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yuzu/src/yuzu_cmd
Wollnashorn 16809c1fa7 video_core/vulkan: Added VkPipelineCache to store Vulkan pipelines
As an optional feature which can be enabled in the advanced graphics configuration, all pipelines that get built at the initial shader loading are stored in a VkPipelineCache object and are dumped to the disk.

These vendor specific pipeline cache files are located at `/shader/GAME_ID/vulkan_pipelines.bin`. This feature was mainly added because of an issue with the AMD driver (see yuzu-emu#8507) causing invalidation of the cache files the driver builds automatically.
2023-01-05 21:02:44 +01:00
..
emu_window gl_device: Use a more robust way to use strict context mode 2022-12-13 15:01:51 -05:00
CMakeLists.txt cmake: move find-modules to root cmake dir 2023-01-02 18:22:07 +01:00
config.cpp video_core/vulkan: Added VkPipelineCache to store Vulkan pipelines 2023-01-05 21:02:44 +01:00
config.h chore: make yuzu REUSE compliant 2022-07-27 12:53:49 +02:00
default_ini.h video_core/vulkan: Added VkPipelineCache to store Vulkan pipelines 2023-01-05 21:02:44 +01:00
precompiled_headers.h CMake: Consolidate common PCH headers 2022-11-30 18:30:30 -05:00
yuzu.cpp Disable automatically opening the console on windows yuzu-cmd builds (#9485) 2022-12-23 21:39:59 -05:00
yuzu.rc chore: make yuzu REUSE compliant 2022-07-27 12:53:49 +02:00