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gl_buffer_cache.cpp
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gl_buffer_cache.h
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gl_device.cpp
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gl_device: Enable compute shaders for Intel Mesa drivers
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2019-12-11 00:00:30 -03:00 |
gl_device.h
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gl_device: Deduce indexing bug from device instead of heuristic
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2019-11-25 16:15:22 -03:00 |
gl_framebuffer_cache.cpp
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gl_framebuffer_cache: Optimize framebuffer key
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2019-11-28 23:02:20 -03:00 |
gl_framebuffer_cache.h
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gl_framebuffer_cache: Optimize framebuffer key
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2019-11-28 23:02:20 -03:00 |
gl_query_cache.cpp
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vk_query_cache: Implement generic query cache on Vulkan
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2020-02-14 17:38:27 -03:00 |
gl_query_cache.h
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query_cache: Address feedback
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2020-02-14 17:38:27 -03:00 |
gl_rasterizer.cpp
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gl_state: Remove image tracking
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2020-02-28 17:36:40 -03:00 |
gl_rasterizer.h
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gl_state: Remove rasterizer disable tracking
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2020-02-28 17:25:28 -03:00 |
gl_resource_manager.cpp
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gl_state: Remove texture and sampler tracking
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2020-02-28 17:35:58 -03:00 |
gl_resource_manager.h
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gl_state: Remove VAO cache and tracking
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2020-02-28 16:54:37 -03:00 |
gl_sampler_cache.cpp
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gl_sampler_cache.h
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gl_shader_cache.cpp
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gl_rasterizer: Remove dirty flags
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2020-02-28 16:39:27 -03:00 |
gl_shader_cache.h
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gl_shader_cache: Remove dynamic BaseBinding specialization
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2019-11-22 21:28:49 -03:00 |
gl_shader_decompiler.cpp
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Merge pull request #3282 from FernandoS27/indexed-samplers
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2020-02-01 20:41:40 -05:00 |
gl_shader_decompiler.h
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video_core: Unify ProgramType and ShaderStage into ShaderType
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2019-11-22 21:28:48 -03:00 |
gl_shader_disk_cache.cpp
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Shader_IR: Store Bound buffer on Shader Usage
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2020-01-24 16:43:29 -04:00 |
gl_shader_disk_cache.h
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Shader_IR: Store Bound buffer on Shader Usage
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2020-01-24 16:43:29 -04:00 |
gl_shader_gen.cpp
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Merge pull request #3098 from ReinUsesLisp/shader-invalidations
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2019-11-24 19:36:30 -05:00 |
gl_shader_gen.h
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gl_shader_manager.cpp
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gl_shader_manager.h
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gl_rasterizer: Allow rendering without fragment shader
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2019-12-26 16:38:49 -03:00 |
gl_shader_util.cpp
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gl_shader_util.h
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gl_state.cpp
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gl_state: Remove image tracking
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2020-02-28 17:36:40 -03:00 |
gl_state.h
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gl_state: Remove image tracking
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2020-02-28 17:36:40 -03:00 |
gl_state_tracker.cpp
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gl_rasterizer: Remove dirty flags
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2020-02-28 16:39:27 -03:00 |
gl_state_tracker.h
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gl_rasterizer: Remove dirty flags
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2020-02-28 16:39:27 -03:00 |
gl_stream_buffer.cpp
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gl_stream_buffer.h
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gl_texture_cache.cpp
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gl_state: Remove image tracking
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2020-02-28 17:36:40 -03:00 |
gl_texture_cache.h
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gl_state: Remove image tracking
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2020-02-28 17:36:40 -03:00 |
maxwell_to_gl.h
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maxwell_to_gl: Implement R8G8_USCALED
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2020-02-04 21:32:36 -03:00 |
renderer_opengl.cpp
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gl_state: Remove texture and sampler tracking
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2020-02-28 17:35:58 -03:00 |
renderer_opengl.h
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gl_state: Remove viewport and depth range tracking
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2020-02-28 17:25:18 -03:00 |
utils.cpp
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gl_state: Remove VAO cache and tracking
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2020-02-28 16:54:37 -03:00 |
utils.h
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gl_state: Remove VAO cache and tracking
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2020-02-28 16:54:37 -03:00 |