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0dc6967ff1
Places data structures where they'll eventually be moved to to avoid needing to even move them in the first place. |
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.. | ||
decode | ||
ast.cpp | ||
ast.h | ||
async_shaders.cpp | ||
async_shaders.h | ||
compiler_settings.cpp | ||
compiler_settings.h | ||
control_flow.cpp | ||
control_flow.h | ||
decode.cpp | ||
expr.cpp | ||
expr.h | ||
memory_util.cpp | ||
memory_util.h | ||
node.h | ||
node_helper.cpp | ||
node_helper.h | ||
registry.cpp | ||
registry.h | ||
shader_ir.cpp | ||
shader_ir.h | ||
track.cpp | ||
transform_feedback.cpp | ||
transform_feedback.h |