mirror of
https://github.com/yuzu-emu/yuzu.git
synced 2024-07-04 23:31:19 +01:00
android: Minimal JNI for yuzu.
This commit is contained in:
parent
bb2cbbfba3
commit
e6d5dbb58e
8 changed files with 645 additions and 0 deletions
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@ -195,3 +195,8 @@ endif()
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if (ENABLE_WEB_SERVICE)
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add_subdirectory(web_service)
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endif()
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if (ANDROID)
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add_subdirectory(android/app/src/main/jni)
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target_include_directories(yuzu-android PRIVATE android/app/src/main)
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endif()
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15
src/android/app/src/main/jni/CMakeLists.txt
Normal file
15
src/android/app/src/main/jni/CMakeLists.txt
Normal file
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@ -0,0 +1,15 @@
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add_library(yuzu-android SHARED
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emu_window/emu_window.cpp
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emu_window/emu_window.h
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id_cache.cpp
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id_cache.h
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native.cpp
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native.h
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)
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set_property(TARGET yuzu-android PROPERTY IMPORTED_LOCATION ${FFmpeg_LIBRARY_DIR})
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target_link_libraries(yuzu-android PRIVATE audio_core common core input_common)
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target_link_libraries(yuzu-android PRIVATE android camera2ndk EGL glad inih jnigraphics log)
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set(CPACK_PACKAGE_EXECUTABLES ${CPACK_PACKAGE_EXECUTABLES} yuzu-android)
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58
src/android/app/src/main/jni/emu_window/emu_window.cpp
Normal file
58
src/android/app/src/main/jni/emu_window/emu_window.cpp
Normal file
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@ -0,0 +1,58 @@
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#include <android/native_window_jni.h>
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#include "common/logging/log.h"
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#include "input_common/drivers/touch_screen.h"
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#include "input_common/drivers/virtual_gamepad.h"
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#include "input_common/main.h"
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#include "jni/emu_window/emu_window.h"
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void EmuWindow_Android::OnSurfaceChanged(ANativeWindow* surface) {
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render_window = surface;
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}
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bool EmuWindow_Android::OnTouchEvent(float x, float y, bool pressed) {
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if (pressed) {
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input_subsystem->GetTouchScreen()->TouchPressed(NormalizeX(x), NormalizeY(y), 0);
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return true;
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}
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input_subsystem->GetTouchScreen()->ReleaseAllTouch();
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return true;
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}
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void EmuWindow_Android::OnTouchMoved(float x, float y) {
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input_subsystem->GetTouchScreen()->TouchMoved(NormalizeX(x), NormalizeY(y), 0);
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}
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void EmuWindow_Android::OnGamepadEvent(int button_id, bool pressed) {
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input_subsystem->GetVirtualGamepad()->SetButtonState(0, button_id, pressed);
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}
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void EmuWindow_Android::OnGamepadMoveEvent(float x, float y) {
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input_subsystem->GetVirtualGamepad()->SetStickPosition(
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0, InputCommon::VirtualGamepad::VirtualStick::Left, x, y);
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}
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EmuWindow_Android::EmuWindow_Android(InputCommon::InputSubsystem* input_subsystem_,
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ANativeWindow* surface_)
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: input_subsystem{input_subsystem_} {
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LOG_INFO(Frontend, "initializing");
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if (!surface_) {
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LOG_CRITICAL(Frontend, "surface is nullptr");
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return;
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}
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window_width = ANativeWindow_getWidth(surface_);
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window_height = ANativeWindow_getHeight(surface_);
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host_window = surface_;
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window_info.type = Core::Frontend::WindowSystemType::Android;
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window_info.render_surface = reinterpret_cast<void*>(host_window);
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input_subsystem->Initialize();
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}
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EmuWindow_Android::~EmuWindow_Android() {
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input_subsystem->Shutdown();
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}
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51
src/android/app/src/main/jni/emu_window/emu_window.h
Normal file
51
src/android/app/src/main/jni/emu_window/emu_window.h
Normal file
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@ -0,0 +1,51 @@
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#pragma once
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#include "core/frontend/emu_window.h"
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#include "input_common/main.h"
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struct ANativeWindow;
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class SharedContext_Android : public Core::Frontend::GraphicsContext {
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public:
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SharedContext_Android() = default;
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~SharedContext_Android() = default;
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void MakeCurrent() override {}
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void DoneCurrent() override {}
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};
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class EmuWindow_Android : public Core::Frontend::EmuWindow {
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public:
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EmuWindow_Android(InputCommon::InputSubsystem* input_subsystem_, ANativeWindow* surface_);
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~EmuWindow_Android();
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void OnSurfaceChanged(ANativeWindow* surface);
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bool OnTouchEvent(float x, float y, bool pressed);
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void OnTouchMoved(float x, float y);
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void OnGamepadEvent(int button, bool pressed);
