mirror of
https://github.com/yuzu-emu/yuzu.git
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Merge pull request #11535 from GPUCode/upload_cmdbuf
renderer_vulkan: Introduce separate cmd buffer for uploads
This commit is contained in:
commit
f21340f7aa
19 changed files with 344 additions and 171 deletions
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@ -384,6 +384,8 @@ struct Values {
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Category::RendererDebug};
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// TODO: remove this once AMDVLK supports VK_EXT_depth_bias_control
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bool renderer_amdvlk_depth_bias_workaround{};
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Setting<bool> disable_buffer_reorder{linkage, false, "disable_buffer_reorder",
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Category::RendererDebug};
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// System
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SwitchableSetting<Language, true> language_index{linkage,
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@ -15,6 +15,7 @@ add_library(video_core STATIC
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buffer_cache/buffer_cache.cpp
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buffer_cache/buffer_cache.h
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buffer_cache/memory_tracker_base.h
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buffer_cache/usage_tracker.h
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buffer_cache/word_manager.h
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cache_types.h
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cdma_pusher.cpp
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@ -67,6 +67,7 @@ void BufferCache<P>::TickFrame() {
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if (!channel_state) {
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return;
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}
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runtime.TickFrame(slot_buffers);
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// Calculate hits and shots and move hit bits to the right
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const u32 hits = std::reduce(channel_state->uniform_cache_hits.begin(),
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@ -230,7 +231,10 @@ bool BufferCache<P>::DMACopy(GPUVAddr src_address, GPUVAddr dest_address, u64 am
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for (const IntervalType& add_interval : tmp_intervals) {
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common_ranges.add(add_interval);
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}
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runtime.CopyBuffer(dest_buffer, src_buffer, copies);
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const auto& copy = copies[0];
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src_buffer.MarkUsage(copy.src_offset, copy.size);
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dest_buffer.MarkUsage(copy.dst_offset, copy.size);
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runtime.CopyBuffer(dest_buffer, src_buffer, copies, true);
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if (has_new_downloads) {
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memory_tracker.MarkRegionAsGpuModified(*cpu_dest_address, amount);
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}
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@ -258,9 +262,10 @@ bool BufferCache<P>::DMAClear(GPUVAddr dst_address, u64 amount, u32 value) {
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common_ranges.subtract(subtract_interval);
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const BufferId buffer = FindBuffer(*cpu_dst_address, static_cast<u32>(size));
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auto& dest_buffer = slot_buffers[buffer];
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Buffer& dest_buffer = slot_buffers[buffer];
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const u32 offset = dest_buffer.Offset(*cpu_dst_address);
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runtime.ClearBuffer(dest_buffer, offset, size, value);
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dest_buffer.MarkUsage(offset, size);
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return true;
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}
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@ -603,6 +608,7 @@ void BufferCache<P>::CommitAsyncFlushesHigh() {
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VAddr orig_cpu_addr = static_cast<VAddr>(second_copy.src_offset);
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const IntervalType base_interval{orig_cpu_addr, orig_cpu_addr + copy.size};
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async_downloads += std::make_pair(base_interval, 1);
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buffer.MarkUsage(copy.src_offset, copy.size);
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runtime.CopyBuffer(download_staging.buffer, buffer, copies, false);
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normalized_copies.push_back(second_copy);
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}
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@ -621,8 +627,9 @@ void BufferCache<P>::CommitAsyncFlushesHigh() {
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// Have in mind the staging buffer offset for the copy
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copy.dst_offset += download_staging.offset;
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const std::array copies{copy};
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runtime.CopyBuffer(download_staging.buffer, slot_buffers[buffer_id], copies,
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false);
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Buffer& buffer = slot_buffers[buffer_id];
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buffer.MarkUsage(copy.src_offset, copy.size);
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runtime.CopyBuffer(download_staging.buffer, buffer, copies, false);
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}
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runtime.PostCopyBarrier();
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runtime.Finish();
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@ -742,7 +749,7 @@ void BufferCache<P>::BindHostIndexBuffer() {
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{BufferCopy{.src_offset = upload_staging.offset, .dst_offset = 0, .size = size}}};
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std::memcpy(upload_staging.mapped_span.data(),
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draw_state.inline_index_draw_indexes.data(), size);
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runtime.CopyBuffer(buffer, upload_staging.buffer, copies);
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runtime.CopyBuffer(buffer, upload_staging.buffer, copies, true);
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} else {
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buffer.ImmediateUpload(0, draw_state.inline_index_draw_indexes);
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}
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@ -754,6 +761,7 @@ void BufferCache<P>::BindHostIndexBuffer() {
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offset + draw_state.index_buffer.first * draw_state.index_buffer.FormatSizeInBytes();
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runtime.BindIndexBuffer(buffer, new_offset, size);
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} else {
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buffer.MarkUsage(offset, size);
