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yuzu/src/video_core/texture_cache
Squall-Leonhart 02b897ce27 Reuse part of my previous idea to to use num_levels to check within AdjustMipBlockSize
The partial revert was not enough for Tsukihime, this might do the trick
2023-09-20 03:27:13 +10:00
..
accelerated_swizzle.cpp
accelerated_swizzle.h
decode_bc.cpp video_core: Add BCn decoding support 2023-06-27 18:00:09 -07:00
decode_bc.h video_core: Add BCn decoding support 2023-06-27 18:00:09 -07:00
descriptor_table.h
format_lookup_table.cpp
format_lookup_table.h
formatter.cpp
formatter.h
image_base.cpp texture_cache: process aliases and overlaps in the correct order 2023-05-24 09:53:42 +02:00
image_base.h Remove memory allocations in some hot paths 2023-06-22 08:05:10 +01:00
image_info.cpp image_info: adjust rescale thresholds and refactor constant use 2023-06-08 17:46:40 -04:00
image_info.h
image_view_base.cpp video_core: Only apply AF to 2D (array) image types 2023-06-17 14:20:44 +02:00
image_view_base.h video_core: Add per-image anisotropy heuristics (format & mip count) 2023-06-15 18:19:32 +02:00
image_view_info.cpp
image_view_info.h
render_targets.h
samples_helper.h
slot_vector.h
texture_cache.cpp
texture_cache.h Look for the most recently modified image for present 2023-09-11 03:11:29 +01:00
texture_cache_base.h Mark accelerted DMA destination buffers and images as GPU-modified 2023-08-13 02:22:39 +01:00
types.h renderer_vulkan: Add support for VK_KHR_image_format_list 2023-07-01 16:03:29 +03:00
util.cpp Reuse part of my previous idea to to use num_levels to check within AdjustMipBlockSize 2023-09-20 03:27:13 +10:00
util.h Use spans over guest memory where possible instead of copying data. 2023-07-02 23:09:48 +01:00