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https://github.com/yuzu-emu/yuzu.git
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b117ca5fce
Adjusts the interface of the wrappers to take a system reference, which allows accessing a system instance without using the global accessors. This also allows getting rid of all global accessors within the supervisor call handling code. While this does make the wrappers themselves slightly more noisy, this will be further cleaned up in a follow-up. This eliminates the global system accessors in the current code while preserving the existing interface.
138 lines
3.6 KiB
C++
138 lines
3.6 KiB
C++
// Copyright 2018 yuzu emulator team
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#include <condition_variable>
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#include <mutex>
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#include "common/logging/log.h"
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#ifdef ARCHITECTURE_x86_64
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#include "core/arm/dynarmic/arm_dynarmic.h"
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#endif
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#include "core/arm/exclusive_monitor.h"
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#include "core/arm/unicorn/arm_unicorn.h"
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#include "core/core.h"
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#include "core/core_cpu.h"
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#include "core/core_timing.h"
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#include "core/hle/kernel/scheduler.h"
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#include "core/hle/kernel/thread.h"
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#include "core/hle/lock.h"
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#include "core/settings.h"
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namespace Core {
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void CpuBarrier::NotifyEnd() {
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std::unique_lock lock{mutex};
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end = true;
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condition.notify_all();
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}
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bool CpuBarrier::Rendezvous() {
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if (!Settings::values.use_multi_core) {
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// Meaningless when running in single-core mode
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return true;
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}
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if (!end) {
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std::unique_lock lock{mutex};
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--cores_waiting;
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if (!cores_waiting) {
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cores_waiting = NUM_CPU_CORES;
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condition.notify_all();
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return true;
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}
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condition.wait(lock);
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return true;
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}
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return false;
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}
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Cpu::Cpu(System& system, ExclusiveMonitor& exclusive_monitor, CpuBarrier& cpu_barrier,
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std::size_t core_index)
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: cpu_barrier{cpu_barrier}, core_timing{system.CoreTiming()}, core_index{core_index} {
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if (Settings::values.use_cpu_jit) {
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#ifdef ARCHITECTURE_x86_64
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arm_interface = std::make_unique<ARM_Dynarmic>(system, exclusive_monitor, core_index);
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#else
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arm_interface = std::make_unique<ARM_Unicorn>(system);
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LOG_WARNING(Core, "CPU JIT requested, but Dynarmic not available");
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#endif
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} else {
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arm_interface = std::make_unique<ARM_Unicorn>(system);
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}
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scheduler = std::make_unique<Kernel::Scheduler>(system, *arm_interface);
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}
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Cpu::~Cpu() = default;
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std::unique_ptr<ExclusiveMonitor> Cpu::MakeExclusiveMonitor(std::size_t num_cores) {
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if (Settings::values.use_cpu_jit) {
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#ifdef ARCHITECTURE_x86_64
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return std::make_unique<DynarmicExclusiveMonitor>(num_cores);
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#else
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return nullptr; // TODO(merry): Passthrough exclusive monitor
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#endif
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} else {
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return nullptr; // TODO(merry): Passthrough exclusive monitor
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}
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}
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void Cpu::RunLoop(bool tight_loop) {
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// Wait for all other CPU cores to complete the previous slice, such that they run in lock-step
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if (!cpu_barrier.Rendezvous()) {
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// If rendezvous failed, session has been killed
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return;
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}
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// If we don't have a currently active thread then don't execute instructions,
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// instead advance to the next event and try to yield to the next thread
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if (Kernel::GetCurrentThread() == nullptr) {
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LOG_TRACE(Core, "Core-{} idling", core_index);
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if (IsMainCore()) {
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// TODO(Subv): Only let CoreTiming idle if all 4 cores are idling.
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core_timing.Idle();
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core_timing.Advance();
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}
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PrepareReschedule();
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} else {
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if (IsMainCore()) {
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core_timing.Advance();
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}
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if (tight_loop) {
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arm_interface->Run();
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} else {
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arm_interface->Step();
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}
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}
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Reschedule();
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}
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void Cpu::SingleStep() {
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return RunLoop(false);
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}
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void Cpu::PrepareReschedule() {
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arm_interface->PrepareReschedule();
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reschedule_pending = true;
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}
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void Cpu::Reschedule() {
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if (!reschedule_pending) {
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return;
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}
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reschedule_pending = false;
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// Lock the global kernel mutex when we manipulate the HLE state
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std::lock_guard lock{HLE::g_hle_lock};
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scheduler->Reschedule();
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}
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} // namespace Core
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