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yuzu/src/video_core
GPUCode 1522b95658 renderer_vulkan: Bump minimum SPIRV version
* 1.3 is guaranteed on all 1.1 drivers
2023-06-27 18:00:09 -07:00
..
buffer_cache Remove memory allocations in some hot paths 2023-06-22 08:05:10 +01:00
control
engines Use safe reads in DMA engine 2023-06-26 11:34:02 +01:00
host1x Remove memory allocations in some hot paths 2023-06-22 08:05:10 +01:00
host_shaders OpenGL: Add Local Memory warmup shader 2023-06-25 18:43:23 -04:00
macro
renderer_null
renderer_opengl OpenGL: Limit lmem warmup to NVIDIA 2023-06-25 19:06:51 -04:00
renderer_vulkan renderer_vulkan: Respect viewport limit 2023-06-27 18:00:09 -07:00
texture_cache Remove memory allocations in some hot paths 2023-06-22 08:05:10 +01:00
textures video_core: Removed AF for all mip modes option as it's default now 2023-06-17 11:19:39 +02:00
vulkan_common renderer_vulkan: Bump minimum SPIRV version 2023-06-27 18:00:09 -07:00
cache_types.h RasterizerMemory: Add filtering for flushing/invalidation operations. 2023-01-01 16:43:58 -05:00
cdma_pusher.cpp
cdma_pusher.h Remove memory allocations in some hot paths 2023-06-22 08:05:10 +01:00
CMakeLists.txt externals: Add vma and initialize it 2023-06-18 12:45:12 +03:00
compatible_formats.cpp
compatible_formats.h
delayed_destruction_ring.h general: Convert source file copyright comments over to SPDX 2022-04-23 05:55:32 -04:00
dirty_flags.cpp
dirty_flags.h
dma_pusher.cpp
dma_pusher.h Remove memory allocations in some hot paths 2023-06-22 08:05:10 +01:00
fence_manager.h
framebuffer_config.h
fsr.cpp
fsr.h
gpu.cpp (wall, native)_clock: Add GetGPUTick 2023-06-07 21:44:42 -04:00
gpu.h
gpu_thread.cpp
gpu_thread.h
invalidation_accumulator.h
memory_manager.cpp Remove memory allocations in some hot paths 2023-06-22 08:05:10 +01:00
memory_manager.h Remove memory allocations in some hot paths 2023-06-22 08:05:10 +01:00
precompiled_headers.h CMake: Consolidate common PCH headers 2022-11-30 18:30:30 -05:00
pte_kind.h
query_cache.h
rasterizer_accelerated.cpp
rasterizer_accelerated.h
rasterizer_download_area.h
rasterizer_interface.h
renderer_base.cpp
renderer_base.h android: renderer_vulkan: Fix crash with surface recreation. 2023-06-03 00:06:07 -07:00
shader_cache.cpp Remove memory allocations in some hot paths 2023-06-22 08:05:10 +01:00
shader_cache.h
shader_environment.cpp
shader_environment.h
shader_notify.cpp
shader_notify.h
smaa_area_tex.h
smaa_search_tex.h
surface.cpp
surface.h
transform_feedback.cpp Remove memory allocations in some hot paths 2023-06-22 08:05:10 +01:00
transform_feedback.h Remove memory allocations in some hot paths 2023-06-22 08:05:10 +01:00
video_core.cpp
video_core.h