//! Universal Steam Deck Plugin Library //! //! A faster, safer way to write plugin back-ends //! //! ## Goals //! - [x] Minimum viable plugin //! - [x] Call back-end API from front-end UI //! - [x] External API documentation //! - [ ] Internal protocol documentation //! - [x] Async support //! - [ ] Encryption //! - [ ] Plugin templates //! - [ ] PluginLoader/Decky support //! - [ ] Crankshaft support //! - [ ] Unnamed plugin system support //! - [ ] Cross-framework tooling //! - [ ] Other programming languages support (C bindings) //! fn main() { println!("Hello, USDPL!"); }