mirror of
https://github.com/yuzu-emu/yuzu.git
synced 2024-07-04 23:31:19 +01:00
SVC: Correct svcWaitForAddress and svcSignalToAddress.
This commit is contained in:
parent
1e987dbe8d
commit
e4b175ade2
4 changed files with 169 additions and 76 deletions
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@ -7,11 +7,15 @@
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#include "common/assert.h"
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#include "common/common_types.h"
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#include "core/arm/exclusive_monitor.h"
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#include "core/core.h"
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#include "core/hle/kernel/address_arbiter.h"
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#include "core/hle/kernel/errors.h"
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#include "core/hle/kernel/handle_table.h"
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#include "core/hle/kernel/kernel.h"
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#include "core/hle/kernel/scheduler.h"
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#include "core/hle/kernel/thread.h"
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#include "core/hle/kernel/time_manager.h"
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#include "core/hle/result.h"
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#include "core/memory.h"
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@ -20,6 +24,7 @@ namespace Kernel {
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// Wake up num_to_wake (or all) threads in a vector.
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void AddressArbiter::WakeThreads(const std::vector<std::shared_ptr<Thread>>& waiting_threads,
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s32 num_to_wake) {
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auto& time_manager = system.Kernel().TimeManager();
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// Only process up to 'target' threads, unless 'target' is <= 0, in which case process
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// them all.
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std::size_t last = waiting_threads.size();
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@ -29,12 +34,20 @@ void AddressArbiter::WakeThreads(const std::vector<std::shared_ptr<Thread>>& wai
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// Signal the waiting threads.
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for (std::size_t i = 0; i < last; i++) {
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if (waiting_threads[i]->GetStatus() != ThreadStatus::WaitArb) {
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last++;
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last = std::min(waiting_threads.size(), last);
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continue;
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}
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time_manager.CancelTimeEvent(waiting_threads[i].get());
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ASSERT(waiting_threads[i]->GetStatus() == ThreadStatus::WaitArb);
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waiting_threads[i]->SetWaitSynchronizationResult(RESULT_SUCCESS);
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waiting_threads[i]->SetSynchronizationResults(nullptr, RESULT_SUCCESS);
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RemoveThread(waiting_threads[i]);
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waiting_threads[i]->WaitForArbitration(false);
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waiting_threads[i]->SetArbiterWaitAddress(0);
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waiting_threads[i]->ResumeFromWait();
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system.PrepareReschedule(waiting_threads[i]->GetProcessorID());
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}
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}
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@ -56,6 +69,7 @@ ResultCode AddressArbiter::SignalToAddress(VAddr address, SignalType type, s32 v
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}
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ResultCode AddressArbiter::SignalToAddressOnly(VAddr address, s32 num_to_wake) {
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SchedulerLock lock(system.Kernel());
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const std::vector<std::shared_ptr<Thread>> waiting_threads =
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GetThreadsWaitingOnAddress(address);
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WakeThreads(waiting_threads, num_to_wake);
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@ -64,6 +78,7 @@ ResultCode AddressArbiter::SignalToAddressOnly(VAddr address, s32 num_to_wake) {
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ResultCode AddressArbiter::IncrementAndSignalToAddressIfEqual(VAddr address, s32 value,
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s32 num_to_wake) {
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SchedulerLock lock(system.Kernel());
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auto& memory = system.Memory();
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// Ensure that we can write to the address.
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@ -71,16 +86,25 @@ ResultCode AddressArbiter::IncrementAndSignalToAddressIfEqual(VAddr address, s32
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return ERR_INVALID_ADDRESS_STATE;
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}
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if (static_cast<s32>(memory.Read32(address)) != value) {
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return ERR_INVALID_STATE;
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}
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const std::size_t current_core = system.CurrentCoreIndex();
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auto& monitor = system.Monitor();
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u32 current_value;
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do {
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monitor.SetExclusive(current_core, address);
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current_value = memory.Read32(address);
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if (current_value != value) {
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return ERR_INVALID_STATE;
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}
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current_value++;
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} while (!monitor.ExclusiveWrite32(current_core, address, current_value));
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memory.Write32(address, static_cast<u32>(value + 1));
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return SignalToAddressOnly(address, num_to_wake);
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}
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ResultCode AddressArbiter::ModifyByWaitingCountAndSignalToAddressIfEqual(VAddr address, s32 value,
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s32 num_to_wake) {
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SchedulerLock lock(system.Kernel());
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auto& memory = system.Memory();
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// Ensure that we can write to the address.
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@ -92,29 +116,34 @@ ResultCode AddressArbiter::ModifyByWaitingCountAndSignalToAddressIfEqual(VAddr a
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const std::vector<std::shared_ptr<Thread>> waiting_threads =
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GetThreadsWaitingOnAddress(address);
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// Determine the modified value depending on the waiting count.