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runtime.BindIndexBuffer(draw_state.topology, draw_state.index_buffer.format,
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draw_state.index_buffer.first, draw_state.index_buffer.count,
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buffer, offset, size);
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@ -790,6 +798,7 @@ void BufferCache<P>::BindHostVertexBuffers() {
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const u32 stride = maxwell3d->regs.vertex_streams[index].stride;
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const u32 offset = buffer.Offset(binding.cpu_addr);
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buffer.MarkUsage(offset, binding.size);
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host_bindings.buffers.push_back(&buffer);
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host_bindings.offsets.push_back(offset);
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@ -895,6 +904,7 @@ void BufferCache<P>::BindHostGraphicsUniformBuffer(size_t stage, u32 index, u32
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if constexpr (HAS_PERSISTENT_UNIFORM_BUFFER_BINDINGS) {
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channel_state->uniform_buffer_binding_sizes[stage][binding_index] = size;
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}
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buffer.MarkUsage(offset, size);
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if constexpr (NEEDS_BIND_UNIFORM_INDEX) {
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runtime.BindUniformBuffer(stage, binding_index, buffer, offset, size);
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} else {
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@ -913,6 +923,7 @@ void BufferCache<P>::BindHostGraphicsStorageBuffers(size_t stage) {
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SynchronizeBuffer(buffer, binding.cpu_addr, size);
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const u32 offset = buffer.Offset(binding.cpu_addr);
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buffer.MarkUsage(offset, size);
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const bool is_written = ((channel_state->written_storage_buffers[stage] >> index) & 1) != 0;
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if (is_written) {
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@ -943,6 +954,7 @@ void BufferCache<P>::BindHostGraphicsTextureBuffers(size_t stage) {
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const u32 offset = buffer.Offset(binding.cpu_addr);
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const PixelFormat format = binding.format;
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buffer.MarkUsage(offset, size);
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if constexpr (SEPARATE_IMAGE_BUFFERS_BINDINGS) {
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if (((channel_state->image_texture_buffers[stage] >> index) & 1) != 0) {
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runtime.BindImageBuffer(buffer, offset, size, format);
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@ -975,9 +987,10 @@ void BufferCache<P>::BindHostTransformFeedbackBuffers() {
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MarkWrittenBuffer(binding.buffer_id, binding.cpu_addr, size);
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const u32 offset = buffer.Offset(binding.cpu_addr);
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buffer.MarkUsage(offset, size);
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host_bindings.buffers.push_back(&buffer);
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host_bindings.offsets.push_back(offset);
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host_bindings.sizes.push_back(binding.size);
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host_bindings.sizes.push_back(size);
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}
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if (host_bindings.buffers.size() > 0) {
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runtime.BindTransformFeedbackBuffers(host_bindings);
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@ -1001,6 +1014,7 @@ void BufferCache<P>::BindHostComputeUniformBuffers() {
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SynchronizeBuffer(buffer, binding.cpu_addr, size);
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const u32 offset = buffer.Offset(binding.cpu_addr);
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buffer.MarkUsage(offset, size);
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if constexpr (NEEDS_BIND_UNIFORM_INDEX) {
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runtime.BindComputeUniformBuffer(binding_index, buffer, offset, size);
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++binding_index;
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@ -1021,6 +1035,7 @@ void BufferCache<P>::BindHostComputeStorageBuffers() {
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SynchronizeBuffer(buffer, binding.cpu_addr, size);
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const u32 offset = buffer.Offset(binding.cpu_addr);
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buffer.MarkUsage(offset, size);
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const bool is_written =
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((channel_state->written_compute_storage_buffers >> index) & 1) != 0;
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@ -1053,6 +1068,7 @@ void BufferCache<P>::BindHostComputeTextureBuffers() {
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const u32 offset = buffer.Offset(binding.cpu_addr);
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const PixelFormat format = binding.format;
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buffer.MarkUsage(offset, size);
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if constexpr (SEPARATE_IMAGE_BUFFERS_BINDINGS) {
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if (((channel_state->image_compute_texture_buffers >> index) & 1) != 0) {
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runtime.BindImageBuffer(buffer, offset, size, format);
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@ -1172,10 +1188,11 @@ void BufferCache<P>::UpdateVertexBuffer(u32 index) {
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if (!gpu_memory->IsWithinGPUAddressRange(gpu_addr_end)) {
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size = static_cast<u32>(gpu_memory->MaxContinuousRange(gpu_addr_begin, size));
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}
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const BufferId buffer_id = FindBuffer(*cpu_addr, size);
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channel_state->vertex_buffers[index] = Binding{
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.cpu_addr = *cpu_addr,
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.size = size,
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.buffer_id = FindBuffer(*cpu_addr, size),
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.buffer_id = buffer_id,
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};
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}
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@ -1401,7 +1418,8 @@ void BufferCache<P>::JoinOverlap(BufferId new_buffer_id, BufferId overlap_id,
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.dst_offset = dst_base_offset,
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.size = overlap.SizeBytes(),
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});
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runtime.CopyBuffer(new_buffer, overlap, copies);
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new_buffer.MarkUsage(copies[0].dst_offset, copies[0].size);
