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yuzu/src/yuzu_tester/yuzu.cpp
Lioncash 5bc4eabe36 core: Eliminate remaining usages of the global system instance
Removes all remaining usages of the global system instance. After this,
migration can begin to migrate to being constructed and managed entirely
by the various frontends.
2020-11-27 11:40:45 -05:00

269 lines
8.9 KiB
C++

// Copyright 2019 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <chrono>
#include <iostream>
#include <memory>
#include <string>
#include <thread>
#include <fmt/ostream.h>
#include "common/common_paths.h"
#include "common/detached_tasks.h"
#include "common/file_util.h"
#include "common/logging/backend.h"
#include "common/logging/filter.h"
#include "common/logging/log.h"
#include "common/microprofile.h"
#include "common/scm_rev.h"
#include "common/scope_exit.h"
#include "common/string_util.h"
#include "common/telemetry.h"
#include "core/core.h"
#include "core/crypto/key_manager.h"
#include "core/file_sys/registered_cache.h"
#include "core/file_sys/vfs_real.h"
#include "core/hle/service/filesystem/filesystem.h"
#include "core/loader/loader.h"
#include "core/settings.h"
#include "core/telemetry_session.h"
#include "video_core/renderer_base.h"
#include "yuzu_tester/config.h"
#include "yuzu_tester/emu_window/emu_window_sdl2_hide.h"
#include "yuzu_tester/service/yuzutest.h"
#ifdef _WIN32
// windows.h needs to be included before shellapi.h
#include <windows.h>
#include <shellapi.h>
#endif
#undef _UNICODE
#include <getopt.h>
#ifndef _MSC_VER
#include <unistd.h>
#endif
#ifdef _WIN32
extern "C" {
// tells Nvidia and AMD drivers to use the dedicated GPU by default on laptops with switchable
// graphics
__declspec(dllexport) unsigned long NvOptimusEnablement = 0x00000001;
__declspec(dllexport) int AmdPowerXpressRequestHighPerformance = 1;
}
#endif
static void PrintHelp(const char* argv0) {
std::cout << "Usage: " << argv0
<< " [options] <filename>\n"
"-h, --help Display this help and exit\n"
"-v, --version Output version information and exit\n"
"-d, --datastring Pass following string as data to test service command #2\n"
"-l, --log Log to console in addition to file (will log to file only "
"by default)\n";
}
static void PrintVersion() {
std::cout << "yuzu [Test Utility] " << Common::g_scm_branch << " " << Common::g_scm_desc
<< std::endl;
}
static void InitializeLogging(bool console) {
Log::Filter log_filter(Log::Level::Debug);
log_filter.ParseFilterString(Settings::values.log_filter);
Log::SetGlobalFilter(log_filter);
if (console)
Log::AddBackend(std::make_unique<Log::ColorConsoleBackend>());
const std::string& log_dir = Common::FS::GetUserPath(Common::FS::UserPath::LogDir);
Common::FS::CreateFullPath(log_dir);
Log::AddBackend(std::make_unique<Log::FileBackend>(log_dir + LOG_FILE));
#ifdef _WIN32
Log::AddBackend(std::make_unique<Log::DebuggerBackend>());
#endif
}
/// Application entry point
int main(int argc, char** argv) {
Common::DetachedTasks detached_tasks;
Config config;
int option_index = 0;
#ifdef _WIN32
int argc_w;
auto argv_w = CommandLineToArgvW(GetCommandLineW(), &argc_w);
if (argv_w == nullptr) {
std::cout << "Failed to get command line arguments" << std::endl;
return -1;
}
#endif
std::string filepath;
static struct option long_options[] = {
{"help", no_argument, 0, 'h'},
{"version", no_argument, 0, 'v'},
{"datastring", optional_argument, 0, 'd'},
{"log", no_argument, 0, 'l'},
{0, 0, 0, 0},
};
bool console_log = false;
std::string datastring;
while (optind < argc) {
int arg = getopt_long(argc, argv, "hvdl::", long_options, &option_index);
if (arg != -1) {
switch (static_cast<char>(arg)) {
case 'h':
PrintHelp(argv[0]);
return 0;
case 'v':
PrintVersion();
return 0;
case 'd':
datastring = argv[optind];
++optind;
break;
case 'l':
console_log = true;
break;
}
} else {
