Integrate USDPL basics

This commit is contained in:
NGnius (Graham) 2024-10-23 22:33:31 -04:00
parent 05cb4433d8
commit b82d3edf77
27 changed files with 3933 additions and 1220 deletions

5
.gitignore vendored
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@ -55,3 +55,8 @@ out/*
cli/
cli/*
cli/decky
bin/*
# Ignore Rust compiler folders
backend/target
src/rust/target

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backend/Cargo.lock generated Normal file

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35
backend/Cargo.toml Normal file
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@ -0,0 +1,35 @@
[package]
name = "usdpl-decky"
version = "0.1.0"
edition = "2021"
authors = ["Author <email@example.org>"]
description = "Backend functionality for usdpl-decky template"
license = "BSD-3-Clause"
repository = "https://git.ngni.us/NG-SD-Plugins/usdpl-decky-plugin-template"
keywords = ["template", "decky"]
readme = "../README.md"
[dependencies]
usdpl-back = { version = "1.0", features = ["blocking", "decky"], path = "../../../usdpl-back"}
serde = { version = "1.0", features = ["derive"] }
serde_json = "1.0"
nrpc = { version = "1.0", path = "../../../../nRPC/nrpc", default-features = false }
prost = "0.11"
tokio = { version = "1", features = ["sync", "rt"] }
sysfuss = { version = "0.3", features = ["derive"] }
# logging
log = "0.4"
simplelog = "0.12"
[build-dependencies]
usdpl-build = { version = "1.0", path = "../../../usdpl-build" }
[profile.release]
debug = false
strip = true
lto = true
codegen-units = 4

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@ -1,9 +1,6 @@
# we support images for building with a vanilla SteamOS base,
# or versions with ootb support for rust or go
# developers can also customize these images via this Dockerfile
#FROM ghcr.io/steamdeckhomebrew/holo-toolchain-rust:latest
#FROM ghcr.io/steamdeckhomebrew/holo-toolchain-go:latest
FROM ghcr.io/steamdeckhomebrew/holo-base:latest
FROM ghcr.io/steamdeckhomebrew/holo-toolchain-rust:latest
# entrypoint.sh should always be located in the backend folder
ENTRYPOINT [ "/backend/entrypoint.sh" ]
# for building Rust wasm frontend
RUN curl https://rustwasm.github.io/wasm-pack/installer/init.sh -sSf | sh
ENTRYPOINT [ "/backend/entrypoint.sh" ]

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@ -1,14 +0,0 @@
# This is the default target, which will be built when
# you invoke make
.PHONY: all
all: hello
# This rule tells make how to build hello from hello.cpp
hello:
mkdir -p ./out
gcc -o ./out/hello ./src/main.c
# This rule tells make to delete hello and hello.o
.PHONY: clean
clean:
rm -f hello

22
backend/build-docker.sh Executable file
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@ -0,0 +1,22 @@
#!/bin/bash
echo "--- Rust version info ---"
rustup --version
rustc --version
cargo --version
echo "--- Building plugin backend ---"
cargo build --release
#mkdir -p out
cp target/release/fantastic-rs out/backend
echo "--- Building plugin frontend (wasm) ---"
# this only builds the webassembly part, while the actual frontend task builds the rest of it
cd /plugin/src/rust
./build.sh decky
cargo clean
cd /backend
echo " --- Cleaning up ---"
# remove root-owned target folder
cargo clean

9
backend/build.rs Normal file
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@ -0,0 +1,9 @@
fn main() {
//println!("CWD: {}", std::env::current_dir().unwrap().display());
usdpl_build::back::build([
format!("{}/protos/usdpl_template.proto", std::env::current_dir().unwrap().display())
].into_iter(),
[
format!("{}/protos/", std::env::current_dir().unwrap().display())
].into_iter())
}

9
backend/build.sh Executable file
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@ -0,0 +1,9 @@
#!/bin/bash
#cargo build --target x86_64-unknown-linux-musl --release
cargo build
mkdir -p ../bin
#cp ./target/x86_64-unknown-linux-musl/release/usdpl-decky ../bin/backend
cp ./target/debug/usdpl-decky ../bin/backend

4
backend/create_docker_img.sh Executable file
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@ -0,0 +1,4 @@
#!/bin/bash
# build docker container locally (for testing)
docker build -t fantastic_backend .

