Merge branch 'main' into decky
This commit is contained in:
commit
bdf622dbb1
5 changed files with 67 additions and 37 deletions
2
backend/Cargo.lock
generated
2
backend/Cargo.lock
generated
|
@ -106,7 +106,7 @@ dependencies = [
|
||||||
|
|
||||||
[[package]]
|
[[package]]
|
||||||
name = "fantastic-rs"
|
name = "fantastic-rs"
|
||||||
version = "0.3.5"
|
version = "0.4.0"
|
||||||
dependencies = [
|
dependencies = [
|
||||||
"log",
|
"log",
|
||||||
"serde",
|
"serde",
|
||||||
|
|
|
@ -1,6 +1,6 @@
|
||||||
[package]
|
[package]
|
||||||
name = "fantastic-rs"
|
name = "fantastic-rs"
|
||||||
version = "0.3.5"
|
version = "0.4.0"
|
||||||
edition = "2021"
|
edition = "2021"
|
||||||
|
|
||||||
[dependencies]
|
[dependencies]
|
||||||
|
|
|
@ -1,6 +1,6 @@
|
||||||
{
|
{
|
||||||
"name": "Fantastic",
|
"name": "Fantastic",
|
||||||
"version": "0.3.5",
|
"version": "0.4.0",
|
||||||
"description": "A template to quickly create decky plugins from scratch, based on TypeScript and webpack",
|
"description": "A template to quickly create decky plugins from scratch, based on TypeScript and webpack",
|
||||||
"scripts": {
|
"scripts": {
|
||||||
"build": "shx rm -rf dist && rollup -c",
|
"build": "shx rm -rf dist && rollup -c",
|
||||||
|
|
|
@ -53,6 +53,10 @@ export async function getVersion(): Promise<string> {
|
||||||
return (await call_backend("version", []))[0];
|
return (await call_backend("version", []))[0];
|
||||||
}
|
}
|
||||||
|
|
||||||
|
export async function getName(): Promise<string> {
|
||||||
|
return (await call_backend("name", []))[0];
|
||||||
|
}
|
||||||
|
|
||||||
export async function getCurve(): Promise<{"x": number, "y": number}[]> {
|
export async function getCurve(): Promise<{"x": number, "y": number}[]> {
|
||||||
return (await call_backend("get_curve", []))[0];
|
return (await call_backend("get_curve", []))[0];
|
||||||
}
|
}
|
||||||
|
|
|
@ -3,11 +3,10 @@ import {
|
||||||
DialogButton,
|
DialogButton,
|
||||||
PanelSection,
|
PanelSection,
|
||||||
PanelSectionRow,
|
PanelSectionRow,
|
||||||
|
Field,
|
||||||
ServerAPI,
|
ServerAPI,
|
||||||
ToggleField,
|
ToggleField,
|
||||||
staticClasses,
|
staticClasses,
|
||||||
gamepadDialogClasses,
|
|
||||||
joinClassNames,
|
|
||||||
} from "decky-frontend-lib";
|
} from "decky-frontend-lib";
|
||||||
import { VFC, useState } from "react";
|
import { VFC, useState } from "react";
|
||||||
import { FaFan } from "react-icons/fa";
|
import { FaFan } from "react-icons/fa";
|
||||||
|
@ -21,6 +20,10 @@ const POINT_SIZE = 32;
|
||||||
var periodicHook: any = null;
|
var periodicHook: any = null;
|
||||||
var usdplReady: boolean = false;
|
var usdplReady: boolean = false;
|
||||||
|
|
||||||
|
var name: string = "";
|
||||||
|
var version: string = "";
|
||||||
|
var egg = 0;
|
||||||
|
|
||||||
var curve_backup: {x: number, y: number}[] = [];
|
var curve_backup: {x: number, y: number}[] = [];
|
||||||
|
|
||||||
const Content: VFC<{ serverAPI: ServerAPI }> = ({serverAPI}) => {
|
const Content: VFC<{ serverAPI: ServerAPI }> = ({serverAPI}) => {
|
||||||
|
@ -90,7 +93,6 @@ const Content: VFC<{ serverAPI: ServerAPI }> = ({serverAPI}) => {
|
||||||
}
|
}
|
||||||
const width: number = ctx.canvas.width;
|
const width: number = ctx.canvas.width;
|
||||||
const height: number = ctx.canvas.height;
|
