(
SwitchSetting(
BooleanSetting.PICTURE_IN_PICTURE,
R.string.picture_in_picture,
R.string.picture_in_picture_description,
BooleanSetting.PICTURE_IN_PICTURE.key,
BooleanSetting.PICTURE_IN_PICTURE.defaultValue
)
)
}
}
@ -283,6 +292,17 @@ class SettingsFragmentPresenter(private val fragmentView: SettingsFragmentView)
IntSetting.RENDERER_ANTI_ALIASING.defaultValue
)
)
add(
SingleChoiceSetting(
IntSetting.RENDERER_SCREEN_LAYOUT,
R.string.renderer_screen_layout,
0,
R.array.rendererScreenLayoutNames,
R.array.rendererScreenLayoutValues,
IntSetting.RENDERER_SCREEN_LAYOUT.key,
IntSetting.RENDERER_SCREEN_LAYOUT.defaultValue
)
)
add(
SingleChoiceSetting(
IntSetting.RENDERER_ASPECT_RATIO,

View file

@ -7,6 +7,7 @@ import android.annotation.SuppressLint
import android.app.AlertDialog
import android.content.Context
import android.content.DialogInterface
import android.content.Intent
import android.content.SharedPreferences
import android.content.pm.ActivityInfo
import android.content.res.Resources
@ -19,11 +20,14 @@ import android.util.TypedValue
import android.view.*
import android.widget.TextView
import androidx.activity.OnBackPressedCallback
import androidx.activity.result.ActivityResultLauncher
import androidx.activity.result.contract.ActivityResultContracts
import androidx.appcompat.widget.PopupMenu
import androidx.core.content.res.ResourcesCompat
import androidx.core.graphics.Insets
import androidx.core.view.ViewCompat
import androidx.core.view.WindowInsetsCompat
import androidx.core.view.isVisible
import androidx.core.view.updatePadding
import androidx.fragment.app.Fragment
import androidx.lifecycle.Lifecycle
@ -61,11 +65,30 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
val args by navArgs<EmulationFragmentArgs>()
private lateinit var onReturnFromSettings: ActivityResultLauncher<Intent>
override fun onAttach(context: Context) {
super.onAttach(context)
if (context is EmulationActivity) {
emulationActivity = context
NativeLibrary.setEmulationActivity(context)
onReturnFromSettings = context.activityResultRegistry.register(
"SettingsResult", ActivityResultContracts.StartActivityForResult()
) {
binding.surfaceEmulation.setAspectRatio(
when (IntSetting.RENDERER_ASPECT_RATIO.int) {
0 -> Rational(16, 9)
1 -> Rational(4, 3)
2 -> Rational(21, 9)
3 -> Rational(16, 10)
4 -> null // Stretch
else -> Rational(16, 9)
}
)
emulationActivity?.buildPictureInPictureParams()
updateScreenLayout()
}
} else {
throw IllegalStateException("EmulationFragment must have EmulationActivity parent")
}
@ -129,7 +152,9 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
}
R.id.menu_settings -> {
SettingsActivity.launch(requireContext(), SettingsFile.FILE_NAME_CONFIG, "")
SettingsActivity.launch(
requireContext(), onReturnFromSettings, SettingsFile.FILE_NAME_CONFIG, ""
)
true
}
@ -162,7 +187,7 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
lifecycle.repeatOnLifecycle(Lifecycle.State.STARTED) {
WindowInfoTracker.getOrCreate(requireContext())
.windowLayoutInfo(requireActivity())
.collect { updateCurrentLayout(requireActivity() as EmulationActivity, it) }
.collect { updateFoldableLayout(requireActivity() as EmulationActivity, it) }
}
}
}
@ -204,6 +229,37 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
