[package] name = "usdpl-back" version = "1.0.0" edition = "2021" authors = ["NGnius "] license = "GPL-3.0-only" repository = "https://git.ngni.us/NG-SD-Plugins/usdpl-rs" readme = "../README.md" description = "Universal Steam Deck Plugin Library back-end" [features] default = ["blocking"] decky = ["usdpl-core/decky"] any = [] blocking = [] # synchronous API for async functionality, using tokio [dependencies] usdpl-core = { version = "1.0", path = "../usdpl-core"} log = "0.4" # gRPC/protobuf nrpc = { version = "1.0", path = "../../nRPC/nrpc", default-features = false, features = [ "server-send", "async-trait" ] } async-lock = "2.7" prost = "0.11" # websocket framework ratchet_rs = { version = "0.4", features = [ "deflate" ] } # HTTP web framework bytes = { version = "1.1" } tokio = { version = "1", features = [ "full" ]} # this is why people don't like async async-trait = "0.1.57" async-recursion = "1.0.0" # translations gettext-ng = { version = "0.4.1" } [build-dependencies] usdpl-build = { version = "1.0", path = "../usdpl-build", features = [ "object-safe" ] }