#ifdef _WIN32
filepath = Common::UTF16ToUTF8(argv_w[optind]);
#else
filepath = argv[optind];
#endif
optind++;
}
}
InitializeLogging(console_log);
#ifdef _WIN32
LocalFree(argv_w);
#endif
MicroProfileOnThreadCreate("EmuThread");
SCOPE_EXIT({ MicroProfileShutdown(); });
if (filepath.empty()) {
LOG_CRITICAL(Frontend, "Failed to load application: No application specified");
std::cout << "Failed to load application: No application specified" << std::endl;
PrintHelp(argv[0]);
return -1;
}
Core::System& system{Core::System::GetInstance()};
Settings::values.use_gdbstub = false;
Settings::Apply(system);
const auto emu_window{std::make_unique<EmuWindow_SDL2_Hide>()};
bool finished = false;
int return_value = 0;
const auto callback = [&finished,
&return_value](std::vector<Service::Yuzu::TestResult> results) {
finished = true;
return_value = 0;
// Find the minimum length needed to fully enclose all test names (and the header field) in
// the fmt::format column by first finding the maximum size of any test name and comparing
// that to 9, the string length of 'Test Name'
const auto needed_length_name =
std::max<u64>(std::max_element(results.begin(), results.end(),
[](const auto& lhs, const auto& rhs) {
return lhs.name.size() < rhs.name.size();
})
->name.size(),
9ull);
std::size_t passed = 0;
std::size_t failed = 0;
std::cout << fmt::format("Result [Res Code] | {:<{}} | Extra Data", "Test Name",
needed_length_name)
<< std::endl;
for (const auto& res : results) {
const auto main_res = res.code == 0 ? "PASSED" : "FAILED";
if (res.code == 0)
++passed;
else
++failed;
std::cout << fmt::format("{} [{:08X}] | {:<{}} | {}", main_res, res.code, res.name,
needed_length_name, res.data)
<< std::endl;
}
std::cout << std::endl
<< fmt::format("{:4d} Passed | {:4d} Failed | {:4d} Total | {:2.2f} Passed Ratio",
passed, failed, passed + failed,
static_cast<float>(passed) / (passed + failed))
<< std::endl
<< (failed == 0 ? "PASSED" : "FAILED") << std::endl;
if (failed > 0)
return_value = -1;
};
system.SetContentProvider(std::make_unique<FileSys::ContentProviderUnion>());
system.SetFilesystem(std::make_shared<FileSys::RealVfsFilesystem>());
system.GetFileSystemController().CreateFactories(*system.GetFilesystem());
SCOPE_EXIT({ system.Shutdown(); });
const Core::System::ResultStatus load_result{system.Load(*emu_window, filepath)};
switch (load_result) {
case Core::System::ResultStatus::ErrorGetLoader:
LOG_CRITICAL(Frontend, "Failed to obtain loader for {}!", filepath);
return -1;
case Core::System::ResultStatus::ErrorLoader:
LOG_CRITICAL(Frontend, "Failed to load ROM!");
return -1;
case Core::System::ResultStatus::ErrorNotInitialized:
LOG_CRITICAL(Frontend, "CPUCore not initialized");
return -1;
case Core::System::ResultStatus::ErrorVideoCore:
LOG_CRITICAL(Frontend, "Failed to initialize VideoCore!");
return -1;
case Core::System::ResultStatus::Success:
break; // Expected case
default:
if (static_cast<u32>(load_result) >
static_cast<u32>(Core::System::ResultStatus::ErrorLoader)) {
const u16 loader_id = static_cast<u16>(Core::System::ResultStatus::ErrorLoader);
const u16 error_id = static_cast<u16>(load_result) - loader_id;
LOG_CRITICAL(Frontend,
"While attempting to load the ROM requested, an error occured. Please "
"refer to the yuzu wiki for more information or the yuzu discord for "
"additional help.\n\nError Code: {:04X}-{:04X}\nError Description: {}",
loader_id, error_id, static_cast<Loader::ResultStatus>(error_id));
}
break;
}
Service::Yuzu::InstallInterfaces(system, datastring, callback);
system.TelemetrySession().AddField(Common::Telemetry::FieldType::App, "Frontend",
"SDLHideTester");
system.GPU().Start();
void(system.Run());
while (!finished) {
std::this_thread::sleep_for(std::chrono::milliseconds(1));
}
void(system.Pause());
detached_tasks.WaitForAllTasks();
return return_value;
}