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runtime.CopyBuffer(new_buffer, overlap, copies, true);
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DeleteBuffer(overlap_id, true);
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}
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@ -1414,7 +1432,9 @@ BufferId BufferCache<P>::CreateBuffer(VAddr cpu_addr, u32 wanted_size) {
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const u32 size = static_cast<u32>(overlap.end - overlap.begin);
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const BufferId new_buffer_id = slot_buffers.insert(runtime, rasterizer, overlap.begin, size);
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auto& new_buffer = slot_buffers[new_buffer_id];
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runtime.ClearBuffer(new_buffer, 0, new_buffer.SizeBytes(), 0);
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const size_t size_bytes = new_buffer.SizeBytes();
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runtime.ClearBuffer(new_buffer, 0, size_bytes, 0);
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new_buffer.MarkUsage(0, size_bytes);
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for (const BufferId overlap_id : overlap.ids) {
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JoinOverlap(new_buffer_id, overlap_id, !overlap.has_stream_leap);
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}
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@ -1467,11 +1487,6 @@ void BufferCache<P>::TouchBuffer(Buffer& buffer, BufferId buffer_id) noexcept {
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template <class P>
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bool BufferCache<P>::SynchronizeBuffer(Buffer& buffer, VAddr cpu_addr, u32 size) {
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return SynchronizeBufferImpl(buffer, cpu_addr, size);
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}
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template <class P>
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bool BufferCache<P>::SynchronizeBufferImpl(Buffer& buffer, VAddr cpu_addr, u32 size) {
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boost::container::small_vector<BufferCopy, 4> copies;
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u64 total_size_bytes = 0;
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u64 largest_copy = 0;
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@ -1493,51 +1508,6 @@ bool BufferCache<P>::SynchronizeBufferImpl(Buffer& buffer, VAddr cpu_addr, u32 s
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return false;
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}
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template <class P>
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bool BufferCache<P>::SynchronizeBufferNoModified(Buffer& buffer, VAddr cpu_addr, u32 size) {
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boost::container::small_vector<BufferCopy, 4> copies;
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u64 total_size_bytes = 0;
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u64 largest_copy = 0;
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IntervalSet found_sets{};
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auto make_copies = [&] {
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for (auto& interval : found_sets) {
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const std::size_t sub_size = interval.upper() - interval.lower();
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const VAddr cpu_addr_ = interval.lower();
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copies.push_back(BufferCopy{
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.src_offset = total_size_bytes,
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.dst_offset = cpu_addr_ - buffer.CpuAddr(),
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.size = sub_size,
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});
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total_size_bytes += sub_size;
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largest_copy = std::max<u64>(largest_copy, sub_size);
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}
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const std::span<BufferCopy> copies_span(copies.data(), copies.size());
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UploadMemory(buffer, total_size_bytes, largest_copy, copies_span);
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};
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memory_tracker.ForEachUploadRange(cpu_addr, size, [&](u64 cpu_addr_out, u64 range_size) {
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const VAddr base_adr = cpu_addr_out;
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const VAddr end_adr = base_adr + range_size;
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const IntervalType add_interval{base_adr, end_adr};
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found_sets.add(add_interval);
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});
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if (found_sets.empty()) {
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return true;
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}
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const IntervalType search_interval{cpu_addr, cpu_addr + size};
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auto it = common_ranges.lower_bound(search_interval);
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auto it_end = common_ranges.upper_bound(search_interval);
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if (it == common_ranges.end()) {
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make_copies();
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return false;
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}
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while (it != it_end) {
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found_sets.subtract(*it);
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it++;
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}
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make_copies();
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return false;
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}
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template <class P>
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void BufferCache<P>::UploadMemory(Buffer& buffer, u64 total_size_bytes, u64 largest_copy,
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std::span<BufferCopy> copies) {
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@ -1586,7 +1556,8 @@ void BufferCache<P>::MappedUploadMemory([[maybe_unused]] Buffer& buffer,
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// Apply the staging offset
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copy.src_offset += upload_staging.offset;
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}
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runtime.CopyBuffer(buffer, upload_staging.buffer, copies);
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const bool can_reorder = runtime.CanReorderUpload(buffer, copies);
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runtime.CopyBuffer(buffer, upload_staging.buffer, copies, true, can_reorder);
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}
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}
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@ -1628,7 +1599,8 @@ void BufferCache<P>::InlineMemoryImplementation(VAddr dest_address, size_t copy_
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}};
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u8* const src_pointer = upload_staging.mapped_span.data();