super.onDetach()
}
fun isEmulationStatePaused() : Boolean {
return this::emulationState.isInitialized && emulationState.isPaused
}
fun onPictureInPictureEnter() {
if (binding.drawerLayout.isOpen) {
binding.drawerLayout.close()
}
if (EmulationMenuSettings.showOverlay) {
binding.surfaceInputOverlay.post { binding.surfaceInputOverlay.isVisible = false }
}
}
fun onPictureInPicturePause() {
if (!emulationState.isPaused) {
emulationState.pause()
}
}
fun onPictureInPicturePlay() {
if (emulationState.isPaused) {
emulationState.run(false)
}
}
fun onPictureInPictureLeave() {
if (EmulationMenuSettings.showOverlay) {
binding.surfaceInputOverlay.post { binding.surfaceInputOverlay.isVisible = true }
}
}
private fun refreshInputOverlay() {
binding.surfaceInputOverlay.refreshControls()
}
@ -243,15 +299,33 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
}
}
@SuppressLint("SourceLockedOrientationActivity")
private fun updateScreenLayout() {
emulationActivity?.let {
when (IntSetting.RENDERER_SCREEN_LAYOUT.int) {
Settings.LayoutOption_MobileLandscape -> {
it.requestedOrientation = ActivityInfo.SCREEN_ORIENTATION_USER_LANDSCAPE
}
Settings.LayoutOption_MobilePortrait -> {
it.requestedOrientation = ActivityInfo.SCREEN_ORIENTATION_USER_PORTRAIT
}
Settings.LayoutOption_Default -> {
it.requestedOrientation = ActivityInfo.SCREEN_ORIENTATION_UNSPECIFIED
}
else -> { it.requestedOrientation = ActivityInfo.SCREEN_ORIENTATION_USER_LANDSCAPE }
}
}
}
private val Number.toPx get() = TypedValue.applyDimension(TypedValue.COMPLEX_UNIT_DIP, this.toFloat(), Resources.getSystem().displayMetrics).toInt()
fun updateCurrentLayout(emulationActivity: EmulationActivity, newLayoutInfo: WindowLayoutInfo) {
fun updateFoldableLayout(emulationActivity: EmulationActivity, newLayoutInfo: WindowLayoutInfo) {
val isFolding = (newLayoutInfo.displayFeatures.find { it is FoldingFeature } as? FoldingFeature)?.let {
if (it.isSeparating) {
emulationActivity.requestedOrientation = ActivityInfo.SCREEN_ORIENTATION_UNSPECIFIED
if (it.orientation == FoldingFeature.Orientation.HORIZONTAL) {
binding.surfaceEmulation.layoutParams.height = it.bounds.top
binding.inGameMenu.layoutParams.height = it.bounds.bottom
binding.emulationContainer.layoutParams.height = it.bounds.top
// Prevent touch regions from being displayed in the hinge
binding.overlayContainer.layoutParams.height = it.bounds.bottom - 48.toPx
binding.overlayContainer.updatePadding(0, 0, 0, 24.toPx)
}
@ -259,14 +333,12 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
it.isSeparating
} ?: false
if (!isFolding) {
binding.surfaceEmulation.layoutParams.height = ViewGroup.LayoutParams.MATCH_PARENT
binding.inGameMenu.layoutParams.height = ViewGroup.LayoutParams.MATCH_PARENT
binding.emulationContainer.layoutParams.height = ViewGroup.LayoutParams.MATCH_PARENT
binding.overlayContainer.layoutParams.height = ViewGroup.LayoutParams.MATCH_PARENT
binding.overlayContainer.updatePadding(0, 0, 0, 0)
emulationActivity.requestedOrientation = ActivityInfo.SCREEN_ORIENTATION_SENSOR_LANDSCAPE
updateScreenLayout()
}
binding.surfaceInputOverlay.requestLayout()
binding.inGameMenu.requestLayout()
binding.emulationContainer.requestLayout()
binding.overlayContainer.requestLayout()
}

