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yuzu/src/video_core
ReinUsesLisp a993df1ee2
shader/node: Unpack bindless texture encoding
Bindless textures were using u64 to pack the buffer and offset from
where they come from. Drop this in favor of separated entries in the
struct.

Remove the usage of std::set in favor of std::list (it's not std::vector
to avoid reference invalidations) for samplers and images.
2019-10-29 20:53:48 -03:00
..
buffer_cache video_core: Silent miscellaneous warnings (#2820) 2019-08-30 14:08:00 -04:00
debug_utils
engines maxwell_3d/kepler_compute: Remove unused arguments in GetTexture 2019-10-28 00:23:42 -03:00
renderer_opengl shader/node: Unpack bindless texture encoding 2019-10-29 20:53:48 -03:00
renderer_vulkan Shader_IR: Implement Fast BRX and allow multi-branches in the CFG. 2019-10-25 09:01:30 -04:00
shader shader/node: Unpack bindless texture encoding 2019-10-29 20:53:48 -03:00
texture_cache Merge pull request #2978 from lioncash/doxygen 2019-10-16 22:09:40 -03:00
textures shader/node: Unpack bindless texture encoding 2019-10-29 20:53:48 -03:00
CMakeLists.txt VideoCore: Unify const buffer accessing along engines and provide ConstBufferLocker class to shaders. 2019-10-25 09:01:29 -04:00
dma_pusher.cpp GPU: Flush commands on every dma pusher step. 2019-07-26 16:54:22 -04:00
dma_pusher.h
gpu.cpp Merge pull request #2912 from FernandoS27/async-fixes 2019-10-16 10:34:48 -04:00
gpu.h Core: Wait for GPU to be idle before shutting down. 2019-10-04 19:59:53 -04:00
gpu_asynch.cpp Core: Wait for GPU to be idle before shutting down. 2019-10-04 19:59:53 -04:00
gpu_asynch.h Core: Wait for GPU to be idle before shutting down. 2019-10-04 19:59:53 -04:00
gpu_synch.cpp gpu: Change optional<reference_wrapper<T>> to T* for FramebufferConfig 2019-08-21 01:55:25 -03:00
gpu_synch.h Core: Wait for GPU to be idle before shutting down. 2019-10-04 19:59:53 -04:00
gpu_thread.cpp AsyncGpu: Address Feedback 2019-10-11 13:41:15 -04:00
gpu_thread.h Core: Wait for GPU to be idle before shutting down. 2019-10-04 19:59:53 -04:00
macro_interpreter.cpp video_core/macro_interpreter: Make definitions of most private enums/unions hidden 2019-10-17 17:55:46 -04:00
macro_interpreter.h video_core/macro_interpreter: Make definitions of most private enums/unions hidden 2019-10-17 17:55:46 -04:00
memory_manager.cpp
memory_manager.h
morton.cpp Video_Core: Implement texture format E5B9G9R9_SHAREDEXP. 2019-10-27 16:44:09 -04:00
morton.h renderer_opengl: Use block linear swizzling for CPU framebuffers 2019-08-21 02:17:14 -03:00
rasterizer_cache.cpp
rasterizer_cache.h
rasterizer_interface.h Maxwell3D: Corrections and refactors to MME instance refactor 2019-09-22 07:23:13 -04:00
renderer_base.cpp
renderer_base.h gpu: Change optional<reference_wrapper<T>> to T* for FramebufferConfig 2019-08-21 01:55:25 -03:00
sampler_cache.cpp
sampler_cache.h
surface.cpp Video_Core: Implement texture format E5B9G9R9_SHAREDEXP. 2019-10-27 16:44:09 -04:00
surface.h Video_Core: Implement texture format E5B9G9R9_SHAREDEXP. 2019-10-27 16:44:09 -04:00
video_core.cpp
video_core.h