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std::memcpy(src_pointer, inlined_buffer.data(), copy_size);
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runtime.CopyBuffer(buffer, upload_staging.buffer, copies);
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const bool can_reorder = runtime.CanReorderUpload(buffer, copies);
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runtime.CopyBuffer(buffer, upload_staging.buffer, copies, true, can_reorder);
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} else {
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buffer.ImmediateUpload(buffer.Offset(dest_address), inlined_buffer.first(copy_size));
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}
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@ -1681,8 +1653,9 @@ void BufferCache<P>::DownloadBufferMemory(Buffer& buffer, VAddr cpu_addr, u64 si
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for (BufferCopy& copy : copies) {
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// Modify copies to have the staging offset in mind
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copy.dst_offset += download_staging.offset;
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buffer.MarkUsage(copy.src_offset, copy.size);
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}
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runtime.CopyBuffer(download_staging.buffer, buffer, copies_span);
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runtime.CopyBuffer(download_staging.buffer, buffer, copies_span, true);
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runtime.Finish();
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for (const BufferCopy& copy : copies) {
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const VAddr copy_cpu_addr = buffer.CpuAddr() + copy.src_offset;
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@ -529,10 +529,6 @@ private:
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bool SynchronizeBuffer(Buffer& buffer, VAddr cpu_addr, u32 size);
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bool SynchronizeBufferImpl(Buffer& buffer, VAddr cpu_addr, u32 size);
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bool SynchronizeBufferNoModified(Buffer& buffer, VAddr cpu_addr, u32 size);
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void UploadMemory(Buffer& buffer, u64 total_size_bytes, u64 largest_copy,
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std::span<BufferCopy> copies);
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79
src/video_core/buffer_cache/usage_tracker.h
Normal file
79
src/video_core/buffer_cache/usage_tracker.h
Normal file
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@ -0,0 +1,79 @@
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// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
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// SPDX-License-Identifier: GPL-3.0-or-later
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#pragma once
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#include "common/alignment.h"
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#include "common/common_types.h"
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namespace VideoCommon {
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class UsageTracker {
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static constexpr size_t BYTES_PER_BIT_SHIFT = 6;
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static constexpr size_t PAGE_SHIFT = 6 + BYTES_PER_BIT_SHIFT;
|
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static constexpr size_t PAGE_BYTES = 1 << PAGE_SHIFT;
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|
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public:
|
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explicit UsageTracker(size_t size) {
|
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const size_t num_pages = (size >> PAGE_SHIFT) + 1;
|
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pages.resize(num_pages, 0ULL);
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}
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||||
|
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void Reset() noexcept {
|
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std::ranges::fill(pages, 0ULL);
|
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}
|
||||
|
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void Track(u64 offset, u64 size) noexcept {
|
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const size_t page = offset >> PAGE_SHIFT;
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const size_t page_end = (offset + size) >> PAGE_SHIFT;
|
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TrackPage(page, offset, size);
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if (page == page_end) {
|
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return;
|
||||
}
|
||||
for (size_t i = page + 1; i < page_end; i++) {
|
||||
pages[i] = ~u64{0};
|
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}
|
||||
const size_t offset_end = offset + size;
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const size_t offset_end_page_aligned = Common::AlignDown(offset_end, PAGE_BYTES);
|
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TrackPage(page_end, offset_end_page_aligned, offset_end - offset_end_page_aligned);
|
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}
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[[nodiscard]] bool IsUsed(u64 offset, u64 size) const noexcept {
|
||||
const size_t page = offset >> PAGE_SHIFT;
|
||||
const size_t page_end = (offset + size) >> PAGE_SHIFT;
|
||||
if (IsPageUsed(page, offset, size)) {
|
||||
return true;
|
||||
}
|
||||
for (size_t i = page + 1; i < page_end; i++) {
|
||||
if (pages[i] != 0) {
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return true;
|
||||
}
|
||||
}
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||||
const size_t offset_end = offset + size;
|
||||
const size_t offset_end_page_aligned = Common::AlignDown(offset_end, PAGE_BYTES);
|
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return IsPageUsed(page_end, offset_end_page_aligned, offset_end - offset_end_page_aligned);
|
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}
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||||
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||||
private:
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void TrackPage(u64 page, u64 offset, u64 size) noexcept {
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const size_t offset_in_page = offset % PAGE_BYTES;
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const size_t first_bit = offset_in_page >> BYTES_PER_BIT_SHIFT;
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const size_t num_bits = std::min(size, PAGE_BYTES) >> BYTES_PER_BIT_SHIFT;
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const size_t mask = ~u64{0} >> (64 - num_bits);
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pages[page] |= (~u64{0} & mask) << first_bit;
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}
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bool IsPageUsed(u64 page, u64 offset, u64 size) const noexcept {
|
||||
const size_t offset_in_page = offset % PAGE_BYTES;
|
||||
const size_t first_bit = offset_in_page >> BYTES_PER_BIT_SHIFT;
|
||||
const size_t num_bits = std::min(size, PAGE_BYTES) >> BYTES_PER_BIT_SHIFT;
|
||||
const size_t mask = ~u64{0} >> (64 - num_bits);
|
||||
const size_t mask2 = (~u64{0} & mask) << first_bit;
|
||||
return (pages[page] & mask2) != 0;
|
||||
}
|
||||
|
||||
private:
|
||||
std::vector<u64> pages;
|
||||
};
|
||||
|
||||
} // namespace VideoCommon
|
|
@ -178,13 +178,14 @@ void BufferCacheRuntime::CopyBuffer(GLuint dst_buffer, Buffer& src_buffer,
|
|||
}
|
||||
|
||||
