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yuzu/src
Fernando Sahmkow 51c9e98677 Texture Cache: Add HLE methods for building 3D textures within the GPU in certain scenarios.
This commit adds a series of HLE methods for handling 3D textures in
general. This helps games that generate 3D textures on every frame and
may reduce loading times for certain games.
2019-12-22 12:24:34 -04:00
..
audio_core core/memory: Migrate over Read{8, 16, 32, 64, Block} to the Memory class 2019-11-26 21:55:39 -05:00
common common: SPSCQueue: Notify after incrementing queue size. 2019-12-16 20:39:53 -05:00
core Merge pull request #3214 from lioncash/svc-func 2019-12-12 21:32:36 -05:00
input_common
tests core/memory: Migrate over memory mapping functions to the new Memory class 2019-11-26 21:53:34 -05:00
video_core Texture Cache: Add HLE methods for building 3D textures within the GPU in certain scenarios. 2019-12-22 12:24:34 -04:00
web_service web-service: Port citra's updated web_backend code. 2019-11-09 14:00:44 -05:00
yuzu core/memory: Migrate over Read{8, 16, 32, 64, Block} to the Memory class 2019-11-26 21:55:39 -05:00
yuzu_cmd yuzu_cmd: Use string_view instead of string for extensions 2019-11-07 01:52:18 -03:00
yuzu_tester
.clang-format
CMakeLists.txt yuzu_tester: Add project subdirectory 2019-06-10 00:03:11 -04:00