Fernando Sahmkow
be3a7f4096
Texture cache: revert wrong acceleration assumption
2023-05-24 10:52:02 +02:00
Fernando S
72a14a6817
Merge pull request #10422 from liamwhite/gc
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video_core: tune garbage collection aggressiveness
2023-05-24 03:58:49 +02:00
Fernando S
4ee4fdf78c
Merge pull request #10417 from liamwhite/check-state
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k_memory_block_manager: remove auditing calls
2023-05-24 03:56:58 +02:00
Fernando S
76f6388969
Merge pull request #10398 from liamwhite/bcn
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video_core: add ASTC recompression
2023-05-24 03:55:45 +02:00
Liam
3b1172c10f
video_core: tune garbage collection aggressiveness
2023-05-23 12:55:14 -04:00
Liam
415c78b87c
textures: add BC1 and BC3 compressors and recompression setting
2023-05-23 12:54:40 -04:00
liamwhite
a5d4c3e5ad
Merge pull request #10388 from GPUCode/fence-wait
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vk_master_semaphore: Move fence wait on separate thread
2023-05-23 09:42:56 -04:00
liamwhite
58be9b12f4
Merge pull request #10402 from liamwhite/uh
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renderer_vulkan: barrier attachment feedback loops
2023-05-23 09:42:49 -04:00
liamwhite
09ed5ec665
Merge pull request #10411 from scorpion81/gc-steamdeck-fix-attempt
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Limit device access memory for integrated devices to 4 GB
2023-05-23 09:42:39 -04:00
Liam
5e3b3c6643
k_memory_block_manager: remove auditing calls
2023-05-23 09:15:16 -04:00
Liam
8758932031
renderer_vulkan: barrier attachment feedback loops
2023-05-22 18:10:16 -04:00
scorpion81
f8e7b44d28
Limit the device access memory to 4 GB
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Hardly limiting the device access memory to 4 GB for integrated vulkan devices here. This works for the Steam Deck in order not to go above 4 GB VRAM usage any more (above this value the likelihood to crash when the RAM exceeds 12 GB as well raises).
But there will be perhaps a detection mechanism necessary for detecting the real memory limit for integrated vulkan devices. Those likely might have small limits anyway, but what about integrated GPUs on machines with > 16 GB RAM, aka larger amounts ?
2023-05-22 16:48:55 +02:00
GPUCode
4e491ab59b
vk_master_semaphore: Move fence wait on separate thread
2023-05-20 19:23:53 +03:00
german77
dbcdb3523b
input_common: Map motion with relative values not absolute ones
2023-05-19 21:19:29 -06:00
bunnei
1e398e6c36
Merge pull request #10344 from german77/pro-amiibo
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input_common: Fix pro controller amiibo support
2023-05-18 18:10:38 -07:00
Liam
de7c92d7c4
renderer_vulkan: remove wrong constexpr
2023-05-18 18:01:01 -04:00
lat9nq
c1a8a508bc
vulkan_device: Disable VK_KHR_push_descriptor on ANV
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Mesa commit ff91c5ca42bc80aa411cb3fd8f550aa6fdd16bdc breaks
VK_KHR_push_descriptor usage on ANV drivers 22.3.0, so disable it
and allow games to boot.
2023-05-17 22:19:57 -04:00
bunnei
9d4a2de72b
Merge pull request #10262 from liamwhite/depth-clamp
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vulkan_common: disable depth clamp dynamic state for older radv
2023-05-17 12:19:03 -07:00
Narr the Reg
5693434b8a
input_common: Fix pro controller amiibo support
2023-05-16 18:37:22 -06:00
liamwhite
47c5c37bed
Merge pull request #10217 from Kelebek1/clear_value
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Use the rendertarget format of the correct RT rather than the first valid
2023-05-16 10:06:30 -04:00
liamwhite
a540d248f3
Merge pull request #10107 from grimkor/allow-fully-customised-hotkeys
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Allow fully customised controller hotkeys
2023-05-16 10:06:15 -04:00
liamwhite
bbb6b58aa4
Merge pull request #10181 from lat9nq/intel-compute-toggle
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configure_graphics: Add option to enable compute pipelines for Intel proprietary
2023-05-15 12:05:24 -04:00
liamwhite
736a31e4ff
Merge pull request #10234 from Kelebek1/clouds_depth
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Fix Tears of the Kingdom flickering clouds and depths geometry.