void BufferCacheRuntime::CopyBuffer(Buffer& dst_buffer, GLuint src_buffer,
|
||||
std::span<const VideoCommon::BufferCopy> copies, bool barrier) {
|
||||
std::span<const VideoCommon::BufferCopy> copies, bool barrier,
|
||||
bool) {
|
||||
CopyBuffer(dst_buffer.Handle(), src_buffer, copies, barrier);
|
||||
}
|
||||
|
||||
void BufferCacheRuntime::CopyBuffer(Buffer& dst_buffer, Buffer& src_buffer,
|
||||
std::span<const VideoCommon::BufferCopy> copies) {
|
||||
CopyBuffer(dst_buffer.Handle(), src_buffer.Handle(), copies);
|
||||
std::span<const VideoCommon::BufferCopy> copies, bool) {
|
||||
CopyBuffer(dst_buffer.Handle(), src_buffer.Handle(), copies, true);
|
||||
}
|
||||
|
||||
void BufferCacheRuntime::PreCopyBarrier() {
|
||||
|
|
|
@ -30,6 +30,8 @@ public:
|
|||
|
||||
void MakeResident(GLenum access) noexcept;
|
||||
|
||||
void MarkUsage(u64 offset, u64 size) {}
|
||||
|
||||
[[nodiscard]] GLuint View(u32 offset, u32 size, VideoCore::Surface::PixelFormat format);
|
||||
|
||||
[[nodiscard]] GLuint64EXT HostGpuAddr() const noexcept {
|
||||
|
@ -66,22 +68,29 @@ public:
|
|||
|
||||
[[nodiscard]] StagingBufferMap DownloadStagingBuffer(size_t size);
|
||||
|
||||
bool CanReorderUpload(const Buffer&, std::span<const VideoCommon::BufferCopy>) {
|
||||
return false;
|
||||
}
|
||||
|
||||
void CopyBuffer(GLuint dst_buffer, GLuint src_buffer,
|
||||
std::span<const VideoCommon::BufferCopy> copies, bool barrier = true);
|
||||
std::span<const VideoCommon::BufferCopy> copies, bool barrier);
|
||||
|
||||
void CopyBuffer(GLuint dst_buffer, Buffer& src_buffer,
|
||||
std::span<const VideoCommon::BufferCopy> copies, bool barrier = true);
|
||||
std::span<const VideoCommon::BufferCopy> copies, bool barrier);
|
||||
|
||||
void CopyBuffer(Buffer& dst_buffer, GLuint src_buffer,
|
||||
std::span<const VideoCommon::BufferCopy> copies, bool barrier = true);
|
||||
std::span<const VideoCommon::BufferCopy> copies, bool barrier,
|
||||
bool can_reorder_upload = false);
|
||||
|
||||
void CopyBuffer(Buffer& dst_buffer, Buffer& src_buffer,
|
||||
std::span<const VideoCommon::BufferCopy> copies);
|
||||
std::span<const VideoCommon::BufferCopy> copies, bool);
|
||||
|
||||
void PreCopyBarrier();
|
||||
void PostCopyBarrier();
|
||||
void Finish();
|
||||
|
||||
void TickFrame(VideoCommon::SlotVector<Buffer>&) noexcept {}
|
||||
|
||||
void ClearBuffer(Buffer& dest_buffer, u32 offset, size_t size, u32 value);
|
||||
|
||||
void BindIndexBuffer(Buffer& buffer, u32 offset, u32 size);
|
||||
|
|
|
@ -79,13 +79,13 @@ vk::Buffer CreateBuffer(const Device& device, const MemoryAllocator& memory_allo
|
|||
} // Anonymous namespace
|
||||
|
||||
Buffer::Buffer(BufferCacheRuntime&, VideoCommon::NullBufferParams null_params)
|
||||
: VideoCommon::BufferBase<VideoCore::RasterizerInterface>(null_params) {}
|
||||
: VideoCommon::BufferBase<VideoCore::RasterizerInterface>(null_params), tracker{4096} {}
|
||||
|
||||
Buffer::Buffer(BufferCacheRuntime& runtime, VideoCore::RasterizerInterface& rasterizer_,
|
||||
VAddr cpu_addr_, u64 size_bytes_)
|
||||
: VideoCommon::BufferBase<VideoCore::RasterizerInterface>(rasterizer_, cpu_addr_, size_bytes_),
|
||||
device{&runtime.device}, buffer{
|
||||
CreateBuffer(*device, runtime.memory_allocator, SizeBytes())} {
|
||||
device{&runtime.device}, buffer{CreateBuffer(*device, runtime.memory_allocator, SizeBytes())},
|
||||
tracker{SizeBytes()} {
|
||||
if (runtime.device.HasDebuggingToolAttached()) {
|
||||
buffer.SetObjectNameEXT(fmt::format("Buffer 0x{:x}", CpuAddr()).c_str());
|
||||
}
|
||||
|
@ -355,12 +355,31 @@ bool BufferCacheRuntime::CanReportMemoryUsage() const {
|
|||
return device.CanReportMemoryUsage();
|
||||
}
|
||||
|
||||
void BufferCacheRuntime::TickFrame(VideoCommon::SlotVector<Buffer>& slot_buffers) noexcept {
|
||||
for (auto it = slot_buffers.begin(); it != slot_buffers.end(); it++) {
|
||||
it->ResetUsageTracking();
|
||||
}
|
||||
}
|
||||
|
||||
void BufferCacheRuntime::Finish() {
|
||||
scheduler.Finish();
|
||||
}
|
||||
|
||||
bool BufferCacheRuntime::CanReorderUpload(const Buffer& buffer,
|
||||
std::span<const VideoCommon::BufferCopy> copies) {
|
||||
if (Settings::values.disable_buffer_reorder) {
|
||||
return false;
|
||||
}
|
||||
const bool can_use_upload_cmdbuf =
|
||||
std::ranges::all_of(copies, [&](const VideoCommon::BufferCopy& copy) {
|
||||
return !buffer.IsRegionUsed(copy.dst_offset, copy.size);
|
||||
});
|
||||
return can_use_upload_cmdbuf;
|
||||
}
|
||||
|
||||
void BufferCacheRuntime::CopyBuffer(VkBuffer dst_buffer, VkBuffer src_buffer,
|
||||
std::span<const VideoCommon::BufferCopy> copies, bool barrier) {
|
||||
std::span<const VideoCommon::BufferCopy> copies, bool barrier,
|
||||
bool can_reorder_upload) {
|
||||
if (dst_buffer == VK_NULL_HANDLE || src_buffer == VK_NULL_HANDLE) {
|
||||
return;
|
||||
}
|
||||
|
@ -376,9 +395,18 @@ void BufferCacheRuntime::CopyBuffer(VkBuffer dst_buffer, VkBuffer src_buffer,
|
|||
.srcAccessMask = VK_ACCESS_TRANSFER_WRITE_BIT,
|
||||
.dstAccessMask = VK_ACCESS_MEMORY_READ_BIT | VK_ACCESS_MEMORY_WRITE_BIT,
|
||||
};
|
||||
|
||||
// Measuring a popular game, this number never exceeds the specified size once data is warmed up
|
||||
boost::container::small_vector<VkBufferCopy, 8> vk_copies(copies.size());
|
||||
std::ranges::transform(copies, vk_copies.begin(), MakeBufferCopy);
|
||||
if (src_buffer == staging_pool.StreamBuf() && can_reorder_upload) {
|
||||
scheduler.RecordWithUploadBuffer([src_buffer, dst_buffer, vk_copies](
|
||||
vk::CommandBuffer, vk::CommandBuffer upload_cmdbuf) {
|
||||
upload_cmdbuf.CopyBuffer(src_buffer, dst_buffer, vk_copies);
|
||||
});
|
||||
return;
|
||||
}
|
||||
|
||||
scheduler.RequestOutsideRenderPassOperationContext();
|
||||
scheduler.Record([src_buffer, dst_buffer, vk_copies, barrier](vk::CommandBuffer cmdbuf) {
|
||||
if (barrier) {
|
||||
|
|
|
@ -5,6 +5,7 @@
|
|||
|
||||
#include "video_core/buffer_cache/buffer_cache_base.h"
|
||||
#include "video_core/buffer_cache/memory_tracker_base.h"
|
||||
#include "video_core/buffer_cache/usage_tracker.h"
|
||||
#include "video_core/engines/maxwell_3d.h"
|
||||
#include "video_core/renderer_vulkan/vk_compute_pass.h"
|
||||
#include "video_core/renderer_vulkan/vk_staging_buffer_pool.h"
|
||||
|
@ -34,6 +35,18 @@ public:
|
|||
return *buffer;
|
||||
}
|
||||
|
||||
[[nodiscard]] bool IsRegionUsed(u64 offset, u64 size) const noexcept {
|
||||
return tracker.IsUsed(offset, size);
|
||||
}
|
||||
|
||||
void MarkUsage(u64 offset, u64 size) noexcept {
|
||||
tracker.Track(offset, size);
|
||||
}
|
||||
|
||||
void ResetUsageTracking() noexcept {
|
||||
tracker.Reset();
|
||||
}
|
||||
|
||||
operator VkBuffer() const noexcept {
|
||||
return *buffer;
|
||||
}
|
||||
|
@ -49,6 +62,7 @@ private:
|
|||
const Device* device{};
|
||||
vk::Buffer buffer;
|
||||
std::vector<BufferView> views;
|
||||
VideoCommon::UsageTracker tracker;
|
||||
};
|
||||
|
||||
class QuadArrayIndexBuffer;
|
||||
|
@ -67,6 +81,8 @@ public:
|
|||
ComputePassDescriptorQueue& compute_pass_descriptor_queue,
|
||||
DescriptorPool& descriptor_pool);
|
||||
|
||||
void TickFrame(VideoCommon::SlotVector<Buffer>& slot_buffers) noexcept;
|
||||
|
||||
void Finish();
|
||||
|
||||
u64 GetDeviceLocalMemory() const;
|
||||
|
@ -79,12 +95,15 @@ public:
|
|||
|
||||
[[nodiscard]] StagingBufferRef DownloadStagingBuffer(size_t size, bool deferred = false);
|
||||
|
||||
bool CanReorderUpload(const Buffer& buffer, std::span<const VideoCommon::BufferCopy> copies);
|
||||
|
||||
void FreeDeferredStagingBuffer(StagingBufferRef& ref);
|
||||
|
||||
void PreCopyBarrier();
|
||||
|
||||
void CopyBuffer(VkBuffer src_buffer, VkBuffer dst_buffer,
|
||||
std::span<const VideoCommon::BufferCopy> copies, bool barrier = true);
|
||||
std::span<const VideoCommon::BufferCopy> copies, bool barrier,
|
||||
bool can_reorder_upload = false);
|
||||
|
||||
void PostCopyBarrier();
|
||||
|
||||
|
|
|