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const std::size_t current_core = system.CurrentCoreIndex();
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auto& monitor = system.Monitor();
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s32 updated_value;
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if (num_to_wake <= 0) {
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if (waiting_threads.empty()) {
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updated_value = value + 1;
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} else {
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updated_value = value - 1;
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}
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} else {
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if (waiting_threads.empty()) {
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updated_value = value + 1;
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} else if (waiting_threads.size() <= static_cast<u32>(num_to_wake)) {
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updated_value = value - 1;
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} else {
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updated_value = value;
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}
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}
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do {
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monitor.SetExclusive(current_core, address);
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updated_value = memory.Read32(address);
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if (static_cast<s32>(memory.Read32(address)) != value) {
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return ERR_INVALID_STATE;
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}
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if (updated_value != value) {
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return ERR_INVALID_STATE;
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}
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// Determine the modified value depending on the waiting count.
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if (num_to_wake <= 0) {
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if (waiting_threads.empty()) {
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updated_value = value + 1;
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} else {
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updated_value = value - 1;
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}
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} else {
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if (waiting_threads.empty()) {
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updated_value = value + 1;
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} else if (waiting_threads.size() <= static_cast<u32>(num_to_wake)) {
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updated_value = value - 1;
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} else {
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updated_value = value;
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}
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}
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} while (!monitor.ExclusiveWrite32(current_core, address, updated_value));
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memory.Write32(address, static_cast<u32>(updated_value));
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WakeThreads(waiting_threads, num_to_wake);
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return RESULT_SUCCESS;
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}
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@ -136,60 +165,121 @@ ResultCode AddressArbiter::WaitForAddress(VAddr address, ArbitrationType type, s
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ResultCode AddressArbiter::WaitForAddressIfLessThan(VAddr address, s32 value, s64 timeout,
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bool should_decrement) {
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auto& memory = system.Memory();
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auto& kernel = system.Kernel();
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Thread* current_thread = system.CurrentScheduler().GetCurrentThread();
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// Ensure that we can read the address.
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if (!memory.IsValidVirtualAddress(address)) {
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return ERR_INVALID_ADDRESS_STATE;
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Handle event_handle = InvalidHandle;
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{
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SchedulerLockAndSleep lock(kernel, event_handle, current_thread, timeout);
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// Ensure that we can read the address.
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if (!memory.IsValidVirtualAddress(address)) {
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lock.CancelSleep();
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return ERR_INVALID_ADDRESS_STATE;
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}
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/// TODO(Blinkhawk): Check termination pending.
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s32 current_value = static_cast<s32>(memory.Read32(address));
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if (current_value >= value) {
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lock.CancelSleep();
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return ERR_INVALID_STATE;
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}
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s32 decrement_value;
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const std::size_t current_core = system.CurrentCoreIndex();
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auto& monitor = system.Monitor();
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do {
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monitor.SetExclusive(current_core, address);
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current_value = static_cast<s32>(memory.Read32(address));
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if (should_decrement) {
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decrement_value = current_value - 1;
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} else {
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decrement_value = current_value;
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}
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} while (
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!monitor.ExclusiveWrite32(current_core, address, static_cast<u32>(decrement_value)));
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// Short-circuit without rescheduling, if timeout is zero.
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if (timeout == 0) {
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lock.CancelSleep();
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return RESULT_TIMEOUT;
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}
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current_thread->SetSynchronizationResults(nullptr, RESULT_TIMEOUT);
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current_thread->SetArbiterWaitAddress(address);
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InsertThread(SharedFrom(current_thread));
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current_thread->SetStatus(ThreadStatus::WaitArb);
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current_thread->WaitForArbitration(true);
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}
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const s32 cur_value = static_cast<s32>(memory.Read32(address));
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if (cur_value >= value) {
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return ERR_INVALID_STATE;
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if (event_handle != InvalidHandle) {
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auto& time_manager = kernel.TimeManager();
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time_manager.UnscheduleTimeEvent(event_handle);
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}
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if (should_decrement) {
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memory.Write32(address, static_cast<u32>(cur_value - 1));
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{
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SchedulerLock lock(kernel);
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if (current_thread->IsWaitingForArbitration()) {
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RemoveThread(SharedFrom(current_thread));
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current_thread->WaitForArbitration(false);
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}
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}
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// Short-circuit without rescheduling, if timeout is zero.
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if (timeout == 0) {
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return RESULT_TIMEOUT;
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}
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return WaitForAddressImpl(address, timeout);
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return current_thread->GetSignalingResult();
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}
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ResultCode AddressArbiter::WaitForAddressIfEqual(VAddr address, s32 value, s64 timeout) {
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auto& memory = system.Memory();
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// Ensure that we can read the address.
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if (!memory.IsValidVirtualAddress(address)) {
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return ERR_INVALID_ADDRESS_STATE;
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}
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// Only wait for the address if equal.
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if (static_cast<s32>(memory.Read32(address)) != value) {
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return ERR_INVALID_STATE;
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}
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// Short-circuit without rescheduling if timeout is zero.
