Improve UI/UX with fields and graph

This commit is contained in:
NGnius (Graham) 2022-12-22 18:03:59 -05:00
parent b3de3fcd7e
commit b6e70c2c79
5 changed files with 67 additions and 37 deletions

2
backend-rs/Cargo.lock generated
View file

@ -106,7 +106,7 @@ dependencies = [
[[package]]
name = "fantastic-rs"
version = "0.3.5"
version = "0.4.0"
dependencies = [
"log",
"serde",

View file

@ -1,6 +1,6 @@
[package]
name = "fantastic-rs"
version = "0.3.5"
version = "0.4.0"
edition = "2021"
[dependencies]

View file

@ -1,6 +1,6 @@
{
"name": "Fantastic",
"version": "0.3.5",
"version": "0.4.0",
"description": "A template to quickly create decky plugins from scratch, based on TypeScript and webpack",
"scripts": {
"build": "shx rm -rf dist && rollup -c",

View file

@ -53,6 +53,10 @@ export async function getVersion(): Promise<string> {
return (await call_backend("version", []))[0];
}
export async function getName(): Promise<string> {
return (await call_backend("name", []))[0];
}
export async function getCurve(): Promise<{"x": number, "y": number}[]> {
return (await call_backend("get_curve", []))[0];
}

View file

@ -3,11 +3,10 @@ import {
DialogButton,
PanelSection,
PanelSectionRow,
Field,
ServerAPI,
ToggleField,
staticClasses,
gamepadDialogClasses,
joinClassNames,
} from "decky-frontend-lib";
import { VFC, useState } from "react";
import { FaFan } from "react-icons/fa";
@ -21,6 +20,10 @@ const POINT_SIZE = 32;
var periodicHook: any = null;
var usdplReady: boolean = false;
var name: string = "";
var version: string = "";
var egg = 0;
var curve_backup: {x: number, y: number}[] = [];
const Content: VFC<{ serverAPI: ServerAPI }> = ({serverAPI}) => {
@ -90,7 +93,6 @@ const Content: VFC<{ serverAPI: ServerAPI }> = ({serverAPI}) => {
}
const width: number = ctx.canvas.width;
const height: number = ctx.canvas.height;
ctx.strokeStyle = "#1a9fff";
ctx.fillStyle = "#1a9fff";
ctx.lineWidth = 2;
@ -106,9 +108,42 @@ const Content: VFC<{ serverAPI: ServerAPI }> = ({serverAPI}) => {
ctx.arc(90, 65, 5, 0, Math.PI * 2, true); // Right eye*/
//ctx.beginPath();
//ctx.moveTo(0, height);
if (interpolGlobal) {
// graph helper lines
ctx.beginPath();
ctx.strokeStyle = "#093455";
//ctx.fillStyle = "#093455";
const totalLines = 7;
const lineDistance = 1 / (totalLines + 1);
for (let i = 1; i <= totalLines; i++) {
ctx.moveTo(lineDistance * i * width, 0);
ctx.lineTo(lineDistance * i * width, height);
ctx.moveTo(0, lineDistance * i * height);
ctx.lineTo(width, lineDistance * i * height);
}
ctx.stroke();
//ctx.fill();
ctx.beginPath();
ctx.strokeStyle = "#1a9fff";
ctx.fillStyle = "#1a9fff";
// axis labels
ctx.textAlign = "center";
ctx.rotate(- Math.PI / 2);
ctx.fillText("Fan RPM", - height / 2, 12); // Y axis is rotated 90 degrees
ctx.rotate(Math.PI / 2);
ctx.fillText("Temperature", width / 2, height - 4);
// graph data labels
ctx.textAlign = "start"; // default
ctx.fillText("0", 2, height - 2);
ctx.fillText("100%", 2, 9);
ctx.textAlign = "right";
ctx.fillText("100°C", width - 2, height - 2);
ctx.moveTo(0, height);
if (interpolGlobal) {
//ctx.beginPath();
for (let i = 0; i < curveGlobal.length; i++) {
const canvasHeight = (1 - curveGlobal[i].y) * height;
const canvasWidth = curveGlobal[i].x * width;
@ -119,11 +154,8 @@ const Content: VFC<{ serverAPI: ServerAPI }> = ({serverAPI}) => {
}
ctx.lineTo(width, 0);
//ctx.moveTo(width, 0);
ctx.stroke();
ctx.fill();
} else {
ctx.beginPath();
ctx.moveTo(0, height);
//ctx.beginPath();
for (let i = 0; i < curveGlobal.length - 1; i++) {
const canvasHeight = (1 - curveGlobal[i].y) * height;
const canvasWidth = curveGlobal[i].x * width;
@ -153,11 +185,10 @@ const Content: VFC<{ serverAPI: ServerAPI }> = ({serverAPI}) => {
ctx.moveTo(canvasWidth2, canvasHeight2);
ctx.lineTo(canvasWidth2, height);
}
//ctx.moveTo(width, 0);
}
ctx.stroke();
ctx.fill();
}
console.debug("Rendered fan graph canvas frame", frameCount);
//console.debug("Drew canvas with " + curveGlobal.length.toString() + " points; " + width.toString() + "x" + height.toString());
//ctx.clearRect(0, 0, ctx.canvas.width, ctx.canvas.height);
@ -194,35 +225,21 @@ const Content: VFC<{ serverAPI: ServerAPI }> = ({serverAPI}) => {
);
}
const FieldWithSeparator = joinClassNames(gamepadDialogClasses.Field, gamepadDialogClasses.WithBottomSeparatorStandard);
// TODO handle clicking on fan curve nodes
return (
<PanelSection>
<PanelSectionRow>
<div className={FieldWithSeparator}>
<div className={gamepadDialogClasses.FieldLabelRow}>
<div className={gamepadDialogClasses.FieldLabel}>
Current Fan Speed
</div>
<div className={gamepadDialogClasses.FieldChildren}>
<Field
label="Current Fan Speed">
{fanRpmGlobal.toFixed(0) + " RPM"}
</div>
</div>
</div>
</Field>
</PanelSectionRow>
<PanelSectionRow>
<div className={FieldWithSeparator}>
<div className={gamepadDialogClasses.FieldLabelRow}>
<div className={gamepadDialogClasses.FieldLabel}>
Current Temperature
</div>
<div className={gamepadDialogClasses.FieldChildren}>
<Field
label="Current Temperature">
{temperatureGlobal.toFixed(1) + " °C"}
</div>
</div>
</div>
</Field>
</PanelSectionRow>
<PanelSectionRow>
<ToggleField
@ -265,6 +282,13 @@ const Content: VFC<{ serverAPI: ServerAPI }> = ({serverAPI}) => {
/>
</PanelSectionRow>
}
<PanelSectionRow>
<Field
label={name}
onClick={()=> { egg++; }}>
{egg % 10 == 9 ? "by NGnius" : "v" + version}
</Field>
</PanelSectionRow>
</PanelSection>
);
};
@ -289,6 +313,8 @@ export default definePlugin((serverApi: ServerAPI) => {
await backend.initBackend();
usdplReady = true;
backend.getEnabled();
name = await backend.getName();
version = await backend.getVersion();
})();
let ico = <FaFan />;