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@ -5,4 +5,4 @@ echo "Container's IP address: `awk 'END{print $1}' /etc/hosts`"
cd /backend
make
bash build-docker.sh

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@ -0,0 +1,55 @@
syntax = "proto3";
//
// This is a protobuf file. This is used by gRPC (and nRPC) to define the interface
// between the front-end and the back-end. Because the front-end is compiled to
// WebAssembly and has Javascript bindings, there are a few gotchas:
//
// - A message cannot contain non-Copy fields unless it only has one field;
// messages are turned into Rust structs if they have more than one field
// and all types bound to Javascript must be Copy
// - A single-field message will not be turned into a single-field struct;
// the field will be passed around directly instead.
// - A zero-field message will be turned into an empty tuple ()
// - JS bindings are similar, except with JS Objects
// - Values can be streamed back- to front-end with a Rust generator stream and a JS callback function
// - Values can be streamed front- to back-end with a JS generator function and a Rust stream consumer
//
// The generated Rust module and Typescript bindings should provide a good clue as to how to pass parameters
//
package usdpl_template;
// The most amazing nRPC service
service Template {
// Send back the exact same message as received
rpc echo (EchoMessage) returns (EchoMessage);
// Hello world
rpc hello (NameMessage) returns (HelloResponse);
// Service version info
rpc version (Empty) returns (VersionMessage);
// Service name
rpc name (Empty) returns (NameMessage);
}
// The request and response message for Echo
message EchoMessage {
string msg = 1;
}
message NameMessage {
string name = 1;
}
message HelloResponse {
string phrase = 1;
}
message Empty {}
message VersionMessage {
string version = 1;
}

7
backend/run_docker_img.sh Executable file
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@ -0,0 +1,7 @@
#!/bin/bash
# run docker container locally (for testing)
# assumes you're running in the backend/ dir of the project
docker run -i --entrypoint /backend/entrypoint.sh -v $PWD:/backend fantastic_backend
mkdir -p ../bin
cp ./out/backend ../bin

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@ -1,5 +0,0 @@
#include <stdio.h>
int main() {
printf("Hello World\n");
return 0;
}

35
backend/src/main.rs Normal file
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@ -0,0 +1,35 @@
//mod api;
//mod control;
//mod datastructs;
//mod json;
//mod sys;
mod service_impl;
use simplelog::{WriteLogger, LevelFilter};
#[allow(missing_docs)]
#[allow(dead_code)]
pub mod services {
include!(concat!(env!("OUT_DIR"), "/mod.rs"));
}
use services::usdpl_template::TemplateServer;
fn main() -> Result<(), ()> {
WriteLogger::init(
#[cfg(debug_assertions)]{LevelFilter::Debug},
#[cfg(not(debug_assertions))]{LevelFilter::Info},
Default::default(),
std::fs::File::create("/tmp/usdpl-template.log").unwrap()
).unwrap();
log::info!("Starting back-end ({} v{}):{}", service_impl::NAME, service_impl::VERSION, service_impl::PORT);
println!("Starting back-end ({} v{}):{}", service_impl::NAME, service_impl::VERSION, service_impl::PORT);
usdpl_back::Server::new(service_impl::PORT)
.register(TemplateServer::new(
service_impl::TemplateService::new()
))
.run_blocking()
.unwrap();
Ok(())
}

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@ -0,0 +1,38 @@
use crate::services::usdpl_template::*;
pub const PORT: u16 = 12340; // TODO: choose a unique port number
pub const VERSION: &'static str = env!("CARGO_PKG_VERSION");
pub const NAME: &'static str = env!("CARGO_PKG_NAME");
pub struct TemplateService;
impl TemplateService {
pub fn new() -> Self {
Self
}
}
#[usdpl_back::nrpc::_helpers::async_trait::async_trait]
impl<'a> ITemplate<'a> for TemplateService {
async fn echo(&mut self, input: EchoMessage) -> Result<EchoMessage, Box<dyn std::error::Error + Send>> {
Ok(input)
}
async fn hello(&mut self, input: NameMessage) -> Result<HelloResponse, Box<dyn std::error::Error + Send>> {
Ok(HelloResponse {
phrase: format!("Hello {}!", input.name),
})
}
async fn version(&mut self, _: Empty) -> Result<VersionMessage, Box<dyn std::error::Error + Send>> {
Ok(VersionMessage {
version: VERSION.to_string(),
})
}
async fn name(&mut self, _: Empty) -> Result<NameMessage, Box<dyn std::error::Error + Send>> {
Ok(NameMessage {
name: NAME.to_string(),
})
}
}

