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yuzu/src/video_core
2019-10-25 09:01:31 -04:00
..
buffer_cache video_core: Silent miscellaneous warnings (#2820) 2019-08-30 14:08:00 -04:00
debug_utils
engines gl_shader_disk_cache: Store and load fast BRX 2019-10-25 09:01:31 -04:00
renderer_opengl gl_shader_disk_cache: Store and load fast BRX 2019-10-25 09:01:31 -04:00
renderer_vulkan Shader_IR: Implement Fast BRX and allow multi-branches in the CFG. 2019-10-25 09:01:30 -04:00
shader gl_shader_disk_cache: Store and load fast BRX 2019-10-25 09:01:31 -04:00
texture_cache Merge pull request #2978 from lioncash/doxygen 2019-10-16 22:09:40 -03:00
textures Merge pull request #2765 from FernandoS27/dma-fix 2019-09-01 13:13:05 -04:00
CMakeLists.txt VideoCore: Unify const buffer accessing along engines and provide ConstBufferLocker class to shaders. 2019-10-25 09:01:29 -04:00
dma_pusher.cpp GPU: Flush commands on every dma pusher step. 2019-07-26 16:54:22 -04:00
dma_pusher.h
gpu.cpp Merge pull request #2912 from FernandoS27/async-fixes 2019-10-16 10:34:48 -04:00
gpu.h Core: Wait for GPU to be idle before shutting down. 2019-10-04 19:59:53 -04:00
gpu_asynch.cpp Core: Wait for GPU to be idle before shutting down. 2019-10-04 19:59:53 -04:00
gpu_asynch.h Core: Wait for GPU to be idle before shutting down. 2019-10-04 19:59:53 -04:00
gpu_synch.cpp gpu: Change optional<reference_wrapper<T>> to T* for FramebufferConfig 2019-08-21 01:55:25 -03:00
gpu_synch.h Core: Wait for GPU to be idle before shutting down. 2019-10-04 19:59:53 -04:00
gpu_thread.cpp AsyncGpu: Address Feedback 2019-10-11 13:41:15 -04:00
gpu_thread.h Core: Wait for GPU to be idle before shutting down. 2019-10-04 19:59:53 -04:00
macro_interpreter.cpp video_core/macro_interpreter: Make definitions of most private enums/unions hidden 2019-10-17 17:55:46 -04:00
macro_interpreter.h video_core/macro_interpreter: Make definitions of most private enums/unions hidden 2019-10-17 17:55:46 -04:00
memory_manager.cpp
memory_manager.h
morton.cpp Surfaces: Implement R4G4B4A4U format. 2019-10-09 12:57:02 -04:00
morton.h renderer_opengl: Use block linear swizzling for CPU framebuffers 2019-08-21 02:17:14 -03:00
rasterizer_cache.cpp
rasterizer_cache.h
rasterizer_interface.h Maxwell3D: Corrections and refactors to MME instance refactor 2019-09-22 07:23:13 -04:00
renderer_base.cpp
renderer_base.h gpu: Change optional<reference_wrapper<T>> to T* for FramebufferConfig 2019-08-21 01:55:25 -03:00
sampler_cache.cpp
sampler_cache.h
surface.cpp Merge pull request #2966 from FernandoS27/astc-formats 2019-10-17 19:24:11 -03:00
surface.h Surfaces: Implement R4G4B4A4U format. 2019-10-09 12:57:02 -04:00
video_core.cpp
video_core.h