View file

@ -3,6 +3,7 @@
package org.yuzu.yuzu_emu.overlay
import android.annotation.SuppressLint
import android.app.Activity
import android.content.Context
import android.content.SharedPreferences
@ -15,12 +16,14 @@ import android.graphics.drawable.Drawable
import android.graphics.drawable.VectorDrawable
import android.os.Build
import android.util.AttributeSet
import android.util.Rational
import android.view.HapticFeedbackConstants
import android.view.MotionEvent
import android.view.SurfaceView
import android.view.View
import android.view.View.OnTouchListener
import android.view.WindowInsets
import android.view.WindowManager
import androidx.core.content.ContextCompat
import androidx.preference.PreferenceManager
import androidx.window.layout.WindowMetricsCalculator
@ -33,6 +36,7 @@ import org.yuzu.yuzu_emu.features.settings.model.Settings
import org.yuzu.yuzu_emu.utils.EmulationMenuSettings
import kotlin.math.max
import kotlin.math.min
import kotlin.math.roundToInt
/**
* Draws the interactive input overlay on top of the
@ -73,6 +77,25 @@ class InputOverlay(context: Context, attrs: AttributeSet?) : SurfaceView(context
requestFocus()
}
@SuppressLint("DrawAllocation")
override fun onMeasure(widthMeasureSpec: Int, heightMeasureSpec: Int) {
super.onMeasure(widthMeasureSpec, heightMeasureSpec)
val width = MeasureSpec.getSize(widthMeasureSpec)
val height = MeasureSpec.getSize(heightMeasureSpec)
if (height > width) {
val aspectRatio = with (context.getSystemService(Context.WINDOW_SERVICE) as WindowManager) {
val metrics = maximumWindowMetrics.bounds
Rational(metrics.height(), metrics.width()).toFloat()
}
val newWidth: Int = width
val newHeight: Int = (width / aspectRatio).roundToInt()
setMeasuredDimension(newWidth, newHeight)
invalidate()
} else {
setMeasuredDimension(width, height)
}
}
override fun draw(canvas: Canvas) {
super.draw(canvas)
for (button in overlayButtons) {
@ -754,8 +777,7 @@ class InputOverlay(context: Context, attrs: AttributeSet?) : SurfaceView(context
*/
private fun getSafeScreenSize(context: Context): Pair<Point, Point> {
// Get screen size
val windowMetrics =
WindowMetricsCalculator.getOrCreate()
val windowMetrics = WindowMetricsCalculator.getOrCreate()
.computeCurrentWindowMetrics(context as Activity)
var maxY = windowMetrics.bounds.height().toFloat()
var maxX = windowMetrics.bounds.width().toFloat()

View file

@ -11,14 +11,6 @@ object EmulationMenuSettings {
private val preferences =
PreferenceManager.getDefaultSharedPreferences(YuzuApplication.appContext)
// These must match what is defined in src/core/settings.h
const val LayoutOption_Default = 0
const val LayoutOption_SingleScreen = 1
const val LayoutOption_LargeScreen = 2
const val LayoutOption_SideScreen = 3
const val LayoutOption_MobilePortrait = 4
const val LayoutOption_MobileLandscape = 5
var joystickRelCenter: Boolean
get() = preferences.getBoolean(Settings.PREF_MENU_SETTINGS_JOYSTICK_REL_CENTER, true)
set(value) {
@ -41,16 +33,6 @@ object EmulationMenuSettings {
.apply()
}
var landscapeScreenLayout: Int
get() = preferences.getInt(
Settings.PREF_MENU_SETTINGS_LANDSCAPE,
LayoutOption_MobileLandscape
)
set(value) {
preferences.edit()
.putInt(Settings.PREF_MENU_SETTINGS_LANDSCAPE, value)
.apply()
}
var showFps: Boolean
get() = preferences.getBoolean(Settings.PREF_MENU_SETTINGS_SHOW_FPS, false)
set(value) {

View file

@ -0,0 +1,9 @@
<vector xmlns:android="http://schemas.android.com/apk/res/android"
android:width="24dp"
android:height="24dp"
android:viewportHeight="24"
android:viewportWidth="24">
<path
android:fillColor="@android:color/white"
android:pathData="M6,19h4L10,5L6,5v14zM14,5v14h4L18,5h-4z" />
</vector>