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void OnGamepadMoveEvent(float x, float y);
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void OnFrameDisplayed() override {}
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std::unique_ptr<Core::Frontend::GraphicsContext> CreateSharedContext() const override {
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return {std::make_unique<SharedContext_Android>()};
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}
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bool IsShown() const override {
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return true;
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};
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private:
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float NormalizeX(float x) const {
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return std::clamp(x / window_width, 0.f, 1.f);
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}
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float NormalizeY(float y) const {
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return std::clamp(y / window_height, 0.f, 1.f);
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}
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InputCommon::InputSubsystem* input_subsystem{};
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ANativeWindow* render_window{};
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ANativeWindow* host_window{};
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float window_width{};
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float window_height{};
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};
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36
src/android/app/src/main/jni/id_cache.cpp
Normal file
36
src/android/app/src/main/jni/id_cache.cpp
Normal file
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@ -0,0 +1,36 @@
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#include "jni/id_cache.h"
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static JavaVM* s_java_vm;
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static jclass s_native_library_class;
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static jmethodID s_exit_emulation_activity;
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namespace IDCache {
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JNIEnv* GetEnvForThread() {
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thread_local static struct OwnedEnv {
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OwnedEnv() {
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status = s_java_vm->GetEnv(reinterpret_cast<void**>(&env), JNI_VERSION_1_6);
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if (status == JNI_EDETACHED)
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s_java_vm->AttachCurrentThread(&env, nullptr);
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}
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~OwnedEnv() {
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if (status == JNI_EDETACHED)
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s_java_vm->DetachCurrentThread();
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}
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int status;
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JNIEnv* env = nullptr;
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} owned;
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return owned.env;
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}
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jclass GetNativeLibraryClass() {
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return s_native_library_class;
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}
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jmethodID GetExitEmulationActivity() {
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return s_exit_emulation_activity;
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}
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} // namespace IDCache
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11
src/android/app/src/main/jni/id_cache.h
Normal file
11
src/android/app/src/main/jni/id_cache.h
Normal file
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@ -0,0 +1,11 @@
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#pragma once
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#include <jni.h>
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namespace IDCache {
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JNIEnv* GetEnvForThread();
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jclass GetNativeLibraryClass();
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jmethodID GetExitEmulationActivity();
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} // namespace IDCache
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342
src/android/app/src/main/jni/native.cpp
Normal file
342
src/android/app/src/main/jni/native.cpp
Normal file
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@ -0,0 +1,342 @@
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#include <codecvt>
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#include <locale>
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#include <string>
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#include <string_view>
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#include <android/api-level.h>
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#include <android/native_window_jni.h>
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#include "common/detached_tasks.h"
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#include "common/logging/backend.h"
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#include "common/logging/log.h"
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#include "common/microprofile.h"
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#include "common/scm_rev.h"
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#include "common/scope_exit.h"
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#include "common/settings.h"
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#include "core/core.h"
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#include "core/cpu_manager.h"
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#include "core/file_sys/registered_cache.h"
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#include "core/file_sys/vfs_real.h"
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#include "core/hle/service/filesystem/filesystem.h"
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#include "core/perf_stats.h"
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#include "jni/emu_window/emu_window.h"
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#include "jni/id_cache.h"
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#include "video_core/rasterizer_interface.h"
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namespace {
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ANativeWindow* s_surf{};
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std::unique_ptr<EmuWindow_Android> emu_window;
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std::atomic<bool> stop_run{true};
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Core::System system_;
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std::string UTF16ToUTF8(std::u16string_view input) {
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std::wstring_convert<std::codecvt_utf8_utf16<char16_t>, char16_t> convert;
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return convert.to_bytes(input.data(), input.data() + input.size());
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}
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std::string GetJString(JNIEnv* env, jstring jstr) {
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if (!jstr) {
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return {};
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}
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const jchar* jchars = env->GetStringChars(jstr, nullptr);
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const jsize length = env->GetStringLength(jstr);
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const std::u16string_view string_view(reinterpret_cast<const char16_t*>(jchars), length);