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if (timeout == 0) {
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return RESULT_TIMEOUT;
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}
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return WaitForAddressImpl(address, timeout);
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}
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ResultCode AddressArbiter::WaitForAddressImpl(VAddr address, s64 timeout) {
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auto& kernel = system.Kernel();
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Thread* current_thread = system.CurrentScheduler().GetCurrentThread();
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current_thread->SetArbiterWaitAddress(address);
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InsertThread(SharedFrom(current_thread));
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current_thread->SetStatus(ThreadStatus::WaitArb);
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current_thread->InvalidateWakeupCallback();
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current_thread->WakeAfterDelay(timeout);
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system.PrepareReschedule(current_thread->GetProcessorID());
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return RESULT_TIMEOUT;
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Handle event_handle = InvalidHandle;
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{
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SchedulerLockAndSleep lock(kernel, event_handle, current_thread, timeout);
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// Ensure that we can read the address.
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if (!memory.IsValidVirtualAddress(address)) {
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lock.CancelSleep();
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return ERR_INVALID_ADDRESS_STATE;
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}
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/// TODO(Blinkhawk): Check termination pending.
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s32 current_value = static_cast<s32>(memory.Read32(address));
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if (current_value != value) {
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lock.CancelSleep();
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return ERR_INVALID_STATE;
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}
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// Short-circuit without rescheduling, if timeout is zero.
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if (timeout == 0) {
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lock.CancelSleep();
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return RESULT_TIMEOUT;
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}
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current_thread->SetSynchronizationResults(nullptr, RESULT_TIMEOUT);
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current_thread->SetArbiterWaitAddress(address);
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InsertThread(SharedFrom(current_thread));
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current_thread->SetStatus(ThreadStatus::WaitArb);
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current_thread->WaitForArbitration(true);
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}
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if (event_handle != InvalidHandle) {
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auto& time_manager = kernel.TimeManager();
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time_manager.UnscheduleTimeEvent(event_handle);
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}
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{
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SchedulerLock lock(kernel);
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if (current_thread->IsWaitingForArbitration()) {
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RemoveThread(SharedFrom(current_thread));
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current_thread->WaitForArbitration(false);
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}
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}
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return current_thread->GetSignalingResult();
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}
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void AddressArbiter::HandleWakeupThread(std::shared_ptr<Thread> thread) {
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@ -221,9 +311,9 @@ void AddressArbiter::RemoveThread(std::shared_ptr<Thread> thread) {
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const auto iter = std::find_if(thread_list.cbegin(), thread_list.cend(),
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[&thread](const auto& entry) { return thread == entry; });
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ASSERT(iter != thread_list.cend());
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thread_list.erase(iter);
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if (iter != thread_list.cend()) {
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thread_list.erase(iter);
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}
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}
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std::vector<std::shared_ptr<Thread>> AddressArbiter::GetThreadsWaitingOnAddress(
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@ -73,9 +73,6 @@ private:
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/// Waits on an address if the value passed is equal to the argument value.
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ResultCode WaitForAddressIfEqual(VAddr address, s32 value, s64 timeout);
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// Waits on the given address with a timeout in nanoseconds
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ResultCode WaitForAddressImpl(VAddr address, s64 timeout);
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/// Wake up num_to_wake (or all) threads in a vector.
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void WakeThreads(const std::vector<std::shared_ptr<Thread>>& waiting_threads, s32 num_to_wake);
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@ -1691,7 +1691,6 @@ static ResultCode WaitForAddress(Core::System& system, VAddr address, u32 type,
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LOG_TRACE(Kernel_SVC, "called, address=0x{:X}, type=0x{:X}, value=0x{:X}, timeout={}", address,
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type, value, timeout);
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UNIMPLEMENTED();
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// If the passed address is a kernel virtual address, return invalid memory state.
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if (Core::Memory::IsKernelVirtualAddress(address)) {
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LOG_ERROR(Kernel_SVC, "Address is a kernel virtual address, address={:016X}", address);
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LOG_TRACE(Kernel_SVC, "called, address=0x{:X}, type=0x{:X}, value=0x{:X}, num_to_wake=0x{:X}",
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address, type, value, num_to_wake);
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UNIMPLEMENTED();
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// If the passed address is a kernel virtual address, return invalid memory state.
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if (Core::Memory::IsKernelVirtualAddress(address)) {
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LOG_ERROR(Kernel_SVC, "Address is a kernel virtual address, address={:016X}", address);
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@ -548,6 +548,14 @@ public:
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return global_handle;
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}
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bool IsWaitingForArbitration() const {
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return waiting_for_arbitration;
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}
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void WaitForArbitration(bool set) {
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waiting_for_arbitration = set;
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}
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private:
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friend class GlobalScheduler;
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friend class Scheduler;
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@ -615,6 +623,7 @@ private:
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/// If waiting for an AddressArbiter, this is the address being waited on.
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VAddr arb_wait_address{0};
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bool waiting_for_arbitration{};
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/// Handle used as userdata to reference this object when inserting into the CoreTiming queue.
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Handle global_handle = 0;
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