81
main.py
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@ -3,55 +3,46 @@ import os
# The decky plugin module is located at decky-loader/plugin
# For easy intellisense checkout the decky-loader code repo
# and add the `decky-loader/plugin/imports` path to `python.analysis.extraPaths` in `.vscode/settings.json`
import decky
import pathlib
import subprocess
import asyncio
import os
HOME_DIR = str(pathlib.Path(os.getcwd()).parent.parent.resolve())
PARENT_DIR = str(pathlib.Path(__file__).parent.resolve())
LOG_LOCATION = "/tmp/usdpl-template.py.log"
# set up logging for Python back-end spawning
import logging
logging.basicConfig(
filename = LOG_LOCATION,
format = '%(asctime)s %(levelname)s %(message)s',
filemode = 'w',
force = True)
logger = logging.getLogger()
logger.setLevel(logging.DEBUG)
logging.info(f"usdpl-decky-template main.py https://git.ngni.us/NG-SD-Plugins/usdpl-decky-plugin-template")
class Plugin:
# A normal method. It can be called from the TypeScript side using @decky/api.
async def add(self, left: int, right: int) -> int:
return left + right
async def long_running(self):
await asyncio.sleep(15)
# Passing through a bunch of random data, just as an example
await decky.emit("timer_event", "Hello from the backend!", True, 2)
backend_proc = None
# Asyncio-compatible long-running code, executed in a task when the plugin is loaded
async def _main(self):
self.loop = asyncio.get_event_loop()
decky.logger.info("Hello World!")
# startup back-end
self.backend_proc = subprocess.Popen(
[PARENT_DIR + "/bin/backend"],
env = dict(os.environ))
while True: # keep running in case Decky checks; very likely unnecessary
await asyncio.sleep(1)
# Function called first during the unload process, utilize this to handle your plugin being stopped, but not
# completely removed
async def _unload(self):
decky.logger.info("Goodnight World!")
pass
# Function called after `_unload` during uninstall, utilize this to clean up processes and other remnants of your
# plugin that may remain on the system
async def _uninstall(self):
decky.logger.info("Goodbye World!")
pass
async def start_timer(self):
self.loop.create_task(self.long_running())
# Migrations that should be performed before entering `_main()`.
async def _migration(self):
decky.logger.info("Migrating")
# Here's a migration example for logs:
# - `~/.config/decky-template/template.log` will be migrated to `decky.decky_LOG_DIR/template.log`
decky.migrate_logs(os.path.join(decky.DECKY_USER_HOME,
".config", "decky-template", "template.log"))
# Here's a migration example for settings:
# - `~/homebrew/settings/template.json` is migrated to `decky.decky_SETTINGS_DIR/template.json`
# - `~/.config/decky-template/` all files and directories under this root are migrated to `decky.decky_SETTINGS_DIR/`
decky.migrate_settings(
os.path.join(decky.DECKY_HOME, "settings", "template.json"),
os.path.join(decky.DECKY_USER_HOME, ".config", "decky-template"))
# Here's a migration example for runtime data:
# - `~/homebrew/template/` all files and directories under this root are migrated to `decky.decky_RUNTIME_DIR/`
# - `~/.local/share/decky-template/` all files and directories under this root are migrated to `decky.decky_RUNTIME_DIR/`
decky.migrate_runtime(
os.path.join(decky.DECKY_HOME, "template"),
os.path.join(decky.DECKY_USER_HOME, ".local", "share", "decky-template"))
# gracefully stop the back-end, but kill if it doesn't exit quickly enough
if self.backend_proc is not None:
self.backend_proc.terminate()
try:
self.backend_proc.wait(timeout=5) # 5 seconds timeout
except subprocess.TimeoutExpired:
self.backend_proc.kill()
self.backend_proc = None