const height: number = ctx.canvas.height;
|
||||||
|
|
||||||
ctx.strokeStyle = "#1a9fff";
|
ctx.strokeStyle = "#1a9fff";
|
||||||
ctx.fillStyle = "#1a9fff";
|
ctx.fillStyle = "#1a9fff";
|
||||||
ctx.lineWidth = 2;
|
ctx.lineWidth = 2;
|
||||||
|
@ -106,9 +108,42 @@ const Content: VFC<{ serverAPI: ServerAPI }> = ({serverAPI}) => {
|
||||||
ctx.arc(90, 65, 5, 0, Math.PI * 2, true); // Right eye*/
|
ctx.arc(90, 65, 5, 0, Math.PI * 2, true); // Right eye*/
|
||||||
//ctx.beginPath();
|
//ctx.beginPath();
|
||||||
//ctx.moveTo(0, height);
|
//ctx.moveTo(0, height);
|
||||||
if (interpolGlobal) {
|
|
||||||
|
// graph helper lines
|
||||||
ctx.beginPath();
|
ctx.beginPath();
|
||||||
|
ctx.strokeStyle = "#093455";
|
||||||
|
//ctx.fillStyle = "#093455";
|
||||||
|
const totalLines = 7;
|
||||||
|
const lineDistance = 1 / (totalLines + 1);
|
||||||
|
for (let i = 1; i <= totalLines; i++) {
|
||||||
|
ctx.moveTo(lineDistance * i * width, 0);
|
||||||
|
ctx.lineTo(lineDistance * i * width, height);
|
||||||
|
ctx.moveTo(0, lineDistance * i * height);
|
||||||
|
ctx.lineTo(width, lineDistance * i * height);
|
||||||
|
}
|
||||||
|
ctx.stroke();
|
||||||
|
//ctx.fill();
|
||||||
|
|
||||||
|
ctx.beginPath();
|
||||||
|
ctx.strokeStyle = "#1a9fff";
|
||||||
|
ctx.fillStyle = "#1a9fff";
|
||||||
|
|
||||||
|
// axis labels
|
||||||
|
ctx.textAlign = "center";
|
||||||
|
ctx.rotate(- Math.PI / 2);
|
||||||
|
ctx.fillText("Fan RPM", - height / 2, 12); // Y axis is rotated 90 degrees
|
||||||
|
ctx.rotate(Math.PI / 2);
|
||||||
|
ctx.fillText("Temperature", width / 2, height - 4);
|
||||||
|
// graph data labels
|
||||||
|
ctx.textAlign = "start"; // default
|
||||||
|
ctx.fillText("0", 2, height - 2);
|
||||||
|
ctx.fillText("100%", 2, 9);
|
||||||
|
ctx.textAlign = "right";
|
||||||
|
ctx.fillText("100°C", width - 2, height - 2);
|
||||||
|
|
||||||
ctx.moveTo(0, height);
|
ctx.moveTo(0, height);
|
||||||
|
if (interpolGlobal) {
|
||||||
|
//ctx.beginPath();
|
||||||
for (let i = 0; i < curveGlobal.length; i++) {
|
for (let i = 0; i < curveGlobal.length; i++) {
|
||||||
const canvasHeight = (1 - curveGlobal[i].y) * height;
|
const canvasHeight = (1 - curveGlobal[i].y) * height;
|
||||||
const canvasWidth = curveGlobal[i].x * width;
|
const canvasWidth = curveGlobal[i].x * width;
|
||||||
|
@ -119,11 +154,8 @@ const Content: VFC<{ serverAPI: ServerAPI }> = ({serverAPI}) => {
|
||||||
}
|
}
|
||||||
ctx.lineTo(width, 0);
|
ctx.lineTo(width, 0);
|
||||||
//ctx.moveTo(width, 0);
|
//ctx.moveTo(width, 0);
|
||||||
ctx.stroke();
|
|
||||||
ctx.fill();
|
|
||||||
} else {
|
} else {
|
||||||
ctx.beginPath();
|
//ctx.beginPath();
|
||||||
ctx.moveTo(0, height);
|
|
||||||
for (let i = 0; i < curveGlobal.length - 1; i++) {
|
for (let i = 0; i < curveGlobal.length - 1; i++) {
|
||||||
const canvasHeight = (1 - curveGlobal[i].y) * height;
|
const canvasHeight = (1 - curveGlobal[i].y) * height;
|
||||||
const canvasWidth = curveGlobal[i].x * width;
|
const canvasWidth = curveGlobal[i].x * width;
|
||||||
|
@ -153,11 +185,10 @@ const Content: VFC<{ serverAPI: ServerAPI }> = ({serverAPI}) => {
|
||||||
ctx.moveTo(canvasWidth2, canvasHeight2);
|
ctx.moveTo(canvasWidth2, canvasHeight2);
|
||||||
ctx.lineTo(canvasWidth2, height);
|
ctx.lineTo(canvasWidth2, height);
|
||||||
}
|
}
|
||||||
|
|
