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yuzu/src/video_core/renderer_opengl
2019-06-20 21:38:34 -03:00
..
gl_buffer_cache.cpp gl_buffer_cache: Remove unused ReserveMemory method 2019-05-30 13:21:01 -03:00
gl_buffer_cache.h gl_buffer_cache: Remove unused ReserveMemory method 2019-05-30 13:21:01 -03:00
gl_device.cpp texture_cache: eliminate accelerated depth->color/color->depth copies due to driver instability. 2019-06-20 21:38:34 -03:00
gl_device.h texture_cache: eliminate accelerated depth->color/color->depth copies due to driver instability. 2019-06-20 21:38:34 -03:00
gl_framebuffer_cache.cpp texture_cache: Fermi2D reform and implement View Mirage 2019-06-20 21:38:33 -03:00
gl_framebuffer_cache.h gl_framebuffer_cache: Use a hashed struct to cache framebuffers 2019-06-20 21:36:12 -03:00
gl_global_cache.cpp
gl_global_cache.h
gl_rasterizer.cpp texture_cache: Implement Buffer Copy and detect Turing GPUs Image Copies 2019-06-20 21:38:33 -03:00
gl_rasterizer.h texture_cache: Fermi2D reform and implement View Mirage 2019-06-20 21:38:33 -03:00
gl_resource_manager.cpp texture_cache: Implement Buffer Copy and detect Turing GPUs Image Copies 2019-06-20 21:38:33 -03:00
gl_resource_manager.h texture_cache: Implement Buffer Copy and detect Turing GPUs Image Copies 2019-06-20 21:38:33 -03:00
gl_sampler_cache.cpp
gl_sampler_cache.h
gl_shader_cache.cpp gl_shader_decompiler: Implement image binding settings 2019-06-20 21:38:33 -03:00
gl_shader_cache.h gl_rasterizer: Track texture buffer usage 2019-06-20 21:38:33 -03:00
gl_shader_decompiler.cpp gl_shader_decompiler: Implement image binding settings 2019-06-20 21:38:33 -03:00
gl_shader_decompiler.h gl_shader_decompiler: Implement image binding settings 2019-06-20 21:38:33 -03:00
gl_shader_disk_cache.cpp Fix rebase errors 2019-06-20 21:38:33 -03:00
gl_shader_disk_cache.h gl_shader_decompiler: Implement image binding settings 2019-06-20 21:38:33 -03:00
gl_shader_gen.cpp Merge pull request #2514 from ReinUsesLisp/opengl-compat 2019-06-07 17:23:25 -04:00
gl_shader_gen.h
gl_shader_manager.cpp gl_rasterizer: Move alpha testing to the OpenGL pipeline 2019-05-30 13:21:01 -03:00
gl_shader_manager.h gl_rasterizer: Move alpha testing to the OpenGL pipeline 2019-05-30 13:21:01 -03:00
gl_shader_util.cpp
gl_shader_util.h
gl_state.cpp gl_rasterizer: Move alpha testing to the OpenGL pipeline 2019-05-30 13:21:01 -03:00
gl_state.h gl_rasterizer: Move alpha testing to the OpenGL pipeline 2019-05-30 13:21:01 -03:00
gl_stream_buffer.cpp video_core: Make ARB_buffer_storage a required extension 2019-06-20 21:36:12 -03:00
gl_stream_buffer.h video_core: Make ARB_buffer_storage a required extension 2019-06-20 21:36:12 -03:00
gl_texture_cache.cpp gl_texture_cache: Correct Image Blit 2019-06-20 21:38:34 -03:00
gl_texture_cache.h texture_cache: Optimize GetSurface and use references on functions that don't change a surface. 2019-06-20 21:38:33 -03:00
maxwell_to_gl.h maxwell_to_gl: Use GL_CLAMP to emulate Clamp wrap mode 2019-05-30 13:21:01 -03:00
renderer_opengl.cpp gl_rasterizer_cache: Use texture buffers to emulate texture buffers 2019-06-20 21:36:12 -03:00
renderer_opengl.h
utils.cpp Texture Cache: Implement Blitting and Fermi Copies 2019-06-20 21:36:12 -03:00
utils.h Texture Cache: Implement Blitting and Fermi Copies 2019-06-20 21:36:12 -03:00