mirror of
https://github.com/yuzu-emu/yuzu.git
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132 lines
5 KiB
CMake
132 lines
5 KiB
CMake
add_library(shader_recompiler STATIC
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backend/spirv/emit_context.cpp
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backend/spirv/emit_context.h
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backend/spirv/emit_spirv.cpp
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backend/spirv/emit_spirv.h
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backend/spirv/emit_spirv_bitwise_conversion.cpp
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backend/spirv/emit_spirv_composite.cpp
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backend/spirv/emit_spirv_context_get_set.cpp
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backend/spirv/emit_spirv_control_flow.cpp
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backend/spirv/emit_spirv_convert.cpp
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backend/spirv/emit_spirv_floating_point.cpp
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backend/spirv/emit_spirv_integer.cpp
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backend/spirv/emit_spirv_logical.cpp
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backend/spirv/emit_spirv_memory.cpp
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backend/spirv/emit_spirv_select.cpp
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backend/spirv/emit_spirv_undefined.cpp
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environment.h
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exception.h
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file_environment.cpp
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file_environment.h
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frontend/ir/attribute.cpp
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frontend/ir/attribute.h
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frontend/ir/basic_block.cpp
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frontend/ir/basic_block.h
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frontend/ir/condition.cpp
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frontend/ir/condition.h
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frontend/ir/flow_test.cpp
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frontend/ir/flow_test.h
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frontend/ir/function.cpp
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frontend/ir/function.h
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frontend/ir/ir_emitter.cpp
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frontend/ir/ir_emitter.h
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frontend/ir/microinstruction.cpp
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frontend/ir/microinstruction.h
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frontend/ir/opcodes.cpp
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frontend/ir/opcodes.h
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frontend/ir/opcodes.inc
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frontend/ir/post_order.cpp
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frontend/ir/post_order.h
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frontend/ir/pred.h
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frontend/ir/program.cpp
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frontend/ir/program.h
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frontend/ir/reg.h
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frontend/ir/structured_control_flow.cpp
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frontend/ir/structured_control_flow.h
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frontend/ir/type.cpp
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frontend/ir/type.h
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frontend/ir/value.cpp
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frontend/ir/value.h
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frontend/maxwell/control_flow.cpp
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frontend/maxwell/control_flow.h
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frontend/maxwell/decode.cpp
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frontend/maxwell/decode.h
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frontend/maxwell/instruction.h
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frontend/maxwell/location.h
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frontend/maxwell/maxwell.inc
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frontend/maxwell/opcodes.cpp
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frontend/maxwell/opcodes.h
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frontend/maxwell/program.cpp
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frontend/maxwell/program.h
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frontend/maxwell/translate/impl/common_encoding.h
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frontend/maxwell/translate/impl/floating_point_add.cpp
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frontend/maxwell/translate/impl/floating_point_conversion_integer.cpp
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frontend/maxwell/translate/impl/floating_point_fused_multiply_add.cpp
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frontend/maxwell/translate/impl/floating_point_multi_function.cpp
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frontend/maxwell/translate/impl/floating_point_multiply.cpp
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frontend/maxwell/translate/impl/impl.cpp
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frontend/maxwell/translate/impl/impl.h
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frontend/maxwell/translate/impl/integer_add.cpp
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frontend/maxwell/translate/impl/integer_scaled_add.cpp
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frontend/maxwell/translate/impl/integer_set_predicate.cpp
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frontend/maxwell/translate/impl/integer_shift_left.cpp
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frontend/maxwell/translate/impl/integer_short_multiply_add.cpp
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frontend/maxwell/translate/impl/load_store_attribute.cpp
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frontend/maxwell/translate/impl/load_store_memory.cpp
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frontend/maxwell/translate/impl/not_implemented.cpp
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frontend/maxwell/translate/impl/move_register.cpp
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frontend/maxwell/translate/impl/move_special_register.cpp
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frontend/maxwell/translate/translate.cpp
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frontend/maxwell/translate/translate.h
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ir_opt/collect_shader_info_pass.cpp
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ir_opt/constant_propagation_pass.cpp
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ir_opt/dead_code_elimination_pass.cpp
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ir_opt/global_memory_to_storage_buffer_pass.cpp
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ir_opt/identity_removal_pass.cpp
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ir_opt/lower_fp16_to_fp32.cpp
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ir_opt/passes.h
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ir_opt/ssa_rewrite_pass.cpp
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ir_opt/verification_pass.cpp
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object_pool.h
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profile.h
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recompiler.cpp
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recompiler.h
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shader_info.h
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)
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target_include_directories(shader_recompiler PRIVATE sirit)
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target_link_libraries(shader_recompiler PRIVATE fmt::fmt sirit)
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target_link_libraries(shader_recompiler INTERFACE fmt::fmt sirit)
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add_executable(shader_util main.cpp)
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target_link_libraries(shader_util PRIVATE shader_recompiler)
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if (MSVC)
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target_compile_options(shader_recompiler PRIVATE
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/W4
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/WX
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/we4018 # 'expression' : signed/unsigned mismatch
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/we4244 # 'argument' : conversion from 'type1' to 'type2', possible loss of data (floating-point)
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/we4245 # 'conversion' : conversion from 'type1' to 'type2', signed/unsigned mismatch
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/we4254 # 'operator': conversion from 'type1:field_bits' to 'type2:field_bits', possible loss of data
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/we4267 # 'var' : conversion from 'size_t' to 'type', possible loss of data
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/we4305 # 'context' : truncation from 'type1' to 'type2'
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/we4800 # Implicit conversion from 'type' to bool. Possible information loss
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/we4826 # Conversion from 'type1' to 'type2' is sign-extended. This may cause unexpected runtime behavior.
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)
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else()
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target_compile_options(shader_recompiler PRIVATE
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-Werror
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-Werror=conversion
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-Werror=ignored-qualifiers
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-Werror=implicit-fallthrough
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-Werror=shadow
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-Werror=sign-compare
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$<$<CXX_COMPILER_ID:GNU>:-Werror=unused-but-set-parameter>
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$<$<CXX_COMPILER_ID:GNU>:-Werror=unused-but-set-variable>
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-Werror=unused-variable
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)
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endif()
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create_target_directory_groups(shader_recompiler)
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create_target_directory_groups(shader_util)
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