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const std::string converted_string = UTF16ToUTF8(string_view);
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env->ReleaseStringChars(jstr, jchars);
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return converted_string;
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}
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} // Anonymous namespace
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static Core::SystemResultStatus RunEmulation(const std::string& filepath) {
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Common::Log::Initialize();
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Common::Log::SetColorConsoleBackendEnabled(true);
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Common::Log::Start();
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Common::DetachedTasks detached_tasks;
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MicroProfileOnThreadCreate("EmuThread");
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SCOPE_EXIT({ MicroProfileShutdown(); });
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LOG_INFO(Frontend, "starting");
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if (filepath.empty()) {
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LOG_CRITICAL(Frontend, "failed to load: filepath empty!");
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return Core::SystemResultStatus::ErrorLoader;
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}
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system_.Initialize();
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system_.ApplySettings();
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InputCommon::InputSubsystem input_subsystem{};
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emu_window = std::make_unique<EmuWindow_Android>(&input_subsystem, s_surf);
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system_.SetContentProvider(std::make_unique<FileSys::ContentProviderUnion>());
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system_.SetFilesystem(std::make_shared<FileSys::RealVfsFilesystem>());
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system_.GetFileSystemController().CreateFactories(*system_.GetFilesystem());
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const Core::SystemResultStatus load_result{system_.Load(*emu_window, filepath)};
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if (load_result != Core::SystemResultStatus::Success) {
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return load_result;
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}
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system_.GPU().Start();
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system_.GetCpuManager().OnGpuReady();
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system_.RegisterExitCallback([&] { exit(0); });
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void(system_.Run());
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if (system_.DebuggerEnabled()) {
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system_.InitializeDebugger();
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}
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stop_run = false;
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while (!stop_run) {
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std::this_thread::sleep_for(std::chrono::seconds(1));
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}
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system_.DetachDebugger();
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void(system_.Pause());
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system_.ShutdownMainProcess();
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detached_tasks.WaitForAllTasks();
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return Core::SystemResultStatus::Success;
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}
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extern "C" {
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void Java_org_citra_citra_1emu_NativeLibrary_SurfaceChanged(JNIEnv* env,
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[[maybe_unused]] jclass clazz,
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jobject surf) {
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s_surf = ANativeWindow_fromSurface(env, surf);
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if (emu_window) {
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emu_window->OnSurfaceChanged(s_surf);
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}
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LOG_INFO(Frontend, "surface changed");
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}
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void Java_org_citra_citra_1emu_NativeLibrary_SurfaceDestroyed(JNIEnv* env,
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[[maybe_unused]] jclass clazz) {
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ANativeWindow_release(s_surf);
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s_surf = nullptr;
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if (emu_window) {
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emu_window->OnSurfaceChanged(s_surf);
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}
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}
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void Java_org_citra_citra_1emu_NativeLibrary_DoFrame(JNIEnv* env, [[maybe_unused]] jclass clazz) {}
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void Java_org_citra_citra_1emu_NativeLibrary_NotifyOrientationChange(JNIEnv* env,
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[[maybe_unused]] jclass clazz,
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jint layout_option,
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jint rotation) {}
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void Java_org_citra_citra_1emu_NativeLibrary_SetUserDirectory(
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[[maybe_unused]] JNIEnv* env, [[maybe_unused]] jclass clazz,
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[[maybe_unused]] jstring j_directory) {}
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void Java_org_citra_citra_1emu_NativeLibrary_UnPauseEmulation([[maybe_unused]] JNIEnv* env,
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[[maybe_unused]] jclass clazz) {}
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void Java_org_citra_citra_1emu_NativeLibrary_PauseEmulation([[maybe_unused]] JNIEnv* env,
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[[maybe_unused]] jclass clazz) {}
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void Java_org_citra_citra_1emu_NativeLibrary_StopEmulation([[maybe_unused]] JNIEnv* env,
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[[maybe_unused]] jclass clazz) {}
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jboolean Java_org_citra_citra_1emu_NativeLibrary_IsRunning([[maybe_unused]] JNIEnv* env,
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[[maybe_unused]] jclass clazz) {
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return static_cast<jboolean>(!stop_run);
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}
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jboolean Java_org_citra_citra_1emu_NativeLibrary_onGamePadEvent([[maybe_unused]] JNIEnv* env,
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[[maybe_unused]] jclass clazz,
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[[maybe_unused]] jstring j_device,
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jint j_button, jint action) {
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emu_window->OnGamepadEvent(j_button, action != 0);
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return static_cast<jboolean>(true);
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}
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jboolean Java_org_citra_citra_1emu_NativeLibrary_onGamePadMoveEvent([[maybe_unused]] JNIEnv* env,
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[[maybe_unused]] jclass clazz,
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jstring j_device, jint axis,
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jfloat x, jfloat y) {
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// Clamp joystick movement to supported minimum and maximum.
