.. |
gl_buffer_cache.cpp
|
buffer_cache: Use boost::intrusive::set for caching
|
2020-05-21 16:44:00 -03:00 |
gl_buffer_cache.h
|
{maxwell_3d,buffer_cache}: Implement memory barriers using 3D registers
|
2020-04-28 02:18:12 -03:00 |
gl_device.cpp
|
renderer_opengl: Add assembly program code paths
|
2020-05-19 18:00:04 -03:00 |
gl_device.h
|
renderer_opengl: Add assembly program code paths
|
2020-05-19 18:00:04 -03:00 |
gl_fence_manager.cpp
|
buffer_cache: Use boost::intrusive::set for caching
|
2020-05-21 16:44:00 -03:00 |
gl_fence_manager.h
|
Address Feedback.
|
2020-04-22 11:36:24 -04:00 |
gl_framebuffer_cache.cpp
|
|
|
gl_framebuffer_cache.h
|
|
|
gl_query_cache.cpp
|
|
|
gl_query_cache.h
|
|
|
gl_rasterizer.cpp
|
Merge pull request #3905 from FernandoS27/vulkan-fix
|
2020-05-24 15:23:38 -04:00 |
gl_rasterizer.h
|
renderer_opengl: Add assembly program code paths
|
2020-05-19 18:00:04 -03:00 |
gl_resource_manager.cpp
|
renderer_opengl: Add assembly program code paths
|
2020-05-19 18:00:04 -03:00 |
gl_resource_manager.h
|
renderer_opengl: Add assembly program code paths
|
2020-05-19 18:00:04 -03:00 |
gl_sampler_cache.cpp
|
|
|
gl_sampler_cache.h
|
|
|
gl_shader_cache.cpp
|
renderer_opengl: Add assembly program code paths
|
2020-05-19 18:00:04 -03:00 |
gl_shader_cache.h
|
renderer_opengl: Add assembly program code paths
|
2020-05-19 18:00:04 -03:00 |
gl_shader_decompiler.cpp
|
Merge pull request #3981 from ReinUsesLisp/bar
|
2020-05-26 14:40:13 -04:00 |
gl_shader_decompiler.h
|
shader_ir: Turn classes into data structures
|
2020-04-23 18:00:06 -03:00 |
gl_shader_disk_cache.cpp
|
|
|
gl_shader_disk_cache.h
|
|
|
gl_shader_manager.cpp
|
gl_shader_manager: Unbind GLSL program when binding a host pipeline
|
2020-05-26 04:20:39 -03:00 |
gl_shader_manager.h
|
renderer_opengl: Add assembly program code paths
|
2020-05-19 18:00:04 -03:00 |
gl_shader_util.cpp
|
|
|
gl_shader_util.h
|
|
|
gl_state_tracker.cpp
|
|
|
gl_state_tracker.h
|
|
|
gl_stream_buffer.cpp
|
|
|
gl_stream_buffer.h
|
|
|
gl_texture_cache.cpp
|
texture: Implement R8G8UI
|
2020-04-30 13:19:36 -04:00 |
gl_texture_cache.h
|
|
|
maxwell_to_gl.h
|
gl_rasterizer: Implement viewport swizzles with NV_viewport_swizzle
|
2020-05-04 17:51:30 -03:00 |
renderer_opengl.cpp
|
renderer_opengl: Add assembly program code paths
|
2020-05-19 18:00:04 -03:00 |
renderer_opengl.h
|
renderer_opengl: Add assembly program code paths
|
2020-05-19 18:00:04 -03:00 |
utils.cpp
|
|
|
utils.h
|
|
|