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yuzu/src/video_core/renderer_opengl
2021-07-22 21:51:33 -04:00
..
gl_buffer_cache.cpp shader: Initial OpenGL implementation 2021-07-22 21:51:30 -04:00
gl_buffer_cache.h shader: Initial OpenGL implementation 2021-07-22 21:51:30 -04:00
gl_compute_pipeline.cpp gl_shader_cache: Rename Program abstractions into Pipeline 2021-07-22 21:51:33 -04:00
gl_compute_pipeline.h gl_shader_cache: Rename Program abstractions into Pipeline 2021-07-22 21:51:33 -04:00
gl_device.cpp shader: Initial OpenGL implementation 2021-07-22 21:51:30 -04:00
gl_device.h shader: Initial OpenGL implementation 2021-07-22 21:51:30 -04:00
gl_fence_manager.cpp
gl_fence_manager.h
gl_graphics_pipeline.cpp gl_shader_cache: Rename Program abstractions into Pipeline 2021-07-22 21:51:33 -04:00
gl_graphics_pipeline.h gl_shader_cache: Rename Program abstractions into Pipeline 2021-07-22 21:51:33 -04:00
gl_query_cache.cpp
gl_query_cache.h
gl_rasterizer.cpp gl_shader_cache: Add disk shader cache 2021-07-22 21:51:33 -04:00
gl_rasterizer.h gl_shader_cache: Rename Program abstractions into Pipeline 2021-07-22 21:51:33 -04:00
gl_resource_manager.cpp
gl_resource_manager.h
gl_shader_cache.cpp gl_shader_cache: Add disk shader cache 2021-07-22 21:51:33 -04:00
gl_shader_cache.h gl_shader_cache: Add disk shader cache 2021-07-22 21:51:33 -04:00
gl_shader_manager.cpp shader: Initial OpenGL implementation 2021-07-22 21:51:30 -04:00
gl_shader_manager.h gl_shader_cache: Rename Program abstractions into Pipeline 2021-07-22 21:51:33 -04:00
gl_shader_util.cpp
gl_shader_util.h
gl_state_tracker.cpp shader: Accelerate pipeline transitions and use dirty flags for shaders 2021-07-22 21:51:29 -04:00
gl_state_tracker.h shader: Accelerate pipeline transitions and use dirty flags for shaders 2021-07-22 21:51:29 -04:00
gl_stream_buffer.cpp
gl_stream_buffer.h
gl_texture_cache.cpp shader: Initial OpenGL implementation 2021-07-22 21:51:30 -04:00
gl_texture_cache.h shader: Initial OpenGL implementation 2021-07-22 21:51:30 -04:00
maxwell_to_gl.h shader: Initial OpenGL implementation 2021-07-22 21:51:30 -04:00
renderer_opengl.cpp renderer_opengl: State track compute assembly programs 2021-07-22 21:51:32 -04:00
renderer_opengl.h shader: Initial OpenGL implementation 2021-07-22 21:51:30 -04:00
util_shaders.cpp shader: Initial OpenGL implementation 2021-07-22 21:51:30 -04:00
util_shaders.h