2023-05-15 12:03:31 -04:00
liamwhite
6060685609
Merge pull request #10249 from FernandoS27/sorry-i-am-late
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Buffer Cache: Clear sync code.
2023-05-15 12:03:25 -04:00
liamwhite
5b85925469
Merge pull request #10254 from danilaml/fix-h264-decode
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Fix missing pic_order_present_flag in h264 header
2023-05-15 12:03:14 -04:00
liamwhite
033aa264cf
Merge pull request #10265 from german77/amiibo-lag
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input_common: Make amiibo scanning less demanding
2023-05-15 12:03:08 -04:00
liamwhite
9087fe10e9
Merge pull request #10294 from german77/vibration_span
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service: hid: Use span instead of vector reference
2023-05-15 12:03:00 -04:00
german77
6e54615b16
service: hid: Use span instead of vector reference
2023-05-14 18:07:04 -06:00
Fernando Sahmkow
c4bfbc6d25
Buffer Cache: Clear sync code.
2023-05-15 01:50:21 +02:00
liamwhite
e9069dfe76
Merge pull request #10288 from liamwhite/vram-limits
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vulkan_device: reserve extra memory to prevent swaps
2023-05-14 17:02:15 -04:00
Liam
2be751100b
vulkan_device: reserve extra memory to prevent swaps
2023-05-14 16:49:59 -04:00
german77
ac531aa15f
input_common: Make amiibo scanning less demanding
2023-05-14 09:04:37 -06:00
Liam
122435e080
vulkan_common: fix incompatible property flags
2023-05-14 01:13:11 -04:00
Liam
856838f7ce
vulkan_common: disable depth clamp dynamic state for older radv
2023-05-13 00:37:17 -04:00
Fernando S
9c739f1506
Merge pull request #10244 from liamwhite/lower-upper
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time: implement ContinuousAdjustmentTimePoint
2023-05-13 03:51:05 +02:00
Fernando S
075d73f076
Merge pull request #10243 from Kelebek1/red_dot
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Correctly track render target index in the framebuffer for image aspects
2023-05-13 03:50:31 +02:00
bunnei
021e503cc8
Merge pull request #10237 from liamwhite/cache-storage
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fs: stub cache storage
2023-05-12 16:42:17 -07:00
Danila Malyutin
9367769fe7
Fix missing pic_order_present_flag in h264 header
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Fixes #9635
2023-05-12 22:30:59 +04:00
Liam
a22c5a3880
time: implement ContinuousAdjustmentTimePoint
2023-05-11 21:05:27 -04:00
Kelebek1
cd0ded7771
Correctly track RT indexes for image aspect lookup during clears
2023-05-12 01:40:21 +01:00
Liam
351079a4ba
fs: adjust future save path
2023-05-11 17:30:30 -04:00
Liam
62bcb99ba8
am: stub CreateCacheStorage
2023-05-11 17:26:02 -04:00
Liam
13e4ceb990
fs: stub cache storage and fix params alignment
2023-05-11 17:23:28 -04:00
Liam
bb94beed15
nvnflinger: fix Parcel serialization
2023-05-11 17:09:19 -04:00
Liam
6e10a0c130
nvnflinger: fix producer slot fence init
2023-05-11 17:08:14 -04:00
Kelebek1
e42b4a16b6
Fix Tears of the Kingdom flickering clouds and depths.
2023-05-11 19:25:24 +01:00
liamwhite
182221b9ff
Merge pull request #10132 from Kelebek1/fermi_blit2
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Allow Fermi blit accelerate to work without images in cache
2023-05-11 10:45:59 -04:00
liamwhite
2643ea80df
Merge pull request #10216 from Kelebek1/buffer_cache_region_checks
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Swap order of checking/setting region modifications in the buffer_cache
2023-05-11 10:45:47 -04:00
Kelebek1
bf08bc3c0f
Allow Fermi blit accelerate to add src/dst to the cache if they don't exist already. Use ScratchBuffers in the software blit path.
2023-05-11 06:42:38 +01:00
grimkor
ceb65c259a
Allow fully customisable controller hotkeys
2023-05-10 19:28:11 +01:00