mirror of
https://github.com/yuzu-emu/yuzu.git
synced 2024-07-04 23:31:19 +01:00
Merge pull request #12786 from t895/driver-overlay
android: Show driver vendor in FPS overlay
This commit is contained in:
commit
e91667ba75
4 changed files with 39 additions and 15 deletions
|
@ -303,6 +303,11 @@ object NativeLibrary {
|
|||
*/
|
||||
external fun getCpuBackend(): String
|
||||
|
||||
/**
|
||||
* Returns the current GPU Driver.
|
||||
*/
|
||||
external fun getGpuDriver(): String
|
||||
|
||||
external fun applySettings()
|
||||
|
||||
external fun logSettings()
|
||||
|
|
|
@ -38,7 +38,6 @@ import androidx.window.layout.WindowLayoutInfo
|
|||
import com.google.android.material.dialog.MaterialAlertDialogBuilder
|
||||
import com.google.android.material.slider.Slider
|
||||
import kotlinx.coroutines.Dispatchers
|
||||
import kotlinx.coroutines.flow.collect
|
||||
import kotlinx.coroutines.flow.collectLatest
|
||||
import kotlinx.coroutines.launch
|
||||
import org.yuzu.yuzu_emu.HomeNavigationDirections
|
||||
|
@ -141,7 +140,9 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
|
|||
|
||||
// So this fragment doesn't restart on configuration changes; i.e. rotation.
|
||||
retainInstance = true
|
||||
emulationState = EmulationState(game.path)
|
||||
emulationState = EmulationState(game.path) {
|
||||
return@EmulationState driverViewModel.isInteractionAllowed.value
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
|
@ -370,6 +371,15 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
|
|||
}
|
||||
}
|
||||
}
|
||||
launch {
|
||||
repeatOnLifecycle(Lifecycle.State.RESUMED) {
|
||||
driverViewModel.isInteractionAllowed.collect {
|
||||
if (it) {
|
||||
startEmulation()
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
launch {
|
||||
repeatOnLifecycle(Lifecycle.State.CREATED) {
|
||||
emulationViewModel.emulationStarted.collectLatest {
|
||||
|
@ -398,19 +408,10 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
|
|||
}
|
||||
}
|
||||
}
|
||||
launch {
|
||||
repeatOnLifecycle(Lifecycle.State.RESUMED) {
|
||||
driverViewModel.isInteractionAllowed.collect {
|
||||
if (it) {
|
||||
onEmulationStart()
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private fun onEmulationStart() {
|
||||
private fun startEmulation() {
|
||||
if (!NativeLibrary.isRunning() && !NativeLibrary.isPaused()) {
|
||||
if (!DirectoryInitialization.areDirectoriesReady) {
|
||||
DirectoryInitialization.start()
|
||||
|
@ -485,12 +486,15 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
|
|||
val FRAMETIME = 2
|
||||
val SPEED = 3
|
||||
perfStatsUpdater = {
|
||||
if (emulationViewModel.emulationStarted.value) {
|
||||
if (emulationViewModel.emulationStarted.value &&
|
||||
!emulationViewModel.isEmulationStopping.value
|
||||
) {
|
||||
val perfStats = NativeLibrary.getPerfStats()
|
||||
val cpuBackend = NativeLibrary.getCpuBackend()
|
||||
val gpuDriver = NativeLibrary.getGpuDriver()
|
||||
if (_binding != null) {
|
||||
binding.showFpsText.text =
|
||||
String.format("FPS: %.1f\n%s", perfStats[FPS], cpuBackend)
|
||||
String.format("FPS: %.1f\n%s/%s", perfStats[FPS], cpuBackend, gpuDriver)
|
||||
}
|
||||
perfStatsUpdateHandler.postDelayed(perfStatsUpdater!!, 800)
|
||||
}
|
||||
|
@ -807,7 +811,10 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
|
|||
}
|
||||
}
|
||||
|
||||
private class EmulationState(private val gamePath: String) {
|
||||
private class EmulationState(
|
||||
private val gamePath: String,
|
||||
private val emulationCanStart: () -> Boolean
|
||||
) {
|
||||
private var state: State
|
||||
private var surface: Surface? = null
|
||||
|
||||
|
@ -901,6 +908,7 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
|
|||
State.PAUSED -> Log.warning(
|
||||
"[EmulationFragment] Surface cleared while emulation paused."
|
||||
)
|
||||
|
||||
else -> Log.warning(
|
||||
"[EmulationFragment] Surface cleared while emulation stopped."
|
||||
)
|
||||
|
@ -910,6 +918,10 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
|
|||
|
||||
private fun runWithValidSurface() {
|
||||
NativeLibrary.surfaceChanged(surface)
|
||||
if (!emulationCanStart.invoke()) {
|
||||
return
|
||||
}
|
||||
|
||||
when (state) {
|
||||
State.STOPPED -> {
|
||||
val emulationThread = Thread({
|
||||
|
|
|
@ -144,6 +144,7 @@ class DriverViewModel : ViewModel() {
|
|||
val selectedDriverFile = File(StringSetting.DRIVER_PATH.getString())
|
||||
val selectedDriverMetadata = GpuDriverHelper.customDriverSettingData
|
||||
if (GpuDriverHelper.installedCustomDriverData == selectedDriverMetadata) {
|
||||
setDriverReady()
|
||||
return
|
||||
}
|
||||
|
||||
|
|
|
@ -247,6 +247,7 @@ Core::SystemResultStatus EmulationSession::InitializeEmulation(const std::string
|
|||
m_system.GetCpuManager().OnGpuReady();
|
||||
m_system.RegisterExitCallback([&] { HaltEmulation(); });
|
||||
|
||||
OnEmulationStarted();
|
||||
return Core::SystemResultStatus::Success;
|
||||
}
|
||||
|
||||
|
@ -674,6 +675,11 @@ jstring Java_org_yuzu_yuzu_1emu_NativeLibrary_getCpuBackend(JNIEnv* env, jclass
|
|||
return ToJString(env, "JIT");
|
||||
}
|
||||
|
||||
jstring Java_org_yuzu_yuzu_1emu_NativeLibrary_getGpuDriver(JNIEnv* env, jobject jobj) {
|
||||
return ToJString(env,
|
||||
EmulationSession::GetInstance().System().GPU().Renderer().GetDeviceVendor());
|
||||
}
|
||||
|
||||
void Java_org_yuzu_yuzu_1emu_NativeLibrary_applySettings(JNIEnv* env, jobject jobj) {
|
||||
EmulationSession::GetInstance().System().ApplySettings();
|
||||
}
|
||||
|
|
Loading…
Reference in a new issue