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x = std::clamp(x, -1.f, 1.f);
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y = std::clamp(-y, -1.f, 1.f);
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// Clamp the input to a circle.
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float r = x * x + y * y;
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if (r > 1.0f) {
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r = std::sqrt(r);
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x /= r;
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y /= r;
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}
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emu_window->OnGamepadMoveEvent(x, y);
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return static_cast<jboolean>(false);
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}
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jboolean Java_org_citra_citra_1emu_NativeLibrary_onGamePadAxisEvent([[maybe_unused]] JNIEnv* env,
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[[maybe_unused]] jclass clazz,
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jstring j_device, jint axis_id,
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jfloat axis_val) {
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return {};
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}
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jboolean Java_org_citra_citra_1emu_NativeLibrary_onTouchEvent([[maybe_unused]] JNIEnv* env,
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[[maybe_unused]] jclass clazz,
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jfloat x, jfloat y,
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jboolean pressed) {
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return static_cast<jboolean>(emu_window->OnTouchEvent(x, y, pressed));
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}
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void Java_org_citra_citra_1emu_NativeLibrary_onTouchMoved([[maybe_unused]] JNIEnv* env,
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[[maybe_unused]] jclass clazz, jfloat x,
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jfloat y) {
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emu_window->OnTouchMoved(x, y);
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}
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jintArray Java_org_citra_citra_1emu_NativeLibrary_GetIcon([[maybe_unused]] JNIEnv* env,
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[[maybe_unused]] jclass clazz,
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[[maybe_unused]] jstring j_file) {
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return {};
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}
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jstring Java_org_citra_citra_1emu_NativeLibrary_GetTitle([[maybe_unused]] JNIEnv* env,
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[[maybe_unused]] jclass clazz,
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[[maybe_unused]] jstring j_filename) {
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return env->NewStringUTF("");
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}
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jstring Java_org_citra_citra_1emu_NativeLibrary_GetDescription([[maybe_unused]] JNIEnv* env,
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[[maybe_unused]] jclass clazz,
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jstring j_filename) {
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return j_filename;
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}
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jstring Java_org_citra_citra_1emu_NativeLibrary_GetGameId([[maybe_unused]] JNIEnv* env,
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[[maybe_unused]] jclass clazz,
