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yuzu/src/video_core
Rodrigo Locatti e00b529a89
Merge pull request #2982 from lioncash/surface
texture_cache: Avoid unnecessary surface copies within PickStrategy() and TryReconstructSurface()
2019-10-16 19:43:32 -03:00
..
buffer_cache video_core: Silent miscellaneous warnings (#2820) 2019-08-30 14:08:00 -04:00
debug_utils
engines maxwell_3d: Add dirty flags for depth bounds values 2019-10-05 04:07:47 +00:00
renderer_opengl Merge pull request #2912 from FernandoS27/async-fixes 2019-10-16 10:34:48 -04:00
renderer_vulkan Shader_Ir: Address Feedback and clang format. 2019-10-04 18:52:57 -04:00
shader shader/node: std::move Meta instance within OperationNode constructor 2019-10-15 18:21:59 -04:00
texture_cache texture_cache: Avoid unnecessary surface copies within PickStrategy() and TryReconstructSurface() 2019-10-15 19:31:33 -04:00
textures Merge pull request #2765 from FernandoS27/dma-fix 2019-09-01 13:13:05 -04:00
CMakeLists.txt Shader_Ir: Refactor Decompilation process and allow multiple decompilation modes. 2019-10-04 18:52:50 -04:00
dma_pusher.cpp
dma_pusher.h
gpu.cpp Merge pull request #2912 from FernandoS27/async-fixes 2019-10-16 10:34:48 -04:00
gpu.h Core: Wait for GPU to be idle before shutting down. 2019-10-04 19:59:53 -04:00
gpu_asynch.cpp Core: Wait for GPU to be idle before shutting down. 2019-10-04 19:59:53 -04:00
gpu_asynch.h Core: Wait for GPU to be idle before shutting down. 2019-10-04 19:59:53 -04:00
gpu_synch.cpp gpu: Change optional<reference_wrapper<T>> to T* for FramebufferConfig 2019-08-21 01:55:25 -03:00
gpu_synch.h Core: Wait for GPU to be idle before shutting down. 2019-10-04 19:59:53 -04:00
gpu_thread.cpp AsyncGpu: Address Feedback 2019-10-11 13:41:15 -04:00
gpu_thread.h Core: Wait for GPU to be idle before shutting down. 2019-10-04 19:59:53 -04:00
macro_interpreter.cpp Video Core: initial Implementation of InstanceDraw Packaging 2019-09-19 11:41:27 -04:00
macro_interpreter.h maxwell_3d: Avoid moving macro_params 2019-09-04 01:55:01 -03:00
memory_manager.cpp
memory_manager.h
morton.cpp video_core: Implement RGBX16F PixelFormat 2019-09-22 02:16:44 +02:00
morton.h renderer_opengl: Use block linear swizzling for CPU framebuffers 2019-08-21 02:17:14 -03:00
rasterizer_cache.cpp
rasterizer_cache.h
rasterizer_interface.h Maxwell3D: Corrections and refactors to MME instance refactor 2019-09-22 07:23:13 -04:00
renderer_base.cpp
renderer_base.h gpu: Change optional<reference_wrapper<T>> to T* for FramebufferConfig 2019-08-21 01:55:25 -03:00
sampler_cache.cpp
sampler_cache.h
surface.cpp video_core/surface: Add missing break in PixelFormatFromTextureFormat() 2019-10-15 21:53:15 -04:00
surface.h video_core: Implement RGBX16F PixelFormat 2019-09-22 02:16:44 +02:00
video_core.cpp
video_core.h