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@ -27,17 +27,18 @@
"homepage": "https://github.com/SteamDeckHomebrew/decky-plugin-template#readme",
"devDependencies": {
"@decky/rollup": "^1.0.1",
"@decky/ui": "^4.7.2",
"@decky/ui": "^4.8.1",
"@types/react": "18.3.3",
"@types/react-dom": "18.3.0",
"@types/webpack": "^5.28.5",
"rollup": "^4.22.5",
"typescript": "^5.6.2"
"rollup": "^4.24.0",
"typescript": "^5.6.3"
},
"dependencies": {
"@decky/api": "^1.1.2",
"react-icons": "^5.3.0",
"tslib": "^2.7.0"
"tslib": "^2.8.0",
"usdpl-template-wasm": "file:src/rust/pkg"
},
"pnpm": {
"peerDependencyRules": {

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@ -2,4 +2,30 @@ import deckyPlugin from "@decky/rollup";
export default deckyPlugin({
// Add your extra Rollup options here
})
input: './src/index.tsx',
plugins: [
commonjs(),
nodeResolve(),
typescript(),
json(),
replace({
preventAssignment: false,
'process.env.NODE_ENV': JSON.stringify('production'),
}),
importAssets({
publicPath: `http://127.0.0.1:1337/plugins/${name}/`
})
],
context: 'window',
external: ['react', 'react-dom', 'decky-frontend-lib'],
output: {
file: 'dist/index.js',
globals: {
react: 'SP_REACT',
'react-dom': 'SP_REACTDOM',
'decky-frontend-lib': 'DFL',
},
format: 'iife',
exports: 'default',
},
})

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@ -16,28 +16,40 @@ import {
import { useState } from "react";
import { FaShip } from "react-icons/fa";
import { init_embedded, target_usdpl } from "usdpl-template-wasm";
import { Template } from "usdpl-template-wasm";
const USDPL_PORT: number = 12340; // TODO: choose a unique port number
// Front-end connection to the nRPC service
var TEMPLATE_CLIENT: Template | undefined = undefined;
var name: string = "Unknown";
var version: string = "?.?.?";
// init service
(async function(){
await init_embedded()
FAN_CLIENT = new Fan(USDPL_PORT);
console.log("USDPL-TEMPLATE: USDPL front-end service started, framework: " + target_usdpl());
// add here any back-end calls to execute on startup
name = await TEMPLATE_CLIENT.name();
version = await TEMPLATE_CLIENT.version();
})();
// import logo from "../assets/logo.png";
// This function calls the python function "add", which takes in two numbers and returns their sum (as a number)
// Note the type annotations:
// the first one: [first: number, second: number] is for the arguments
// the second one: number is for the return value
const add = callable<[first: number, second: number], number>("add");
// This function calls the python function "start_timer", which takes in no arguments and returns nothing.
// It starts a (python) timer which eventually emits the event 'timer_event'
const startTimer = callable<[], void>("start_timer");
function Content() {
const [result, setResult] = useState<number | undefined>();
const onClick = async () => {
/*const onClick = async () => {
const result = await add(Math.random(), Math.random());
setResult(result);
};
};*/
return (
<PanelSection title="Panel Section">
{/* Template TODO: add this functionality
<PanelSectionRow>
<ButtonItem
layout="below"
@ -45,14 +57,12 @@ function Content() {
>
{result ?? "Add two numbers via Python"}
</ButtonItem>
</PanelSectionRow>
</PanelSectionRow>*/}
<PanelSectionRow>
<ButtonItem
layout="below"
onClick={() => startTimer()}
>
{"Start Python timer"}
</ButtonItem>
<Field
label={name}>
v{version}
</Field>
</PanelSectionRow>
{/* <PanelSectionRow>
@ -108,7 +118,6 @@ export default definePlugin(() => {
// The function triggered when your plugin unloads
onDismount() {
console.log("Unloading")
removeEventListener("timer_event", listener);
// serverApi.routerHook.removeRoute("/decky-plugin-test");
},
};

