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Kernel/Semaphores: Invert the available count checking.

Same semantics, idea by @yuriks
This commit is contained in:
Subv 2014-12-12 22:22:11 -05:00
parent 5e25986235
commit effb181888

View file

@ -20,9 +20,8 @@ public:
static Kernel::HandleType GetStaticHandleType() { return Kernel::HandleType::Semaphore; } static Kernel::HandleType GetStaticHandleType() { return Kernel::HandleType::Semaphore; }
Kernel::HandleType GetHandleType() const override { return Kernel::HandleType::Semaphore; } Kernel::HandleType GetHandleType() const override { return Kernel::HandleType::Semaphore; }
u32 initial_count; ///< Number of entries reserved for other threads
u32 max_count; ///< Maximum number of simultaneous holders the semaphore can have u32 max_count; ///< Maximum number of simultaneous holders the semaphore can have
u32 current_usage; ///< Number of currently used entries in the semaphore u32 available_count; ///< Number of free slots left in the semaphore
std::queue<Handle> waiting_threads; ///< Threads that are waiting for the semaphore std::queue<Handle> waiting_threads; ///< Threads that are waiting for the semaphore
std::string name; ///< Name of semaphore (optional) std::string name; ///< Name of semaphore (optional)
@ -31,17 +30,17 @@ public:
* @return Whether the semaphore is available * @return Whether the semaphore is available
*/ */
bool IsAvailable() const { bool IsAvailable() const {
return current_usage < max_count; return available_count > 0;
} }
ResultVal<bool> WaitSynchronization() override { ResultVal<bool> WaitSynchronization() override {
bool wait = current_usage == max_count; bool wait = available_count == 0;
if (wait) { if (wait) {
Kernel::WaitCurrentThread(WAITTYPE_SEMA, GetHandle()); Kernel::WaitCurrentThread(WAITTYPE_SEMA, GetHandle());
waiting_threads.push(GetCurrentThreadHandle()); waiting_threads.push(GetCurrentThreadHandle());
} else { } else {
++current_usage; --available_count;
} }
return MakeResult<bool>(wait); return MakeResult<bool>(wait);
@ -60,11 +59,10 @@ ResultCode CreateSemaphore(Handle* handle, u32 initial_count,
Semaphore* semaphore = new Semaphore; Semaphore* semaphore = new Semaphore;
*handle = g_object_pool.Create(semaphore); *handle = g_object_pool.Create(semaphore);
semaphore->initial_count = initial_count;
// When the semaphore is created, some slots are reserved for other threads, // When the semaphore is created, some slots are reserved for other threads,
// and the rest is reserved for the caller thread // and the rest is reserved for the caller thread
semaphore->max_count = max_count; semaphore->max_count = max_count;
semaphore->current_usage = max_count - initial_count; semaphore->available_count = initial_count;
semaphore->name = name; semaphore->name = name;
return RESULT_SUCCESS; return RESULT_SUCCESS;
@ -75,19 +73,19 @@ ResultCode ReleaseSemaphore(s32* count, Handle handle, s32 release_count) {
if (semaphore == nullptr) if (semaphore == nullptr)
return InvalidHandle(ErrorModule::Kernel); return InvalidHandle(ErrorModule::Kernel);
if (semaphore->current_usage < release_count) if (semaphore->max_count - semaphore->available_count < release_count)
return ResultCode(ErrorDescription::OutOfRange, ErrorModule::Kernel, return ResultCode(ErrorDescription::OutOfRange, ErrorModule::Kernel,
ErrorSummary::InvalidArgument, ErrorLevel::Permanent); ErrorSummary::InvalidArgument, ErrorLevel::Permanent);
*count = semaphore->max_count - semaphore->current_usage; *count = semaphore->available_count;
semaphore->current_usage = semaphore->current_usage - release_count; semaphore->available_count += release_count;
// Notify some of the threads that the semaphore has been released // Notify some of the threads that the semaphore has been released
// stop once the semaphore is full again or there are no more waiting threads // stop once the semaphore is full again or there are no more waiting threads
while (!semaphore->waiting_threads.empty() && semaphore->IsAvailable()) { while (!semaphore->waiting_threads.empty() && semaphore->IsAvailable()) {
Kernel::ResumeThreadFromWait(semaphore->waiting_threads.front()); Kernel::ResumeThreadFromWait(semaphore->waiting_threads.front());
semaphore->waiting_threads.pop(); semaphore->waiting_threads.pop();
semaphore->current_usage++; --semaphore->available_count;
} }
return RESULT_SUCCESS; return RESULT_SUCCESS;