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23647 commits

Author SHA1 Message Date
bunnei
82188b2f79
Merge pull request #10174 from german77/motriod
input_common: Add experimental motion to button
2023-05-06 21:40:20 -07:00
bunnei
5467d39bc3
Merge pull request #10171 from german77/powera
input_common: Add property to invert an axis button
2023-05-06 21:39:44 -07:00
liamwhite
27ff00acb1
Merge pull request #10162 from lat9nq/sdl-remove-old
yuzu-sdl,audio_core: Remove antiquated warning ignore
2023-05-06 23:10:09 -04:00
liamwhite
f1b770a8f0
Merge pull request #10165 from merryhime/update-dynarmic
externals: Update dynarmic to 6.4.7
2023-05-06 23:10:02 -04:00
liamwhite
9c9b4616c3
Merge pull request #10167 from german77/motion_preview
yuzu: Add motion preview to controller input
2023-05-06 23:09:55 -04:00
liamwhite
e7b6389e44
Merge pull request #10178 from ronikirla/2-hour-crash
Fix read access violation after 2 hours of gameplay in PMD: RTDX
2023-05-06 23:09:36 -04:00
Roni Kirla
a13fd5f7cc Fix read access violation 2023-05-07 00:13:33 +03:00
german77
9b771bcb8f input_common: Add experimental motion to button 2023-05-05 22:49:56 -06:00
Narr the Reg
f017335fef input_common: Add property to invert an axis button 2023-05-05 17:18:35 -06:00
Narr the Reg
f764223f93 input_common: Add property to invert an axis button 2023-05-05 17:14:20 -06:00
Narr the Reg
46e835f2d6 yuzu: Add motion preview to controller input 2023-05-05 13:53:38 -06:00
bunnei
bb2e407772
Merge pull request #10159 from german77/home_screenshot
core: hid: Fix state of capture and home buttons
2023-05-05 12:02:15 -07:00
Merry
432d754d7d externals: Update dynarmic to 6.4.7 2023-05-05 16:30:18 +01:00
lat9nq
740c349820 yuzu-sdl,audio_core: Remove antiquated warning ignore
Issue was fixed a long time ago, both by SDL2 and in yuzu by including
SDL2 as a system library.
2023-05-05 03:48:28 -04:00
german77
8df3aed2f1 core: hid: Fix state of capture and home buttons 2023-05-04 22:36:59 -06:00
liamwhite
16939b1a6e
Merge pull request #10128 from Kelebek1/audren_terminate
Wait for the terminate event before destroying a system instance
2023-05-04 14:44:09 -04:00
liamwhite
60d54d911e
Merge pull request #10145 from Kelebek1/code_size
Fix shader code resize to use word size rather than byte size
2023-05-04 14:44:02 -04:00
liamwhite
e2b81ae5fe
Merge pull request #10156 from v1993/looks-decent-to-me
Remove LGTM config
2023-05-04 14:43:55 -04:00
Valeri
b095a0242d
Remove LGTM config
LGTM.com is no longer available since it was superseded by CodeQL.
2023-05-04 15:36:47 +03:00
Fernando S
2506594c50
Merge pull request #10153 from FernandoS27/a-quickie-fixie
Memory manager: Fix possible softlock
2023-05-04 03:56:53 +02:00
Fernando S
7d5683c63c
Merge pull request #10154 from liamwhite/optimistic
settings: remove pessimistic flushing
2023-05-04 01:55:51 +02:00
bunnei
055ee84024
Merge pull request #10142 from FernandoS27/missing-astc
GPU: implement missing ASTC
2023-05-03 16:49:27 -07:00
Liam
ae59ffc56c settings: remove pessimistic flushing 2023-05-03 18:52:42 -04:00
Fernando Sahmkow
1c13c74295 Memory manager: Fix possible softlock 2023-05-04 00:15:21 +02:00
bunnei
a661c547d8
Merge pull request #10088 from FernandoS27/100-gelato-flavor-test-builds-later
Y.F.C Implement Asynchronous Fence manager and Rework Query async downloads
2023-05-03 15:10:22 -07:00
bunnei
737e1ca101
Merge pull request #10117 from liamwhite/sync-register
kernel: match calls to Register and Unregister
2023-05-03 09:07:19 -07:00
Fernando Sahmkow
87a9be8dec GPU: implement missing ASTC 2023-05-03 11:33:28 -04:00
liamwhite
ffeb5cdd8d
Merge pull request #10151 from GPUCode/no-softlocks-please
