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45 commits

Author SHA1 Message Date
David Marcec
8bd8d1e3da We only need to alert for memory pool changes 2018-07-13 10:36:28 +10:00
David Marcec
6642011706 initialized voice status and unused sizes in the update data header 2018-07-13 10:35:44 +10:00
David Marcec
706892de7d Audout "Auto" functions
Audout autos are identical to their counterpart except for the buffer type which yuzu already handles for us.
2018-07-12 16:57:31 +10:00
David
3dab0e284b Update AudioRenderer Voice Sections (#614)
* voice section updating

* fixed slight offset miscalculation

* fixed overflow
2018-07-03 13:09:10 -04:00
James Rowe
638956aa81 Rename logging macro back to LOG_* 2018-07-02 21:45:47 -04:00
bunnei
da2bdbc0d7
Merge pull request #588 from mailwl/hwopus
Service/Audio: add hwopus service, stub GetWorkBufferSize function
2018-06-27 21:57:21 -04:00
David
c9e821e93e Send the correct RequestUpdateAudioRenderer revision in the output header (#587)
* We should be returning our revision instead of what is requested.

Hardware test on a 5.1.0 console

* Added sysversion comment
2018-06-25 10:34:41 -04:00
mailwl
11fb17054e Service/Audio: add hwopus service, stub GetWorkBufferSize function 2018-06-25 16:44:17 +03:00
David
838724c588 Removed duplicate structs, changed AudioRendererResponse -> UpdateDataHeader (#583)
* Removed duplicate structs, changed AudioRendererResponse -> UpdateDataHeader

According to game symbols(SMO), there's references to UpdateDataHeader which seems to be what AudioRendererResponse actually is

* oops

* AudioRendererParameters should be AudioRendererParameter according to SMO
2018-06-23 20:46:29 -04:00
David
81f24f5685 Fixed RequestUpdateAudioRenderer deadlocks and calculated section sizes properly (#580)
* Fixed RequestUpdateAudioRenderer deadlocks and calculated section sizes properly

This fixes RequestUpdateAudioRenderer deadlocks in games like Puyo Puyo Tetris and games which require a proper section size in games such as Retro City Rampage. This fixes causes various games to start rendering or trying to render
2018-06-22 22:22:33 -04:00
mailwl
c06d6b27f3 Service/Audio: update audren:u service 2018-06-21 10:26:24 +03:00
Subv
a3d82ef5d9 Build: Fixed some MSVC warnings in various parts of the code. 2018-06-20 11:39:10 -05:00
David
e6df4b37db GetAudioRendererWorkBufferSize impl (#465)
* GetAudioRendererWorkBufferSize impl

Impl of GetAudioRendererWorkBufferSize based on RE, if this can be cleaned up, please contribute!

* Naming conventions

* Removed unneeded placeholder

* lioncache changes

* fixed const

* switched to Common::AlignUp
2018-05-25 22:30:02 -04:00
greggameplayer
c6eaf0b2cf Correct audio command numbers & add or rename some functions (#455)
* Add unknown function at the number command 2

