[package] name = "usdpl-back" version = "0.11.0" edition = "2021" license = "GPL-3.0-only" repository = "https://github.com/NGnius/usdpl-rs" readme = "../README.md" description = "Universal Steam Deck Plugin Library back-end" [features] default = ["blocking"] decky = ["usdpl-core/decky"] blocking = [] # synchronous API for async functionality, using tokio encrypt = ["usdpl-core/encrypt", "obfstr", "hex"] [dependencies] usdpl-core = { version = "0.11", path = "../usdpl-core"} log = "0.4" # gRPC/protobuf nrpc = { version = "0.10", path = "../../nRPC/nrpc", default-features = false, features = [ "server-send" ] } async-lock = "2.7" prost = "0.11" # websocket framework ratchet_rs = { version = "0.3", features = [ "deflate" ] } # HTTP web framework #warp = { version = "0.3" } bytes = { version = "1.1" } tokio = { version = "1", features = [ "full" ]} # this is why people don't like async async-trait = "0.1.57" async-recursion = "1.0.0" # encryption helpers obfstr = { version = "0.3", optional = true } hex = { version = "0.4", optional = true } # translations gettext-ng = { version = "0.4.1" } [build-dependencies] usdpl-build = { version = "0.11", path = "../usdpl-build" }