||||||
//ctx.moveTo(width, 0);
|
//ctx.moveTo(width, 0);
|
||||||
|
}
|
||||||
ctx.stroke();
|
ctx.stroke();
|
||||||
ctx.fill();
|
ctx.fill();
|
||||||
}
|
|
||||||
console.debug("Rendered fan graph canvas frame", frameCount);
|
console.debug("Rendered fan graph canvas frame", frameCount);
|
||||||
//console.debug("Drew canvas with " + curveGlobal.length.toString() + " points; " + width.toString() + "x" + height.toString());
|
//console.debug("Drew canvas with " + curveGlobal.length.toString() + " points; " + width.toString() + "x" + height.toString());
|
||||||
//ctx.clearRect(0, 0, ctx.canvas.width, ctx.canvas.height);
|
//ctx.clearRect(0, 0, ctx.canvas.width, ctx.canvas.height);
|
||||||
|
@ -194,35 +225,21 @@ const Content: VFC<{ serverAPI: ServerAPI }> = ({serverAPI}) => {
|
||||||
);
|
);
|
||||||
}
|
}
|
||||||
|
|
||||||
const FieldWithSeparator = joinClassNames(gamepadDialogClasses.Field, gamepadDialogClasses.WithBottomSeparatorStandard);
|
|
||||||
|
|
||||||
// TODO handle clicking on fan curve nodes
|
// TODO handle clicking on fan curve nodes
|
||||||
|
|
||||||
return (
|
return (
|
||||||
<PanelSection>
|
<PanelSection>
|
||||||
<PanelSectionRow>
|
<PanelSectionRow>
|
||||||
<div className={FieldWithSeparator}>
|
<Field
|
||||||
<div className={gamepadDialogClasses.FieldLabelRow}>
|
label="Current Fan Speed">
|
||||||
<div className={gamepadDialogClasses.FieldLabel}>
|
|
||||||
Current Fan Speed
|
|
||||||
</div>
|
|
||||||
<div className={gamepadDialogClasses.FieldChildren}>
|
|
||||||
{fanRpmGlobal.toFixed(0) + " RPM"}
|
{fanRpmGlobal.toFixed(0) + " RPM"}
|
||||||
</div>
|
</Field>
|
||||||
</div>
|
|
||||||
</div>
|
|
||||||
</PanelSectionRow>
|
</PanelSectionRow>
|
||||||
<PanelSectionRow>
|
<PanelSectionRow>
|
||||||
<div className={FieldWithSeparator}>
|
<Field
|
||||||
<div className={gamepadDialogClasses.FieldLabelRow}>
|
label="Current Temperature">
|
||||||
<div className={gamepadDialogClasses.FieldLabel}>
|
|
||||||
Current Temperature
|
|
||||||
</div>
|
|
||||||
<div className={gamepadDialogClasses.FieldChildren}>
|
|
||||||
{temperatureGlobal.toFixed(1) + " °C"}
|
{temperatureGlobal.toFixed(1) + " °C"}
|
||||||
</div>
|
</Field>
|
||||||
</div>
|
|
||||||
</div>
|
|
||||||
</PanelSectionRow>
|
</PanelSectionRow>
|
||||||
<PanelSectionRow>
|
<PanelSectionRow>
|
||||||
<ToggleField
|
<ToggleField
|
||||||
|
@ -265,6 +282,13 @@ const Content: VFC<{ serverAPI: ServerAPI }> = ({serverAPI}) => {
|
||||||
/>
|
/>
|
||||||
</PanelSectionRow>
|
</PanelSectionRow>
|
||||||
}
|
}
|
||||||
|
<PanelSectionRow>
|
||||||
|
<Field
|
||||||
|
label={name}
|
||||||
|
onClick={()=> { egg++; }}>
|
||||||
|
{egg % 10 == 9 ? "by NGnius" : "v" + version}
|
||||||
|
</Field>
|
||||||
|
</PanelSectionRow>
|
||||||
</PanelSection>
|
</PanelSection>
|
||||||
);
|
);
|
||||||
};
|
};
|
||||||
|
@ -289,6 +313,8 @@ export default definePlugin((serverApi: ServerAPI) => {
|
||||||
await backend.initBackend();
|
await backend.initBackend();
|
||||||
usdplReady = true;
|
usdplReady = true;
|
||||||
backend.getEnabled();
|
backend.getEnabled();
|
||||||
|
name = await backend.getName();
|
||||||
|
version = await backend.getVersion();
|
||||||
})();
|
})();
|
||||||
|
|
||||||
let ico = <FaFan />;
|
let ico = <FaFan />;
|
||||||
|
|
Loading…
Reference in a new issue