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gl_buffer_cache.cpp
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shader: Properly scale image reads and add GL SPIR-V support
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2021-11-16 22:11:29 +01:00 |
gl_buffer_cache.h
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gl_compute_pipeline.cpp
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shader, video_core: Fix GCC build errors
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2021-11-16 22:11:29 +01:00 |
gl_compute_pipeline.h
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video_core: Enable GL SPIR-V shaders
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2021-07-22 21:51:39 -04:00 |
gl_device.cpp
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gl_device: Force GLASM on NVIDIA drivers 495-496
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2021-10-28 19:38:49 -04:00 |
gl_device.h
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structured_control_flow: Conditionally invoke demote reorder pass
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2021-08-30 11:46:24 -04:00 |
gl_fence_manager.cpp
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gl_fence_manager.h
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gl_graphics_pipeline.cpp
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shader: Properly scale image reads and add GL SPIR-V support
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2021-11-16 22:11:29 +01:00 |
gl_graphics_pipeline.h
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opengl: Fix asynchronous shaders
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2021-07-22 21:51:40 -04:00 |
gl_query_cache.cpp
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gl_query_cache.h
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gl_rasterizer.cpp
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gl_rasterizer: Properly scale viewports and scissors
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2021-11-16 22:11:29 +01:00 |
gl_rasterizer.h
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gl_resource_manager.cpp
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gl_resource_manager.h
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gl_shader_cache.cpp
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opengl: Use Shader::NumDescriptors when possible
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2021-11-16 22:11:28 +01:00 |
gl_shader_cache.h
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gl_shader_cache: Fixes for async shaders
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2021-07-22 21:51:40 -04:00 |
gl_shader_context.h
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gl_shader_cache: Implement async shaders
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2021-07-22 21:51:38 -04:00 |
gl_shader_manager.cpp
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gl_shader_manager.h
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renderer_opengl: Use ARB_separate_shader_objects
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2021-07-22 21:51:40 -04:00 |
gl_shader_util.cpp
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renderer_opengl: Use ARB_separate_shader_objects
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2021-07-22 21:51:40 -04:00 |
gl_shader_util.h
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renderer_opengl: Use ARB_separate_shader_objects
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2021-07-22 21:51:40 -04:00 |
gl_state_tracker.cpp
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gl_state_tracker.h
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gl_stream_buffer.cpp
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gl_stream_buffer.h
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gl_texture_cache.cpp
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gl_texture_cache/rescaling_pass: minor cleanup
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2021-11-16 22:11:30 +01:00 |
gl_texture_cache.h
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gl_texture_cache/rescaling_pass: minor cleanup
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2021-11-16 22:11:30 +01:00 |
gl_texture_cache_base.cpp
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texture_cache: Address ameerj's review
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2021-08-05 20:46:24 +00:00 |
maxwell_to_gl.h
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util_shaders: Unify BGRA copy passes
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2021-09-15 21:10:52 -04:00 |
renderer_opengl.cpp
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Renderers: Unify post processing filter shaders
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2021-11-16 22:11:29 +01:00 |
renderer_opengl.h
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Renderer: Implement Bicubic and ScaleForce filters.
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2021-11-16 22:11:29 +01:00 |
util_shaders.cpp
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host_shaders: Remove opengl_copy_bgra.comp
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2021-09-16 19:49:13 -04:00 |
util_shaders.h
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host_shaders: Remove opengl_copy_bgra.comp
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2021-09-16 19:49:13 -04:00 |