.. |
algorithm
|
Make the coding conventions more consistant
|
2020-12-30 19:03:26 -05:00 |
audio_out.cpp
|
general: Make most settings a BasicSetting
|
2021-06-28 17:32:17 -04:00 |
audio_out.h
|
|
|
audio_renderer.cpp
|
audio_core: Preserve front channel volume after 6 to 2 downmix
|
2021-07-08 17:07:23 +01:00 |
audio_renderer.h
|
Decouple audio processing and run at variable rate
|
2021-06-27 15:58:07 +01:00 |
behavior_info.cpp
|
|
|
behavior_info.h
|
|
|
buffer.h
|
audio_core: Make shadowing and unused parameters errors
|
2020-12-03 00:54:31 -05:00 |
CMakeLists.txt
|
CMakeLists: Treat -Wsign-compare as an error on GCC/Clang
|
2021-07-06 12:50:09 -04:00 |
codec.cpp
|
|
|
codec.h
|
|
|
command_generator.cpp
|
Merge pull request #6571 from Kelebek1/Mix
|
2021-07-12 22:09:05 -07:00 |
command_generator.h
|
Merge pull request #6564 from Kelebek1/Audio
|
2021-07-08 12:14:58 -04:00 |
common.h
|
audio_core: common: Bump audio revision to 9.
|
2021-06-24 18:22:10 -07:00 |
cubeb_sink.cpp
|
common: Move settings to common from core.
|
2021-04-14 16:24:03 -07:00 |
cubeb_sink.h
|
|
|
delay_line.cpp
|
address issues
|
2021-02-12 18:48:10 -08:00 |
delay_line.h
|
revert to std::sin and std::cos
|
2021-02-12 18:48:10 -08:00 |
effect_context.cpp
|
revert to std::sin and std::cos
|
2021-02-12 18:48:10 -08:00 |
effect_context.h
|
audren: Implement I3dl2Reverb
|
2021-02-12 18:48:10 -08:00 |
info_updater.cpp
|
Fix XC2/VOEZ crashing, add audio looping and a few misc fixes
|
2021-07-01 06:01:01 +01:00 |
info_updater.h
|
audio_core: Make shadowing and unused parameters errors
|
2020-12-03 00:54:31 -05:00 |
memory_pool.cpp
|
audio_core: Make shadowing and unused parameters errors
|
2020-12-03 00:54:31 -05:00 |
memory_pool.h
|
audio_core: Make shadowing and unused parameters errors
|
2020-12-03 00:54:31 -05:00 |
mix_context.cpp
|
|
|
mix_context.h
|
|
|
null_sink.h
|
|
|
sdl2_sink.cpp
|
Various suggestions by v1993 and lioncash
|
2021-06-07 12:51:59 +02:00 |
sdl2_sink.h
|
Add SDL2 audio backend
|
2021-06-06 11:28:38 +02:00 |
sink.h
|
|
|
sink_context.cpp
|
audio_core: Preserve front channel volume after 6 to 2 downmix
|
2021-07-08 17:07:23 +01:00 |
sink_context.h
|
audio_core: Preserve front channel volume after 6 to 2 downmix
|
2021-07-08 17:07:23 +01:00 |
sink_details.cpp
|
Add SDL2 audio backend
|
2021-06-06 11:28:38 +02:00 |
sink_details.h
|
|
|
sink_stream.h
|
|
|
splitter_context.cpp
|
audio_core: Make shadowing and unused parameters errors
|
2020-12-03 00:54:31 -05:00 |
splitter_context.h
|
audio_core: Make shadowing and unused parameters errors
|
2020-12-03 00:54:31 -05:00 |
stream.cpp
|
Implement audout GetAudioOutPlayedSampleCount
|
2021-06-22 04:39:17 +01:00 |
stream.h
|
Implement audout GetAudioOutPlayedSampleCount
|
2021-06-22 04:39:17 +01:00 |
time_stretch.cpp
|
|
|
time_stretch.h
|
|
|
voice_context.cpp
|
Fix XC2/VOEZ crashing, add audio looping and a few misc fixes
|
2021-07-01 06:01:01 +01:00 |
voice_context.h
|
Fix XC2/VOEZ crashing, add audio looping and a few misc fixes
|
2021-07-01 06:01:01 +01:00 |