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jstring j_filename) {
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return j_filename;
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}
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jstring Java_org_citra_citra_1emu_NativeLibrary_GetRegions([[maybe_unused]] JNIEnv* env,
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[[maybe_unused]] jclass clazz,
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[[maybe_unused]] jstring j_filename) {
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return env->NewStringUTF("");
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}
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jstring Java_org_citra_citra_1emu_NativeLibrary_GetCompany([[maybe_unused]] JNIEnv* env,
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[[maybe_unused]] jclass clazz,
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[[maybe_unused]] jstring j_filename) {
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return env->NewStringUTF("");
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}
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jstring Java_org_citra_citra_1emu_NativeLibrary_GetGitRevision([[maybe_unused]] JNIEnv* env,
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[[maybe_unused]] jclass clazz) {
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return {};
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}
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void Java_org_citra_citra_1emu_NativeLibrary_CreateConfigFile
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[[maybe_unused]] (JNIEnv* env, [[maybe_unused]] jclass clazz) {}
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jint Java_org_citra_citra_1emu_NativeLibrary_DefaultCPUCore([[maybe_unused]] JNIEnv* env,
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[[maybe_unused]] jclass clazz) {
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return {};
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}
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void Java_org_citra_citra_1emu_NativeLibrary_Run__Ljava_lang_String_2Ljava_lang_String_2Z(
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[[maybe_unused]] JNIEnv* env, [[maybe_unused]] jclass clazz, [[maybe_unused]] jstring j_file,
|
||||
[[maybe_unused]] jstring j_savestate, [[maybe_unused]] jboolean j_delete_savestate) {}
|
||||
|
||||
void Java_org_citra_citra_1emu_NativeLibrary_ReloadSettings([[maybe_unused]] JNIEnv* env,
|
||||
[[maybe_unused]] jclass clazz) {}
|
||||
|
||||
jstring Java_org_citra_citra_1emu_NativeLibrary_GetUserSetting([[maybe_unused]] JNIEnv* env,
|
||||
[[maybe_unused]] jclass clazz,
|
||||
jstring j_game_id, jstring j_section,
|
||||
jstring j_key) {
|
||||
std::string_view game_id = env->GetStringUTFChars(j_game_id, 0);
|
||||
std::string_view section = env->GetStringUTFChars(j_section, 0);
|
||||
std::string_view key = env->GetStringUTFChars(j_key, 0);
|
||||
|
||||
env->ReleaseStringUTFChars(j_game_id, game_id.data());
|
||||
env->ReleaseStringUTFChars(j_section, section.data());
|
||||
env->ReleaseStringUTFChars(j_key, key.data());
|
||||
|
||||
return env->NewStringUTF("");
|
||||
}
|
||||
|
||||
void Java_org_citra_citra_1emu_NativeLibrary_SetUserSetting([[maybe_unused]] JNIEnv* env,
|
||||
[[maybe_unused]] jclass clazz,
|
||||
jstring j_game_id, jstring j_section,
|
||||
jstring j_key, jstring j_value) {
|
||||
std::string_view game_id = env->GetStringUTFChars(j_game_id, 0);
|
||||
std::string_view section = env->GetStringUTFChars(j_section, 0);
|
||||
std::string_view key = env->GetStringUTFChars(j_key, 0);
|
||||
std::string_view value = env->GetStringUTFChars(j_value, 0);
|
||||
|
||||
env->ReleaseStringUTFChars(j_game_id, game_id.data());
|
||||
env->ReleaseStringUTFChars(j_section, section.data());
