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audio_buffers: Pass by const-ref in AppendBuffers
This function doesn't modify the passed in buffer, so we can make that explicit.
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3 changed files with 17 additions and 13 deletions
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@ -36,7 +36,7 @@ public:
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*
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* @param buffer - The new buffer.
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*/
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void AppendBuffer(AudioBuffer& buffer) {
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void AppendBuffer(const AudioBuffer& buffer) {
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std::scoped_lock l{lock};
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buffers[appended_index] = buffer;
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appended_count++;
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@ -114,12 +114,14 @@ bool System::AppendBuffer(const AudioInBuffer& buffer, const u64 tag) {
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}
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const auto timestamp{buffers.GetNextTimestamp()};
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AudioBuffer new_buffer{.start_timestamp = timestamp,
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const AudioBuffer new_buffer{
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.start_timestamp = timestamp,
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.end_timestamp = timestamp + buffer.size / (channel_count * sizeof(s16)),
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.played_timestamp = 0,
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.samples = buffer.samples,
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.tag = tag,
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.size = buffer.size};
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.size = buffer.size,
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};
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buffers.AppendBuffer(new_buffer);
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RegisterBuffers();
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@ -113,12 +113,14 @@ bool System::AppendBuffer(const AudioOutBuffer& buffer, u64 tag) {
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}
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const auto timestamp{buffers.GetNextTimestamp()};
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AudioBuffer new_buffer{.start_timestamp = timestamp,
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const AudioBuffer new_buffer{
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.start_timestamp = timestamp,
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.end_timestamp = timestamp + buffer.size / (channel_count * sizeof(s16)),
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.played_timestamp = 0,
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.samples = buffer.samples,
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.tag = tag,
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.size = buffer.size};
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.size = buffer.size,
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};
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buffers.AppendBuffer(new_buffer);
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RegisterBuffers();
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