* correct audout:u commands numbers

* correct audrec:u cmd number & add Unknown function

* correct IAudioDevice command numbers

* correct codecctl cmd numbers & rename the 8 function

* correct place of unknown function & fix clang-format
2018-05-20 23:48:44 -04:00
Lioncash
0197e28cc9
core_timing: Namespace all functions and constants in core_timing's header
All of these variables and functions are related to timings and should be within the namespace.
2018-04-30 03:32:59 -04:00
David Marcec
7391741a20 Merge branch 'master' of https://github.com/yuzu-emu/yuzu into service-impl 2018-04-26 14:28:54 -07:00
Lioncash
8d32bf9a96
audio: Move logging macros over to new fmt-compatible ones 2018-04-24 10:18:09 -04:00
David Marcec
27650499bc GetIUserInterface->CreateUserInterface, Added todos and stub logs. Playreport->PlayReport. 2018-04-22 19:02:18 -07:00
David Marcec
f3137d3bc1 Implemented GetIUserInterface properly, Playreport and SSL::SetInterfaceVersion. Fixed ipc issues with IAudioDevice(wrong ids) 2018-04-21 22:04:24 -07:00
Lioncash
ccca5e7c28 service: Use nested namespace specifiers where applicable
Tidies up namespace declarations
2018-04-19 22:20:28 -04:00
Hexagon12
a155d3b7ff
Decimal change 2018-04-10 21:21:00 +03:00
Hexagon12
ee3ca32fa3
Updated CodecCtl with more service names. 2018-04-10 18:58:14 +03:00
Hexagon12
ed2da0ef70
Updated audren with more service names. 2018-04-10 18:56:57 +03:00
Hexagon12
c0011fdacd
Updated audrec with more service names. 2018-04-10 18:53:33 +03:00
Hexagon12
a886e3bc2a
Updated audout with more service names. 2018-04-10 18:51:50 +03:00
Hexagon12
4cf4a5ecdc
Updated audin with more service names. 2018-04-10 18:47:52 +03:00
bunnei
4c0cf3d5ff audren_u: Stub out GetActiveAudioDeviceName. 2018-04-02 23:51:00 -04:00
bunnei
3d4dfefaec audout_u: Implement GetAudioOutState. 2018-04-02 23:51:00 -04:00
bunnei
86095e62cc audren_u: Stub QueryAudioDeviceSystemEvent and GetActiveChannelCount. 2018-03-29 21:23:24 -04:00
bunnei
6f27edccb2 audren_u: Fix GetAudioDevice. 2018-03-25 03:24:20 -04:00
Subv
248881fa7f CoreTiming: Unschedule the pending events when an Interface is destroyed. 2018-03-04 10:34:25 -05:00
mailwl
e4f94ee30b Stub more functions 2018-02-22 17:28:15 +03:00
mailwl
6797d4a907 Service/hid: stub some functions 2018-02-16 06:15:05 +03:00
bunnei
d6e52581ac audio: Use WriteBuffer instead of BufferDescriptorB. 2018-02-13 23:54:12 -05:00
bunnei
0a55eb588b
audren_u: Schedule reoccuring event. (#183)
* audren_u: Schedule reoccuring event.

* audren_u: Stub GetAudioRenderersProcessMasterVolume, and misc. changes.
2018-02-13 20:47:33 -05:00
gdkchan
3160f83607 Add RequestUpdateAudioRenderer, StartAudioRenderer and StopAudioRenderer stubs to audren:u 2018-02-12 17:44:55 -03:00
mailwl
335096e19a Service: stub some functions in am, audio, time, vi services 2018-02-07 15:11:17 +03:00
bunnei
de177f6692 audout_u: Various cleanups. 2018-01-24 22:38:19 -05:00
bunnei
1b1d399e5f hle: Rename RequestBuilder to ResponseBuilder. 2018-01-24 22:24:10 -05:00
bunnei
f9dae99006 service: Fix all incorrect IPC response headers. 2018-01-24 22:21:33 -05:00
st4rk
44eb840232 audout:u OpenAudioOut and IAudioOut (#138)
* Updated the audout:u and IAudioOut, now it might work with RetroArch without trigger an assert, however it's not the ideal implementation

* Updated the audout:u and IAudioOut, now it might work with RetroArch without trigger an assert, however it's not the ideal implementation

* audout:u OpenAudioOut implementation and IAudioOut cmd 1,2,3,4,5 implementation

* using an enum for audio_out_state as well as changing its initialize to member initializer list

* Minor fixes, added Service_Audio for LOG_*, changed PcmFormat enum to EnumClass

* Minor fixes, added Service_Audio for LOG_*, changed PcmFormat enum to EnumClass

* added missing Audio loggin subclass, minor fixes, clang comment breakline

* Solving backend logging conflict

* minor fix

* Fixed duplicated Service NVDRV in backend.cpp, my bad
2018-01-24 22:17:54 -05:00
gdkchan
832009bfdb Stub OpenAudioOut and fix a issue with HID IAppletResource being created more than once 2018-01-22 17:27:55 -03:00
st4rk
07355cf7cc Added stubs for audio services. (#116)
* stubs for audout:u, audin:u, audrec:u, audren:u, codecctl and decoding tables with nullptr for future implementations

* fixing the changes requested (remove private, explicit)
2018-01-21 22:03:36 -05:00
bunnei
d81a984d4a audio: Add files to CMake. 2018-01-14 21:45:06 -05:00
bunnei
7a50d56d0e audio: Stub out AudOutU::ListAudioOuts. 2018-01-14 21:45:06 -05:00