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src/rust/Cargo.lock generated Normal file
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@ -0,0 +1,974 @@
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33
src/rust/Cargo.toml Normal file
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@ -0,0 +1,33 @@
[package]
name = "usdpl-template-wasm"
version = "0.1.0"
edition = "2021"
authors = ["Author <email@example.org>"]
description = "Backend functionality for usdpl-decky template"
license = "BSD-3-Clause"
repository = "https://git.ngni.us/NG-SD-Plugins/usdpl-decky-plugin-template"
keywords = ["template", "decky"]
readme = "../../README.md"
[lib]
crate-type = ["cdylib", "rlib"]
[dependencies]
usdpl-front = { features = ["decky"], version = "1.0", path = "../../../../usdpl-front" }
nrpc = { version = "1.0", path = "../../../../../nRPC/nrpc", default-features = false }
prost = "0.11"
[build-dependencies]
usdpl-build = { version = "1.0", path = "../../../../usdpl-build" }
[features]
debug = ["usdpl-front/debug"]
[profile.release]
# Tell `rustc` to optimize for small code size.
opt-level = "s"
debug = false
strip = true
lto = true
codegen-units = 4

15
src/rust/build.rs Normal file
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@ -0,0 +1,15 @@
fn main() {
println!("CWD: {}", std::env::current_dir().unwrap().display());
usdpl_build::front::build(
[format!(
"{}/../../backend/protos/usdpl_template.proto",
std::env::current_dir().unwrap().display()
)]
.into_iter(),
[format!(
"{}/../../backend/protos/",
std::env::current_dir().unwrap().display()
)]
.into_iter(),
)
}

19
src/rust/build.sh Executable file
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@ -0,0 +1,19 @@
#!/bin/bash
if [ -n "$1" ]; then
if [ "$1" == "--help" ]; then
echo "Usage:
$0 [decky|crankshaft|<nothing>]"
exit 0
elif [ "$1" == "decky" ]; then
echo "Building WASM module for decky framework"
RUSTFLAGS="--cfg aes_compact" wasm-pack build --target web --features decky,$2
else
echo "Unsupported plugin framework \`$1\`"
exit 1
fi
else
echo "WARNING: Building for any plugin framework, which may not work for every framework"
RUSTFLAGS="--cfg aes_compact" wasm-pack build --target web --features debug,$2
fi
python3 ./scripts/generate_embedded_wasm.py

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@ -0,0 +1,45 @@
import base64
if __name__ == "__main__":
print("Embedding WASM into js")
# assumption: current working directory (relative to this script) is ../
# assumption: release wasm binary at ./pkg/usdpl_bg.wasm
with open("./pkg/fantastic_wasm_bg.wasm", mode="rb") as infile:
with open("./pkg/fantastic_wasm.js", mode="ab") as outfile:
outfile.write("\n\n// USDPL customization\nconst encoded = \"".encode())
encoded = base64.b64encode(infile.read())
outfile.write(encoded)
outfile.write("\";\n\n".encode())
outfile.write(
"""function asciiToBinary(str) {
if (typeof atob === 'function') {
return atob(str)
} else {
return new Buffer(str, 'base64').toString('binary');
}
}
function decode() {
var binaryString = asciiToBinary(encoded);
var bytes = new Uint8Array(binaryString.length);
for (var i = 0; i < binaryString.length; i++) {
bytes[i] = binaryString.charCodeAt(i);
}
return (async function() {
return new Response(bytes.buffer, {
status: 200,
statusText: 'OK',
headers: {
'Content-Type': 'application/wasm'
}
});
})();
}
export function init_embedded() {
return __wbg_init(decode())
}
""".encode())
with open("./pkg/fantastic_wasm.d.ts", "a") as outfile:
outfile.write("\n\n// USDPL customization\nexport function init_embedded();\n")
print("Done: Embedded WASM into js")

7
src/rust/src/lib.rs Normal file
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@ -0,0 +1,7 @@
#[allow(missing_docs)]
#[allow(dead_code)]
pub mod services {
include!(concat!(env!("OUT_DIR"), "/mod.rs"));
}
pub use usdpl_front;