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shader: Fix rescaling pass

This commit is contained in:
ReinUsesLisp 2021-07-22 04:29:00 -03:00 committed by Fernando Sahmkow
parent fad2c92a39
commit e580299467

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@ -17,7 +17,7 @@ namespace {
void PatchFragCoord(IR::Block& block, IR::Inst& inst) { void PatchFragCoord(IR::Block& block, IR::Inst& inst) {
IR::IREmitter ir{block, IR::Block::InstructionList::s_iterator_to(inst)}; IR::IREmitter ir{block, IR::Block::InstructionList::s_iterator_to(inst)};
const IR::F32 down_factor{ir.ResolutionDownFactor()}; const IR::F32 down_factor{ir.ResolutionDownFactor()};
const IR::F32 frag_coord{&inst}; const IR::F32 frag_coord{ir.GetAttribute(inst.Arg(0).Attribute())};
const IR::F32 downscaled_frag_coord{ir.FPMul(frag_coord, down_factor)}; const IR::F32 downscaled_frag_coord{ir.FPMul(frag_coord, down_factor)};
inst.ReplaceUsesWith(downscaled_frag_coord); inst.ReplaceUsesWith(downscaled_frag_coord);
} }