@ -100,12 +100,14 @@ void MasterSemaphore::Wait(u64 tick) {
|
|||
Refresh();
|
||||
}
|
||||
|
||||
VkResult MasterSemaphore::SubmitQueue(vk::CommandBuffer& cmdbuf, VkSemaphore signal_semaphore,
|
||||
VkSemaphore wait_semaphore, u64 host_tick) {
|
||||
VkResult MasterSemaphore::SubmitQueue(vk::CommandBuffer& cmdbuf, vk::CommandBuffer& upload_cmdbuf,
|
||||
VkSemaphore signal_semaphore, VkSemaphore wait_semaphore,
|
||||
u64 host_tick) {
|
||||
if (semaphore) {
|
||||
return SubmitQueueTimeline(cmdbuf, signal_semaphore, wait_semaphore, host_tick);
|
||||
return SubmitQueueTimeline(cmdbuf, upload_cmdbuf, signal_semaphore, wait_semaphore,
|
||||
host_tick);
|
||||
} else {
|
||||
return SubmitQueueFence(cmdbuf, signal_semaphore, wait_semaphore, host_tick);
|
||||
return SubmitQueueFence(cmdbuf, upload_cmdbuf, signal_semaphore, wait_semaphore, host_tick);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -115,6 +117,7 @@ static constexpr std::array<VkPipelineStageFlags, 2> wait_stage_masks{
|
|||
};
|
||||
|
||||
VkResult MasterSemaphore::SubmitQueueTimeline(vk::CommandBuffer& cmdbuf,
|
||||
vk::CommandBuffer& upload_cmdbuf,
|
||||
VkSemaphore signal_semaphore,
|
||||
VkSemaphore wait_semaphore, u64 host_tick) {
|
||||
const VkSemaphore timeline_semaphore = *semaphore;
|
||||
|
@ -123,6 +126,8 @@ VkResult MasterSemaphore::SubmitQueueTimeline(vk::CommandBuffer& cmdbuf,
|
|||
const std::array signal_values{host_tick, u64(0)};
|
||||
const std::array signal_semaphores{timeline_semaphore, signal_semaphore};
|
||||
|
||||
const std::array cmdbuffers{*upload_cmdbuf, *cmdbuf};
|
||||
|
||||
const u32 num_wait_semaphores = wait_semaphore ? 1 : 0;
|
||||
const VkTimelineSemaphoreSubmitInfo timeline_si{
|
||||
.sType = VK_STRUCTURE_TYPE_TIMELINE_SEMAPHORE_SUBMIT_INFO,
|
||||
|
@ -138,8 +143,8 @@ VkResult MasterSemaphore::SubmitQueueTimeline(vk::CommandBuffer& cmdbuf,
|
|||
.waitSemaphoreCount = num_wait_semaphores,
|
||||
.pWaitSemaphores = &wait_semaphore,
|
||||
.pWaitDstStageMask = wait_stage_masks.data(),
|
||||
.commandBufferCount = 1,
|
||||
.pCommandBuffers = cmdbuf.address(),
|
||||
.commandBufferCount = static_cast<u32>(cmdbuffers.size()),
|
||||
.pCommandBuffers = cmdbuffers.data(),
|
||||
.signalSemaphoreCount = num_signal_semaphores,
|
||||
.pSignalSemaphores = signal_semaphores.data(),
|
||||
};
|
||||
|
@ -147,19 +152,23 @@ VkResult MasterSemaphore::SubmitQueueTimeline(vk::CommandBuffer& cmdbuf,
|
|||
return device.GetGraphicsQueue().Submit(submit_info);
|
||||
}
|
||||
|
||||
VkResult MasterSemaphore::SubmitQueueFence(vk::CommandBuffer& cmdbuf, VkSemaphore signal_semaphore,
|
||||
VkSemaphore wait_semaphore, u64 host_tick) {
|
||||
VkResult MasterSemaphore::SubmitQueueFence(vk::CommandBuffer& cmdbuf,
|
||||
vk::CommandBuffer& upload_cmdbuf,
|
||||
VkSemaphore signal_semaphore, VkSemaphore wait_semaphore,
|
||||
u64 host_tick) {
|
||||
const u32 num_signal_semaphores = signal_semaphore ? 1 : 0;
|
||||
const u32 num_wait_semaphores = wait_semaphore ? 1 : 0;
|
||||
|
||||
const std::array cmdbuffers{*upload_cmdbuf, *cmdbuf};
|
||||
|
||||
const VkSubmitInfo submit_info{
|
||||
.sType = VK_STRUCTURE_TYPE_SUBMIT_INFO,
|
||||
.pNext = nullptr,
|
||||
.waitSemaphoreCount = num_wait_semaphores,
|
||||
.pWaitSemaphores = &wait_semaphore,
|
||||
.pWaitDstStageMask = wait_stage_masks.data(),
|
||||
.commandBufferCount = 1,
|
||||
.pCommandBuffers = cmdbuf.address(),
|
||||
.commandBufferCount = static_cast<u32>(cmdbuffers.size()),
|
||||
.pCommandBuffers = cmdbuffers.data(),
|
||||
.signalSemaphoreCount = num_signal_semaphores,
|
||||
.pSignalSemaphores = &signal_semaphore,
|
||||
};
|
||||
|
|
|
@ -52,14 +52,16 @@ public:
|
|||
void Wait(u64 tick);
|
||||
|
||||
/// Submits the device graphics queue, updating the tick as necessary
|
||||
VkResult SubmitQueue(vk::CommandBuffer& cmdbuf, VkSemaphore signal_semaphore,
|
||||
VkSemaphore wait_semaphore, u64 host_tick);
|
||||
VkResult SubmitQueue(vk::CommandBuffer& cmdbuf, vk::CommandBuffer& upload_cmdbuf,
|
||||
VkSemaphore signal_semaphore, VkSemaphore wait_semaphore, u64 host_tick);
|
||||
|
||||
private:
|
||||
VkResult SubmitQueueTimeline(vk::CommandBuffer& cmdbuf, VkSemaphore signal_semaphore,
|
||||
VkSemaphore wait_semaphore, u64 host_tick);
|
||||
VkResult SubmitQueueFence(vk::CommandBuffer& cmdbuf, VkSemaphore signal_semaphore,
|
||||
VkSemaphore wait_semaphore, u64 host_tick);
|
||||
VkResult SubmitQueueTimeline(vk::CommandBuffer& cmdbuf, vk::CommandBuffer& upload_cmdbuf,
|
||||
VkSemaphore signal_semaphore, VkSemaphore wait_semaphore,
|
||||
u64 host_tick);
|
||||
VkResult SubmitQueueFence(vk::CommandBuffer& cmdbuf, vk::CommandBuffer& upload_cmdbuf,
|
||||
VkSemaphore signal_semaphore, VkSemaphore wait_semaphore,
|
||||
u64 host_tick);
|
||||
|
||||
void WaitThread(std::stop_token token);
|
||||
|
||||
|
|
|
@ -22,11 +22,12 @@ namespace Vulkan {
|
|||
|
||||
MICROPROFILE_DECLARE(Vulkan_WaitForWorker);
|
||||
|
||||
void Scheduler::CommandChunk::ExecuteAll(vk::CommandBuffer cmdbuf) {
|
||||
void Scheduler::CommandChunk::ExecuteAll(vk::CommandBuffer cmdbuf,
|
||||
vk::CommandBuffer upload_cmdbuf) {
|
||||
auto command = first;
|
||||
while (command != nullptr) {
|
||||
auto next = command->GetNext();
|
||||
command->Execute(cmdbuf);
|
||||
command->Execute(cmdbuf, upload_cmdbuf);
|
||||
command->~Command();
|
||||
command = next;
|
||||
}
|
||||
|
@ -180,7 +181,7 @@ void Scheduler::WorkerThread(std::stop_token stop_token) {
|
|||
// Perform the work, tracking whether the chunk was a submission
|
||||
// before executing.
|
||||
const bool has_submit = work->HasSubmit();
|
||||
work->ExecuteAll(current_cmdbuf);
|
||||
work->ExecuteAll(current_cmdbuf, current_upload_cmdbuf);
|
||||
|
||||
// If the chunk was a submission, reallocate the command buffer.
|
||||
if (has_submit) {
|
||||
|
@ -205,6 +206,13 @@ void Scheduler::AllocateWorkerCommandBuffer() {
|
|||
.flags = VK_COMMAND_BUFFER_USAGE_ONE_TIME_SUBMIT_BIT,
|
||||
.pInheritanceInfo = nullptr,
|
||||
});
|
||||
current_upload_cmdbuf = vk::CommandBuffer(command_pool->Commit(), device.GetDispatchLoader());
|
||||
current_upload_cmdbuf.Begin({
|
||||
.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO,
|
||||
.pNext = nullptr,
|
||||
.flags = VK_COMMAND_BUFFER_USAGE_ONE_TIME_SUBMIT_BIT,
|
||||
.pInheritanceInfo = nullptr,
|
||||
});
|
||||
}
|
||||
|
||||
u64 Scheduler::SubmitExecution(VkSemaphore signal_semaphore, VkSemaphore wait_semaphore) {
|
||||
|
@ -212,7 +220,17 @@ u64 Scheduler::SubmitExecution(VkSemaphore signal_semaphore, VkSemaphore wait_se
|
|||
InvalidateState();
|
||||
|
||||
const u64 signal_value = master_semaphore->NextTick();
|
||||
Record([signal_semaphore, wait_semaphore, signal_value, this](vk::CommandBuffer cmdbuf) {
|
||||
RecordWithUploadBuffer([signal_semaphore, wait_semaphore, signal_value,
|
||||
this](vk::CommandBuffer cmdbuf, vk::CommandBuffer upload_cmdbuf) {
|
||||
static constexpr VkMemoryBarrier WRITE_BARRIER{
|
||||
.sType = VK_STRUCTURE_TYPE_MEMORY_BARRIER,
|
||||
.pNext = nullptr,
|
||||
.srcAccessMask = VK_ACCESS_TRANSFER_WRITE_BIT,
|
||||
.dstAccessMask = VK_ACCESS_MEMORY_READ_BIT | VK_ACCESS_MEMORY_WRITE_BIT,
|
||||
};
|
||||
upload_cmdbuf.PipelineBarrier(VK_PIPELINE_STAGE_TRANSFER_BIT,
|
||||
VK_PIPELINE_STAGE_ALL_COMMANDS_BIT, 0, WRITE_BARRIER);
|
||||
upload_cmdbuf.End();
|
||||
cmdbuf.End();
|
||||
|
||||
if (on_submit) {
|
||||
|
@ -221,7 +239,7 @@ u64 Scheduler::SubmitExecution(VkSemaphore signal_semaphore, VkSemaphore wait_se
|
|||
|
||||
std::scoped_lock lock{submit_mutex};
|
||||
switch (const VkResult result = master_semaphore->SubmitQueue(
|
||||
cmdbuf, signal_semaphore, wait_semaphore, signal_value)) {
|
||||
cmdbuf, upload_cmdbuf, signal_semaphore, wait_semaphore, signal_value)) {
|
||||
case VK_SUCCESS:
|
||||
break;
|
||||
case VK_ERROR_DEVICE_LOST:
|
||||
|
|
|
@ -80,7 +80,8 @@ public:
|
|||
|
||||
/// Send work to a separate thread.
