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yuzu/src/shader_recompiler
bunnei b2572a56d3
Merge pull request #6900 from ameerj/attr-reorder
structured_control_flow: Add DemoteCombinationPass
2021-09-01 17:36:26 -07:00
..
backend emit_spirv_context_get_set: Fix Get FrontFace return value 2021-08-26 21:37:34 -04:00
frontend structured_control_flow: Skip reordering nested demote branches. 2021-08-30 11:46:25 -04:00
ir_opt Merge pull request #6767 from ReinUsesLisp/fold-float-pack 2021-07-30 02:07:52 -04:00
CMakeLists.txt shader: Rework varyings and implement passthrough geometry shaders 2021-07-22 21:51:39 -04:00
environment.h shader: Rework varyings and implement passthrough geometry shaders 2021-07-22 21:51:39 -04:00
exception.h exception: Make constructors explicit 2021-07-27 04:15:14 -04:00
host_translate_info.h structured_control_flow: Conditionally invoke demote reorder pass 2021-08-30 11:46:24 -04:00
object_pool.h object_pool: Add missing return in Chunk move assignment operator 2021-07-26 04:01:05 -04:00
profile.h glsl: Clamp shared mem size to GL_MAX_COMPUTE_SHARED_MEMORY_SIZE 2021-07-22 21:51:40 -04:00
program_header.h shader: Rework varyings and implement passthrough geometry shaders 2021-07-22 21:51:39 -04:00
runtime_info.h shader: Rework varyings and implement passthrough geometry shaders 2021-07-22 21:51:39 -04:00
shader_info.h shader: Rework varyings and implement passthrough geometry shaders 2021-07-22 21:51:39 -04:00
stage.h shader: Unify shader stage types 2021-07-22 21:51:39 -04:00
varying_state.h shader: Rework varyings and implement passthrough geometry shaders 2021-07-22 21:51:39 -04:00