50 lines
1.4 KiB
TOML
50 lines
1.4 KiB
TOML
[package]
|
|
name = "usdpl-front"
|
|
version = "0.5.0"
|
|
authors = ["NGnius (Graham) <ngniusness@gmail.com>"]
|
|
edition = "2021"
|
|
license = "GPL-3.0-only"
|
|
repository = "https://github.com/NGnius/usdpl-rs"
|
|
readme = "README.md"
|
|
description = "Universal Steam Deck Plugin Library front-end designed for WASM"
|
|
|
|
[lib]
|
|
crate-type = ["cdylib", "rlib"]
|
|
|
|
[features]
|
|
default = []
|
|
decky = ["usdpl-core/decky"]
|
|
crankshaft = ["usdpl-core/crankshaft"]
|
|
debug = ["console_error_panic_hook"]
|
|
|
|
[dependencies]
|
|
wasm-bindgen = "0.2"
|
|
wasm-bindgen-futures = "0.4"
|
|
|
|
# The `console_error_panic_hook` crate provides better debugging of panics by
|
|
# logging them with `console.error`. This is great for development, but requires
|
|
# all the `std::fmt` and `std::panicking` infrastructure, so isn't great for
|
|
# code size when deploying.
|
|
console_error_panic_hook = { version = "0.1.6", optional = true }
|
|
|
|
# `wee_alloc` is a tiny allocator for wasm that is only ~1K in code size
|
|
# compared to the default allocator's ~10K. It is slower than the default
|
|
# allocator, however.
|
|
#
|
|
# Unfortunately, `wee_alloc` requires nightly Rust when targeting wasm for now.
|
|
wee_alloc = { version = "0.4.5", optional = true }
|
|
|
|
web-sys = { version = "0.3", features = [
|
|
#'Headers',
|
|
'Request',
|
|
'RequestInit',
|
|
'RequestMode',
|
|
'Response',
|
|
'Window',
|
|
]}
|
|
js-sys = { version = "0.3" }
|
|
|
|
usdpl-core = { version = "0.5.0", path = "../usdpl-core" }
|
|
|
|
[dev-dependencies]
|
|
wasm-bindgen-test = { version = "0.3.13" }
|