|
||||
template <typename T>
|
||||
void Record(T&& command) {
|
||||
requires std::is_invocable_v<T, vk::CommandBuffer, vk::CommandBuffer>
|
||||
void RecordWithUploadBuffer(T&& command) {
|
||||
if (chunk->Record(command)) {
|
||||
return;
|
||||
}
|
||||
|
@ -88,6 +89,15 @@ public:
|
|||
(void)chunk->Record(command);
|
||||
}
|
||||
|
||||
template <typename T>
|
||||
requires std::is_invocable_v<T, vk::CommandBuffer>
|
||||
void Record(T&& c) {
|
||||
this->RecordWithUploadBuffer(
|
||||
[command = std::move(c)](vk::CommandBuffer cmdbuf, vk::CommandBuffer) {
|
||||
command(cmdbuf);
|
||||
});
|
||||
}
|
||||
|
||||
/// Returns the current command buffer tick.
|
||||
[[nodiscard]] u64 CurrentTick() const noexcept {
|
||||
return master_semaphore->CurrentTick();
|
||||
|
@ -119,7 +129,7 @@ private:
|
|||
public:
|
||||
virtual ~Command() = default;
|
||||
|
||||
virtual void Execute(vk::CommandBuffer cmdbuf) const = 0;
|
||||
virtual void Execute(vk::CommandBuffer cmdbuf, vk::CommandBuffer upload_cmdbuf) const = 0;
|
||||
|
||||
Command* GetNext() const {
|
||||
return next;
|
||||
|
@ -142,8 +152,8 @@ private:
|
|||
TypedCommand(TypedCommand&&) = delete;
|
||||
TypedCommand& operator=(TypedCommand&&) = delete;
|
||||
|
||||
void Execute(vk::CommandBuffer cmdbuf) const override {
|
||||
command(cmdbuf);
|
||||
void Execute(vk::CommandBuffer cmdbuf, vk::CommandBuffer upload_cmdbuf) const override {
|
||||
command(cmdbuf, upload_cmdbuf);
|
||||
}
|
||||
|
||||
private:
|
||||
|
@ -152,7 +162,7 @@ private:
|
|||
|
||||
class CommandChunk final {
|
||||
public:
|
||||
void ExecuteAll(vk::CommandBuffer cmdbuf);
|
||||
void ExecuteAll(vk::CommandBuffer cmdbuf, vk::CommandBuffer upload_cmdbuf);
|
||||
|
||||
template <typename T>
|
||||
bool Record(T& command) {
|
||||
|
@ -228,6 +238,7 @@ private:
|
|||
VideoCommon::QueryCacheBase<QueryCacheParams>* query_cache = nullptr;
|
||||
|
||||
vk::CommandBuffer current_cmdbuf;
|
||||
vk::CommandBuffer current_upload_cmdbuf;
|
||||
|
||||
std::unique_ptr<CommandChunk> chunk;
|
||||
std::function<void()> on_submit;
|
||||
|
|
|
@ -672,7 +672,7 @@ void SMAA::UploadImages(Scheduler& scheduler) {
|
|||
UploadImage(m_device, m_allocator, scheduler, m_static_images[Search], search_extent,
|
||||
VK_FORMAT_R8_UNORM, ARRAY_TO_SPAN(searchTexBytes));
|
||||
|
||||
scheduler.Record([&](vk::CommandBuffer& cmdbuf) {
|
||||
scheduler.Record([&](vk::CommandBuffer cmdbuf) {
|
||||
for (auto& images : m_dynamic_images) {
|
||||
for (size_t i = 0; i < MaxDynamicImage; i++) {
|
||||
ClearColorImage(cmdbuf, *images.images[i]);
|
||||
|
@ -707,7 +707,7 @@ VkImageView SMAA::Draw(Scheduler& scheduler, size_t image_index, VkImage source_
|
|||
UpdateDescriptorSets(source_image_view, image_index);
|
||||
|
||||
scheduler.RequestOutsideRenderPassOperationContext();
|
||||
scheduler.Record([=, this](vk::CommandBuffer& cmdbuf) {
|
||||
scheduler.Record([=, this](vk::CommandBuffer cmdbuf) {
|
||||
TransitionImageLayout(cmdbuf, source_image, VK_IMAGE_LAYOUT_GENERAL);
|
||||
TransitionImageLayout(cmdbuf, edges_image, VK_IMAGE_LAYOUT_GENERAL);
|
||||
BeginRenderPass(cmdbuf, m_renderpasses[EdgeDetection], edge_detection_framebuffer,
|
||||
|
|
|
@ -36,6 +36,10 @@ public:
|
|||
StagingBufferRef Request(size_t size, MemoryUsage usage, bool deferred = false);
|
||||
void FreeDeferred(StagingBufferRef& ref);
|
||||
|
||||
[[nodiscard]] VkBuffer StreamBuf() const noexcept {
|
||||
return *stream_buffer;
|
||||
}
|
||||
|
||||
void TickFrame();
|
||||
|
||||
private:
|
||||
|
|
|
@ -138,6 +138,10 @@ public:
|
|||
return Iterator(this, SlotId{SlotId::INVALID_INDEX});
|
||||
}
|
||||
|
||||
[[nodiscard]] size_t size() const noexcept {
|
||||
return values_capacity - free_list.size();
|
||||
}
|
||||
|
||||
private:
|
||||
struct NonTrivialDummy {
|
||||
NonTrivialDummy() noexcept {}
|
||||
|
|
|
@ -1101,6 +1101,10 @@ public:
|
|||
return &handle;
|
||||
}
|
||||
|
||||
VkCommandBuffer operator*() const noexcept {
|
||||
return handle;
|
||||
}
|
||||
|
||||
void Begin(const VkCommandBufferBeginInfo& begin_info) const {
|
||||
Check(dld->vkBeginCommandBuffer(handle, &begin_info));
|
||||
}
|
||||
|
|
|
@ -51,6 +51,8 @@ void ConfigureDebug::SetConfiguration() {
|
|||
ui->enable_all_controllers->setChecked(Settings::values.enable_all_controllers.GetValue());
|
||||
ui->enable_renderdoc_hotkey->setEnabled(runtime_lock);
|
||||
ui->enable_renderdoc_hotkey->setChecked(Settings::values.enable_renderdoc_hotkey.GetValue());
|
||||
ui->disable_buffer_reorder->setEnabled(runtime_lock);
|
||||
ui->disable_buffer_reorder->setChecked(Settings::values.disable_buffer_reorder.GetValue());
|
||||
ui->enable_graphics_debugging->setEnabled(runtime_lock);
|
||||
ui->enable_graphics_debugging->setChecked(Settings::values.renderer_debug.GetValue());
|
||||
ui->enable_shader_feedback->setEnabled(runtime_lock);
|
||||
|
@ -96,6 +98,7 @@ void ConfigureDebug::ApplyConfiguration() {
|
|||
Settings::values.enable_all_controllers = ui->enable_all_controllers->isChecked();
|
||||
Settings::values.renderer_debug = ui->enable_graphics_debugging->isChecked();
|
||||
Settings::values.enable_renderdoc_hotkey = ui->enable_renderdoc_hotkey->isChecked();
|
||||
Settings::values.disable_buffer_reorder = ui->disable_buffer_reorder->isChecked();
|
||||
Settings::values.renderer_shader_feedback = ui->enable_shader_feedback->isChecked();
|
||||
