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yuzu/src/video_core
ReinUsesLisp 6c8f9f40d7 gl_texture_cache: Attach view instead of base texture for layered attachments
This way we are not ignoring the base layer of the current texture.
2020-04-08 22:20:25 -03:00
..
buffer_cache
engines shader_decompiler: Remove FragCoord.w hack and change IPA implementation 2020-04-01 21:48:55 -03:00
renderer_opengl gl_texture_cache: Attach view instead of base texture for layered attachments 2020-04-08 22:20:25 -03:00
renderer_vulkan Merge pull request #3513 from ReinUsesLisp/native-astc 2020-04-06 09:21:11 -04:00
shader Merge pull request #3489 from namkazt/patch-2 2020-04-07 16:21:09 -03:00
texture_cache Merge pull request #3599 from ReinUsesLisp/revert-3499 2020-04-07 16:51:41 -04:00
textures astc: Fix clang build issues 2020-03-18 04:30:25 -03:00
CMakeLists.txt renderer_vulkan/wrapper: Add ToString function for VkResult 2020-03-27 03:21:03 -03:00
dirty_flags.cpp DirtyFlags: relax need to set render_targets as dirty 2020-03-14 11:47:33 -04:00
dirty_flags.h DirtyFlags: relax need to set render_targets as dirty 2020-03-14 11:47:33 -04:00
dma_pusher.cpp video_core: Reintroduce dirty flags infrastructure 2020-02-28 17:56:41 -03:00
dma_pusher.h
gpu.cpp Frontend/GPU: Refactor context management 2020-03-24 21:03:42 -06:00
gpu.h Frontend/GPU: Refactor context management 2020-03-24 21:03:42 -06:00
gpu_asynch.cpp Frontend/GPU: Refactor context management 2020-03-24 21:03:42 -06:00
gpu_asynch.h Frontend/GPU: Refactor context management 2020-03-24 21:03:42 -06:00
gpu_synch.cpp Frontend/GPU: Refactor context management 2020-03-24 21:03:42 -06:00
gpu_synch.h Frontend/GPU: Refactor context management 2020-03-24 21:03:42 -06:00
gpu_thread.cpp Frontend/GPU: Refactor context management 2020-03-24 21:03:42 -06:00
gpu_thread.h Frontend/GPU: Refactor context management 2020-03-24 21:03:42 -06:00
guest_driver.cpp gl_shader_cache: Rework shader cache and remove post-specializations 2020-03-09 18:40:06 -03:00
guest_driver.h gl_shader_cache: Rework shader cache and remove post-specializations 2020-03-09 18:40:06 -03:00
macro_interpreter.cpp apply replay logic to all writes. remove replay from MacroInterpreter::Send (@fincs) 2020-03-22 22:25:44 +07:00
macro_interpreter.h
memory_manager.cpp
memory_manager.h PageTable: move backing addresses to a children class as the CPU page table does not need them. 2020-03-14 09:43:57 -04:00
morton.cpp video_core: Implement RGBA16_SNORM 2020-03-12 21:42:33 -03:00
morton.h
query_cache.h
rasterizer_accelerated.cpp
rasterizer_accelerated.h
rasterizer_cache.cpp
rasterizer_cache.h
rasterizer_interface.h yuzu/loading_screen: Remove unused shader progress mode 2020-03-09 18:40:53 -03:00
renderer_base.cpp
renderer_base.h Frontend/GPU: Refactor context management 2020-03-24 21:03:42 -06:00
sampler_cache.cpp
sampler_cache.h
surface.cpp video_core: Implement RGBA16_SNORM 2020-03-12 21:42:33 -03:00
surface.h video_core: Use native ASTC when available 2020-04-01 01:14:04 -03:00
video_core.cpp Address review and fix broken yuzu-tester build 2020-03-25 23:32:42 -06:00
video_core.h Frontend/GPU: Refactor context management 2020-03-24 21:03:42 -06:00