Fix softlocks when disabling async present
2023-05-03 10:54:24 -04:00
Morph
3ba95402fd
Merge pull request #10146 from liamwhite/catch3
catch2: update to 3.3.1
2023-05-03 10:53:12 -04:00
Morph
8dd3baa562
Merge pull request #10144 from liamwhite/dont-turbo
vulkan: disable turbo when debugging tool is attached
2023-05-03 10:53:03 -04:00
Morph
daf7936095
Merge pull request #10143 from liamwhite/fruit-company-moment
video_core: fix build on Apple Clang
2023-05-03 10:52:56 -04:00
Morph
627022bef9
Merge pull request #10124 from liamwhite/pebkac
settings: rename extended memory layout to unsafe, move from general to system
2023-05-03 10:52:45 -04:00
GPUCode
f3fcc15ad5 vk_present_manager: Fix softlocks when disabling async present 2023-05-03 07:50:10 +03:00
Liam
d1dd54cbfa catch2: update to 3.3.1 2023-05-02 21:27:17 -04:00
bunnei
8f43b05d6b
Merge pull request #9973 from GPUCode/async-present
Implement asynchronous presentation
2023-05-02 17:54:57 -07:00
Kelebek1
f902cc2a2b Fix code resize to use word size rather than byte size 2023-05-02 23:52:21 +01:00
liamwhite
451b1bba26
Merge pull request #10133 from lat9nq/clang-shadow-and-fallthrough
CMakeLists: Enable more checks on Clang
2023-05-02 18:18:46 -04:00
liamwhite
494cc992eb
Merge pull request #10130 from liamwhite/keys
qt: warn on inoperable keys
2023-05-02 18:17:24 -04:00
liamwhite
f603dc9763
Merge pull request #10123 from Kelebek1/sample_mask
Define SampleMask as an array
2023-05-02 18:17:15 -04:00
Liam
4df49631de vulkan: disable turbo when debugging tool is attached 2023-05-02 18:14:57 -04:00
Liam
e1c74cea10 video_core: fix build on Apple Clang 2023-05-02 18:05:30 -04:00
lat9nq
f7292c776b CMake: Enable type limits on Clang 2023-05-02 02:07:36 -04:00
lat9nq
2007d0e4a0 CMakeLists: Enable checks on Clang
Enables shadow-uncaptured-locals and implicit-fallthrough for Clang.
implicit-fallthrough is not enabled by default in -Wall or -Wextra, and
shadow-uncaptured-local doesn't seem to be enabled by default by
-Wshadow, even though GCC has both of these by their respective cases.
2023-05-02 01:57:22 -04:00
GPUCode
f403d27941 vk_present_manager: Add toggle for async presentation 2023-05-01 23:13:24 +03:00
GPUCode
1d7abac84b vk_blit_screen: Recreate FSR when frame is recreated
* Depends on the layout dimentions and thus should be recreated as well
2023-05-01 23:13:24 +03:00
GPUCode
50791cb974 renderer_vulkan: Fix crashing when updating descriptors
* During pipeline configure the function would acquire some payload space from the descriptor update queue,
  write the descriptor data on the GPU thread and give the scheduler a pointer to the beginning of said space to update it later.
  TickFrame resets the payload cursor, used to track acquires, back to the beginning of the buffer.
  This wasn't a problem before since WaitWorker was called at the end of the frame but now it is.
  If a frame writes to a cursor before the scheduler catches up, it will crash

* To fix this the payload buffer has been increased to account for the in flight frames that are allowed to exist now.
  TickFrame will switch between the payload spaces instead of resetting
2023-05-01 23:13:24 +03:00
GPUCode
2ad9acf795 renderer_vulkan: Async presentation 2023-05-01 23:13:24 +03:00
Morph
47938541c2
Merge pull request #10084 from FernandoS27/yuzu-goes-broom-broom
Y.F.C Buffer Cache Revamp
2023-05-01 11:08:02 -04:00
zhaobot
1f079d9566
Update translations (2023-05-01) (#10129)
Co-authored-by: The yuzu Community <noreply-fake@community.yuzu-emu.org>
2023-05-01 16:17:51 +02:00
liamwhite
3f4315e4c6
Merge pull request #10116 from liamwhite/deboost
kernel: remove boost intrusive lists
2023-05-01 09:27:23 -04:00