Commit graph

50 commits

Author SHA1 Message Date
23f5f607cc Add minimal CLI debug utilities 2024-02-01 21:20:30 -05:00
bba9452383 Add front-end components for setting variants, fix back-end segfault 2024-01-21 20:03:04 -05:00
743f642580 Fix compile errors from smokepatio refactor, fix warnings from new compiler version 2024-01-13 12:32:12 -05:00
4eaf6fae2b Add all back-end functionality for interacting with variants on the front-end 2024-01-06 13:26:35 -05:00
437f5beb71 Refactor SD LED functionality even more; move to different project and expand scope 2023-12-29 00:34:02 -05:00
310af1b3ae Fix ryzenadj build error with feature flag, try fix game start callbacks, start LED lib refactor 2023-12-17 16:13:59 -05:00
3aa9680bae Add multi-profile per-game functionality for #82, change to JSON to RON format 2023-11-18 15:18:45 -05:00
a90932d813 Replace pt_oc functionality with cross-provider equivalent (& resultant refactor) 2023-10-24 18:36:07 -04:00
40b46337b4 Try resetting clocks as well as forcing them to min/max range 2023-09-04 17:46:19 -04:00
5f6370e778 Make CPU reset workaround skip resume from sleep 2023-08-24 20:02:31 -04:00
5eceb7e4b7 Fix sysfs class/entity searching by capabilities so that everything no longer just fallbacks to stable-only defaults 2023-08-08 20:55:19 -04:00
594f69b24c Improve battery hwmon searching for newer kernels 2023-08-07 20:09:04 -04:00
b7cf8b8caf Use incompatible hwmon for battery in the unlikely event the hwmon still has the correct name. version to alpha2 2023-08-07 15:57:08 -04:00
64cb4193f9 Improve sysfs calls from providers to intelligently find the correct entry to fix #114 2023-08-06 14:49:24 -04:00
33e8c7ccc5 Add dev messages functionality 2023-07-03 22:01:00 -04:00
f8ea999604 Refactor steam_deck to modularize system interactions 2023-05-25 21:03:31 -04:00
a4e1ece099 Update h2 2023-04-29 10:41:47 -04:00
533beaf289 Fix loading battery settings from json, update some deps 2023-04-02 13:36:33 -04:00
2f8c0a0172 Fix unecessary calls to on_set() from battery vibe checks and reset ppt to default instead of max 2023-04-01 20:43:26 -04:00
47d457dd2a Upgrade limits_* versions 2023-04-01 10:49:22 -04:00
8f61e22c81 Expand limits json with additional data 2023-03-31 18:07:58 -04:00
c374212b13 Only convert game ID to number in a language that doesn't have horrible number types 2023-03-31 17:25:29 -04:00
2c0cac125c Add version file 2023-03-27 21:11:03 -04:00
f42efab0b0 Add battery charge limit functionality 2023-03-26 10:50:38 -04:00
39f53d76ac Move to libryzenadj from my custom bindings 2023-03-22 22:15:36 -04:00
5c8ea50d83 Update dependencies and version 2023-03-04 10:32:58 -05:00
7acff88b14 Only commit Deck CPU & GPU frequency settings when no errors occur 2023-02-26 13:04:09 -05:00
2b94298e8c Rename backend binary and shorten V_INFO 2023-02-23 21:07:17 -05:00
fb577620dd Improve error information and update libs 2023-02-23 20:55:12 -05:00
37f96a5cdd Update to usdpl v0.10 and change ~/.config/powertools to not require su perms 2023-02-21 21:28:59 -05:00
b32c5c9d31 Configure for v1.2.0 work 2023-02-11 20:00:07 -05:00
e63310f62e Add global governor dropdown (hidden for default SD config) 2023-02-02 20:20:16 -05:00
5481587167 Fix missing translation for Defaults button 2023-01-29 11:09:42 -05:00
ce5b0ed926 Update USDPL and fix other front-back communication inconsistencies 2023-01-21 18:15:26 -05:00
aff5005ca9 Allow max == min, fix SMT bug, compile missing .mo files 2023-01-18 17:59:34 -05:00
8bc9c7b2d8 Add support for user-translated strings in the UI 2023-01-10 20:54:33 -05:00
cda1111cd3 Add driver in debug UI and misc config stuff 2023-01-02 21:22:53 -05:00
5614937012 Implement full generic driver to simplify custom implementations 2023-01-02 09:04:07 -05:00
892a0b0ab6 Update dependencies and create faster build profile for decky's CI 2022-12-05 18:51:49 -05:00
3766386726 Add hardware limits provider and auto detection with online updater (cached locally) 2022-12-02 21:12:13 -05:00
Derek J. Clark
5d2937af6f
Multiplatform Dev (#52)
* Use environment home instead of hard coding home_path

* Fix Makefile

* Use PathBuf instead of format. Catch else fore /tmp/ default directory

* Restore logpath for deployment. Resolve warning from copy() not having err handled.

* Undo add #[cfg(debug_assertions)] in wrong place.
2022-11-29 00:04:03 +00:00
1610f18278 Refactor API processing to apply settings from single thread and queue API calls instead of locking 2022-11-09 22:09:05 -05:00
c13f35a4a1 Fix loading & saving non-persistent configs, hopefully 2022-10-04 20:49:02 -04:00
6878897784 Fix clock speeds defaulting too low at wakeup when not set 2022-09-13 17:09:51 -04:00
ba021c8f93 Fix wake detection, add more debug logging 2022-09-11 11:37:26 -04:00
ce9c6dcd7b Use gameId, not appId, fixes #34 and actually follows my own advice 2022-09-08 20:01:01 -04:00
86471990bb Clamp JSON CPU count to available CPU count 2022-09-05 21:58:03 -04:00
aad7887b84 Reduce slider lag, fix frequency ordering mismatch, prepare for release 2022-09-05 21:36:16 -04:00
26e781df25 Re-add battery stats 2022-09-05 17:02:02 -04:00
db3f4a85c0 Add experimental Decky CI back-end building, fix frequency controls crashing the kernel 2022-09-05 14:24:13 -04:00
Renamed from powertools-rs/Cargo.lock (Browse further)