|
||||
env->ReleaseStringUTFChars(j_key, key.data());
|
||||
env->ReleaseStringUTFChars(j_value, value.data());
|
||||
}
|
||||
|
||||
void Java_org_citra_citra_1emu_NativeLibrary_InitGameIni([[maybe_unused]] JNIEnv* env,
|
||||
[[maybe_unused]] jclass clazz,
|
||||
jstring j_game_id) {
|
||||
std::string_view game_id = env->GetStringUTFChars(j_game_id, 0);
|
||||
|
||||
env->ReleaseStringUTFChars(j_game_id, game_id.data());
|
||||
}
|
||||
|
||||
jdoubleArray Java_org_citra_citra_1emu_NativeLibrary_GetPerfStats([[maybe_unused]] JNIEnv* env,
|
||||
[[maybe_unused]] jclass clazz) {
|
||||
jdoubleArray j_stats = env->NewDoubleArray(4);
|
||||
|
||||
if (!stop_run && system_.IsPoweredOn()) {
|
||||
const auto results = system_.GetAndResetPerfStats();
|
||||
|
||||
// Converting the structure into an array makes it easier to pass it to the frontend
|
||||
double stats[4] = {results.system_fps, results.average_game_fps, results.frametime,
|
||||
results.emulation_speed};
|
||||
|
||||
env->SetDoubleArrayRegion(j_stats, 0, 4, stats);
|
||||
}
|
||||
|
||||
return j_stats;
|
||||
}
|
||||
|
||||
void Java_org_citra_citra_1emu_utils_DirectoryInitialization_SetSysDirectory(
|
||||
[[maybe_unused]] JNIEnv* env, [[maybe_unused]] jclass clazz, jstring j_path) {}
|
||||
|
||||
void Java_org_citra_citra_1emu_NativeLibrary_Run__Ljava_lang_String_2([[maybe_unused]] JNIEnv* env,
|
||||
[[maybe_unused]] jclass clazz,
|
||||
jstring j_path) {
|
||||
const std::string path = GetJString(env, j_path);
|
||||
|
||||
if (!stop_run) {
|
||||
stop_run = true;
|
||||
}
|
||||
|
||||
const Core::SystemResultStatus result{RunEmulation(path)};
|
||||
if (result != Core::SystemResultStatus::Success) {
|
||||
env->CallStaticVoidMethod(IDCache::GetNativeLibraryClass(),
|
||||
IDCache::GetExitEmulationActivity(), static_cast<int>(result));
|
||||
}
|
||||
}
|
||||
|
||||
void Java_org_citra_citra_1emu_NativeLibrary_LogDeviceInfo([[maybe_unused]] JNIEnv* env,
|
||||
[[maybe_unused]] jclass clazz) {
|
||||
LOG_INFO(Frontend, "yuzu Version: {}-{}", Common::g_scm_branch, Common::g_scm_desc);
|
||||
LOG_INFO(Frontend, "Host OS: Android API level {}", android_get_device_api_level());
|
||||
}
|
||||
|
||||
} // extern "C"
|
127
src/android/app/src/main/jni/native.h
Normal file
127
src/android/app/src/main/jni/native.h
Normal file
|
@ -0,0 +1,127 @@
|
|||
#pragma once
|
||||
|
||||
#include <jni.h>
|
||||
|
||||
// Function calls from the Java side
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
JNIEXPORT void JNICALL Java_org_citra_citra_1emu_NativeLibrary_UnPauseEmulation(JNIEnv* env,
|
||||
jclass clazz);
|
||||
|
||||
JNIEXPORT void JNICALL Java_org_citra_citra_1emu_NativeLibrary_PauseEmulation(JNIEnv* env,
|
||||
jclass clazz);
|
||||
|
||||
JNIEXPORT void JNICALL Java_org_citra_citra_1emu_NativeLibrary_StopEmulation(JNIEnv* env,
|
||||
jclass clazz);
|
||||
|
||||
JNIEXPORT jboolean JNICALL Java_org_citra_citra_1emu_NativeLibrary_IsRunning(JNIEnv* env,
|
||||
jclass clazz);
|
||||
|
||||
JNIEXPORT jboolean JNICALL Java_org_citra_citra_1emu_NativeLibrary_onGamePadEvent(
|
||||
JNIEnv* env, jclass clazz, jstring j_device, jint j_button, jint action);
|
||||
|
||||
JNIEXPORT jboolean JNICALL Java_org_citra_citra_1emu_NativeLibrary_onGamePadMoveEvent(
|
||||
JNIEnv* env, jclass clazz, jstring j_device, jint axis, jfloat x, jfloat y);
|
||||
|
||||
JNIEXPORT jboolean JNICALL Java_org_citra_citra_1emu_NativeLibrary_onGamePadAxisEvent(
|
||||
JNIEnv* env, jclass clazz, jstring j_device, jint axis_id, jfloat axis_val);
|
||||
|
||||
JNIEXPORT jboolean JNICALL Java_org_citra_citra_1emu_NativeLibrary_onTouchEvent(JNIEnv* env,
|
||||
jclass clazz,
|
||||
jfloat x, jfloat y,
|
||||
jboolean pressed);
|
||||
|
||||
JNIEXPORT void JNICALL Java_org_citra_citra_1emu_NativeLibrary_onTouchMoved(JNIEnv* env,
|
||||
jclass clazz, jfloat x,
|
