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yuzu/src/video_core/renderer_opengl
2020-02-28 17:56:43 -03:00
..
gl_buffer_cache.cpp
gl_buffer_cache.h
gl_device.cpp
gl_device.h
gl_framebuffer_cache.cpp gl_state: Remove completely 2020-02-28 17:56:35 -03:00
gl_framebuffer_cache.h gl_state: Remove completely 2020-02-28 17:56:35 -03:00
gl_query_cache.cpp vk_query_cache: Implement generic query cache on Vulkan 2020-02-14 17:38:27 -03:00
gl_query_cache.h query_cache: Address feedback 2020-02-14 17:38:27 -03:00
gl_rasterizer.cpp gl_rasterizer: Notify depth mask changes on clear 2020-02-28 17:56:43 -03:00
gl_rasterizer.h gl_state_tracker: Track state of index buffers 2020-02-28 17:56:42 -03:00
gl_resource_manager.cpp gl_state: Remove completely 2020-02-28 17:56:35 -03:00
gl_resource_manager.h gl_state: Remove VAO cache and tracking 2020-02-28 16:54:37 -03:00
gl_sampler_cache.cpp
gl_sampler_cache.h
gl_shader_cache.cpp gl_state_tracker: Implement dirty flags for clip distances and shaders 2020-02-28 17:56:42 -03:00
gl_shader_cache.h
gl_shader_decompiler.cpp gl_state_tracker: Implement dirty flags for clip distances and shaders 2020-02-28 17:56:42 -03:00
gl_shader_decompiler.h gl_state_tracker: Implement dirty flags for clip distances and shaders 2020-02-28 17:56:42 -03:00
gl_shader_disk_cache.cpp
gl_shader_disk_cache.h
gl_shader_gen.cpp
gl_shader_gen.h gl_shader_decompiler: Move entries to a separate function 2019-10-25 09:01:31 -04:00
gl_shader_manager.cpp gl_state: Remove program tracking 2020-02-28 17:52:14 -03:00
gl_shader_manager.h gl_state: Remove completely 2020-02-28 17:56:35 -03:00
gl_shader_util.cpp
gl_shader_util.h
gl_state_tracker.cpp gl_state_tracker: Implement dirty flags for clip control 2020-02-28 17:56:42 -03:00
gl_state_tracker.h gl_rasterizer: Notify depth mask changes on clear 2020-02-28 17:56:43 -03:00
gl_stream_buffer.cpp gl_state: Remove completely 2020-02-28 17:56:35 -03:00
gl_stream_buffer.h
gl_texture_cache.cpp gl_state_tracker: Implement dirty flags for clip control 2020-02-28 17:56:42 -03:00
gl_texture_cache.h renderer_opengl: Reintroduce dirty flags for render targets 2020-02-28 17:56:41 -03:00
maxwell_to_gl.h maxwell_3d: Flatten cull and front face registers 2020-02-28 17:56:41 -03:00
renderer_opengl.cpp gl_state_tracker: Implement dirty flags for clip control 2020-02-28 17:56:42 -03:00
renderer_opengl.h renderer_opengl: Reintroduce dirty flags for render targets 2020-02-28 17:56:41 -03:00
utils.cpp gl_state_tracker: Track state of index buffers 2020-02-28 17:56:42 -03:00
utils.h gl_state_tracker: Track state of index buffers 2020-02-28 17:56:42 -03:00