Settings::values.cpu_debug_mode = ui->enable_cpu_debugging->isChecked();
|
||||
Settings::values.enable_nsight_aftermath = ui->enable_nsight_aftermath->isChecked();
|
||||
|
|
|
@ -271,19 +271,6 @@
|
|||
</widget>
|
||||
</item>
|
||||
<item row="8" column="0">
|
||||
<widget class="QCheckBox" name="disable_macro_hle">
|
||||
<property name="enabled">
|
||||
<bool>true</bool>
|
||||
</property>
|
||||
<property name="toolTip">
|
||||
<string>When checked, it disables the macro HLE functions. Enabling this makes games run slower</string>
|
||||
</property>
|
||||
<property name="text">
|
||||
<string>Disable Macro HLE</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="7" column="0">
|
||||
<widget class="QCheckBox" name="dump_macros">
|
||||
<property name="enabled">
|
||||
<bool>true</bool>
|
||||
|
@ -306,59 +293,7 @@
|
|||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="2" column="0">
|
||||
<widget class="QCheckBox" name="enable_shader_feedback">
|
||||
<property name="toolTip">
|
||||
<string>When checked, yuzu will log statistics about the compiled pipeline cache</string>
|
||||
</property>
|
||||
<property name="text">
|
||||
<string>Enable Shader Feedback</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="6" column="0">
|
||||
<widget class="QCheckBox" name="disable_macro_jit">
|
||||
<property name="enabled">
|
||||
<bool>true</bool>
|
||||
</property>
|
||||
<property name="toolTip">
|
||||
<string>When checked, it disables the macro Just In Time compiler. Enabling this makes games run slower</string>
|
||||
</property>
|
||||
<property name="text">
|
||||
<string>Disable Macro JIT</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="9" column="0">
|
||||
<spacer name="verticalSpacer_5">
|
||||
<property name="orientation">
|
||||
<enum>Qt::Vertical</enum>
|
||||
</property>
|
||||
<property name="sizeType">
|
||||
<enum>QSizePolicy::Preferred</enum>
|
||||
</property>
|
||||
<property name="sizeHint" stdset="0">
|
||||
<size>
|
||||
<width>20</width>
|
||||
<height>0</height>
|
||||
</size>
|
||||
</property>
|
||||
</spacer>
|
||||
</item>
|
||||
<item row="0" column="0">
|
||||
<widget class="QCheckBox" name="enable_graphics_debugging">
|
||||
<property name="enabled">
|
||||
<bool>true</bool>
|
||||
</property>
|
||||
<property name="toolTip">
|
||||
<string>When checked, the graphics API enters a slower debugging mode</string>
|
||||
</property>
|
||||
<property name="text">
|
||||
<string>Enable Graphics Debugging</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="5" column="0">
|
||||
<widget class="QCheckBox" name="dump_shaders">
|
||||
<property name="enabled">
|
||||
<bool>true</bool>
|
||||
|
@ -378,6 +313,81 @@
|
|||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="7" column="0">
|
||||
<widget class="QCheckBox" name="disable_macro_jit">
|
||||
<property name="enabled">
|
||||
<bool>true</bool>
|
||||
</property>
|
||||
<property name="toolTip">
|
||||
<string>When checked, it disables the macro Just In Time compiler. Enabling this makes games run slower</string>
|
||||
</property>
|
||||
<property name="text">
|
||||
<string>Disable Macro JIT</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="9" column="0">
|
||||
<widget class="QCheckBox" name="disable_macro_hle">
|
||||
<property name="enabled">
|
||||
<bool>true</bool>
|
||||
</property>
|
||||
<property name="toolTip">
|
||||
<string>When checked, it disables the macro HLE functions. Enabling this makes games run slower</string>
|
||||
</property>
|
||||
<property name="text">
|
||||
<string>Disable Macro HLE</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="0" column="0">
|
||||
<widget class="QCheckBox" name="enable_graphics_debugging">
|
||||
<property name="enabled">
|
||||
<bool>true</bool>
|
||||
</property>
|
||||
<property name="toolTip">
|
||||
<string>When checked, the graphics API enters a slower debugging mode</string>
|
||||
</property>
|
||||
<property name="text">
|
||||
<string>Enable Graphics Debugging</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="10" column="0">
|
||||
<spacer name="verticalSpacer_5">
|
||||
<property name="orientation">
|
||||
<enum>Qt::Vertical</enum>
|
||||
</property>
|
||||
<property name="sizeType">
|
||||
<enum>QSizePolicy::Preferred</enum>
|
||||
</property>
|
||||
<property name="sizeHint" stdset="0">
|
||||
<size>
|
||||
<width>20</width>
|
||||
<height>0</height>
|
||||
</size>
|
||||
</property>
|
||||
</spacer>
|
||||
</item>
|
||||
<item row="2" column="0">
|
||||
<widget class="QCheckBox" name="enable_shader_feedback">
|
||||
<property name="toolTip">
|
||||
<string>When checked, yuzu will log statistics about the compiled pipeline cache</string>
|
||||
</property>
|
||||
<property name="text">
|
||||
<string>Enable Shader Feedback</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="5" column="0">
|
||||
<widget class="QCheckBox" name="disable_buffer_reorder">
|
||||
<property name="toolTip">
|
||||
<string><html><head/><body><p>When checked, disables reording of mapped memory uploads which allows to associate uploads with specific draws. May reduce performance in some cases.</p></body></html></string>
|
||||
</property>
|
||||
<property name="text">
|
||||
<string>Disable Buffer Reorder</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
</layout>
|
||||
</widget>
|
||||
</item>
|
||||
|
|
Loading…
Reference in a new issue