||||
jfloat y);
|
||||
|
||||
JNIEXPORT jintArray JNICALL Java_org_citra_citra_1emu_NativeLibrary_GetIcon(JNIEnv* env,
|
||||
jclass clazz,
|
||||
jstring j_file);
|
||||
|
||||
JNIEXPORT jstring JNICALL Java_org_citra_citra_1emu_NativeLibrary_GetTitle(JNIEnv* env,
|
||||
jclass clazz,
|
||||
jstring j_filename);
|
||||
|
||||
JNIEXPORT jstring JNICALL Java_org_citra_citra_1emu_NativeLibrary_GetDescription(
|
||||
JNIEnv* env, jclass clazz, jstring j_filename);
|
||||
|
||||
JNIEXPORT jstring JNICALL Java_org_citra_citra_1emu_NativeLibrary_GetGameId(JNIEnv* env,
|
||||
jclass clazz,
|
||||
jstring j_filename);
|
||||
|
||||
JNIEXPORT jstring JNICALL Java_org_citra_citra_1emu_NativeLibrary_GetRegions(JNIEnv* env,
|
||||
jclass clazz,
|
||||
jstring j_filename);
|
||||
|
||||
JNIEXPORT jstring JNICALL Java_org_citra_citra_1emu_NativeLibrary_GetCompany(JNIEnv* env,
|
||||
jclass clazz,
|
||||
jstring j_filename);
|
||||
|
||||
JNIEXPORT jstring JNICALL Java_org_citra_citra_1emu_NativeLibrary_GetGitRevision(JNIEnv* env,
|
||||
jclass clazz);
|
||||
|
||||
JNIEXPORT void JNICALL Java_org_citra_citra_1emu_NativeLibrary_SetUserDirectory(
|
||||
JNIEnv* env, jclass clazz, jstring j_directory);
|
||||
|
||||
JNIEXPORT void JNICALL Java_org_citra_citra_1emu_utils_DirectoryInitialization_SetSysDirectory(
|
||||
JNIEnv* env, jclass clazz, jstring path_);
|
||||
|
||||
JNIEXPORT void JNICALL Java_org_citra_citra_1emu_NativeLibrary_SetSysDirectory(JNIEnv* env,
|
||||
jclass clazz,
|
||||
jstring path);
|
||||
|
||||
JNIEXPORT void JNICALL Java_org_citra_citra_1emu_NativeLibrary_CreateConfigFile(JNIEnv* env,
|
||||
jclass clazz);
|
||||
|
||||
JNIEXPORT jint JNICALL Java_org_citra_citra_1emu_NativeLibrary_DefaultCPUCore(JNIEnv* env,
|
||||
jclass clazz);
|
||||
JNIEXPORT void JNICALL Java_org_citra_citra_1emu_NativeLibrary_SetProfiling(JNIEnv* env,
|
||||
jclass clazz,
|
||||
jboolean enable);
|
||||
|
||||
JNIEXPORT void JNICALL Java_org_citra_citra_1emu_NativeLibrary_WriteProfileResults(JNIEnv* env,
|
||||
jclass clazz);
|
||||
|
||||
JNIEXPORT void JNICALL Java_org_citra_citra_1emu_NativeLibrary_NotifyOrientationChange(
|
||||
JNIEnv* env, jclass clazz, jint layout_option, jint rotation);
|
||||
|
||||
JNIEXPORT void JNICALL Java_org_citra_citra_1emu_NativeLibrary_Run__Ljava_lang_String_2(
|
||||
JNIEnv* env, jclass clazz, jstring j_path);
|
||||
|
||||
JNIEXPORT void JNICALL
|
||||
Java_org_citra_citra_1emu_NativeLibrary_Run__Ljava_lang_String_2Ljava_lang_String_2Z(
|
||||
JNIEnv* env, jclass clazz, jstring j_file, jstring j_savestate, jboolean j_delete_savestate);
|
||||
|
||||
JNIEXPORT void JNICALL Java_org_citra_citra_1emu_NativeLibrary_SurfaceChanged(JNIEnv* env,
|
||||
jclass clazz,
|
||||
jobject surf);
|
||||
|
||||
JNIEXPORT void JNICALL Java_org_citra_citra_1emu_NativeLibrary_SurfaceDestroyed(JNIEnv* env,
|
||||
jclass clazz);
|
||||
|
||||
JNIEXPORT void JNICALL Java_org_citra_citra_1emu_NativeLibrary_InitGameIni(JNIEnv* env,
|
||||
jclass clazz,
|
||||
jstring j_game_id);
|
||||
|
||||
JNIEXPORT void JNICALL Java_org_citra_citra_1emu_NativeLibrary_ReloadSettings(JNIEnv* env,
|
||||
jclass clazz);
|
||||
|
||||
JNIEXPORT void JNICALL Java_org_citra_citra_1emu_NativeLibrary_SetUserSetting(
|
||||
JNIEnv* env, jclass clazz, jstring j_game_id, jstring j_section, jstring j_key,
|
||||
jstring j_value);
|
||||
|
||||
JNIEXPORT jstring JNICALL Java_org_citra_citra_1emu_NativeLibrary_GetUserSetting(
|
||||
JNIEnv* env, jclass clazz, jstring game_id, jstring section, jstring key);
|
||||
|
||||
JNIEXPORT jdoubleArray JNICALL Java_org_citra_citra_1emu_NativeLibrary_GetPerfStats(JNIEnv* env,
|
||||
jclass clazz);
|
||||
|
||||
JNIEXPORT void JNICALL Java_org_citra_citra_1emu_NativeLibrary_LogDeviceInfo(JNIEnv* env,
|
||||
jclass clazz);
|
||||
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
Loading…
Reference in a new issue