View file

@ -0,0 +1,9 @@
<vector xmlns:android="http://schemas.android.com/apk/res/android"
android:width="24dp"
android:height="24dp"
android:viewportHeight="24"
android:viewportWidth="24">
<path
android:fillColor="@android:color/white"
android:pathData="M8,5v14l11,-7z" />
</vector>

View file

@ -12,6 +12,11 @@
android:layout_width="match_parent"
android:layout_height="match_parent">
<FrameLayout
android:id="@+id/emulation_container"
android:layout_width="match_parent"
android:layout_height="match_parent">
<!-- This is what everything is rendered to during emulation -->
<org.yuzu.yuzu_emu.views.FixedRatioSurfaceView
android:id="@+id/surface_emulation"
@ -21,6 +26,8 @@
android:focusable="false"
android:focusableInTouchMode="false" />
</FrameLayout>
<FrameLayout
android:id="@+id/overlay_container"
android:layout_width="match_parent"
@ -32,6 +39,7 @@
android:id="@+id/surface_input_overlay"
android:layout_width="match_parent"
android:layout_height="match_parent"
android:layout_gravity="bottom"
android:focusable="true"
android:focusableInTouchMode="true" />
@ -55,6 +63,7 @@
android:layout_gravity="center"
android:text="@string/emulation_done"
android:visibility="gone" />
</FrameLayout>
</androidx.coordinatorlayout.widget.CoordinatorLayout>
@ -63,7 +72,7 @@
android:id="@+id/in_game_menu"
android:layout_width="wrap_content"
android:layout_height="match_parent"
android:layout_gravity="start|bottom"
android:layout_gravity="start"
app:headerLayout="@layout/header_in_game"
app:menu="@menu/menu_in_game" />

View file

@ -119,6 +119,18 @@
<item>3</item>
</integer-array>
<string-array name="rendererScreenLayoutNames">
<item>@string/screen_layout_landscape</item>
<item>@string/screen_layout_portrait</item>
<item>@string/screen_layout_auto</item>
</string-array>
<integer-array name="rendererScreenLayoutValues">
<item>5</item>
<item>4</item>
<item>0</item>
</integer-array>
<string-array name="rendererAspectRatioNames">
<item>@string/ratio_default</item>
<item>@string/ratio_force_four_three</item>

View file

@ -162,6 +162,7 @@
<string name="renderer_accuracy">Accuracy level</string>
<string name="renderer_resolution">Resolution (Handheld/Docked)</string>
<string name="renderer_vsync">VSync mode</string>
<string name="renderer_screen_layout">Orientation</string>
<string name="renderer_aspect_ratio">Aspect ratio</string>
<string name="renderer_scaling_filter">Window adapting filter</string>
<string name="renderer_anti_aliasing">Anti-aliasing method</string>
@ -326,6 +327,11 @@
<string name="anti_aliasing_fxaa">FXAA</string>
<string name="anti_aliasing_smaa">SMAA</string>
<!-- Screen Layouts -->
<string name="screen_layout_landscape">Landscape</string>
<string name="screen_layout_portrait">Portrait</string>
<string name="screen_layout_auto">Auto</string>
<!-- Aspect Ratios -->
<string name="ratio_default">Default (16:9)</string>
<string name="ratio_force_four_three">Force 4:3</string>
@ -364,6 +370,12 @@
<string name="use_black_backgrounds">Black backgrounds</string>
<string name="use_black_backgrounds_description">When using the dark theme, apply black backgrounds.</string>
<!-- Picture-In-Picture -->
<string name="picture_in_picture">Picture in Picture</string>
<string name="picture_in_picture_description">Minimize window when placed in the background</string>
<string name="pause">Pause</string>
<string name="play">Play</string>
<!-- Licenses screen strings -->
<string name="licenses">Licenses</string>
<string name="license_fidelityfx_fsr" translatable="false">FidelityFX-FSR</string>