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AIO-switch-updater/include/dialogue_page.hpp

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#pragma once
#include <borealis.hpp>
class DialoguePage : public brls::View
{
private:
brls::Button* button1 = nullptr;
brls::Button* button2 = nullptr;
brls::Label* label = nullptr;
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brls::NavigationMap navigationMap;
bool erista = true;
public:
DialoguePage(brls::StagedAppletFrame* frame, std::string text, bool erista = true);
void draw(NVGcontext* vg, int x, int y, unsigned width, unsigned height, brls::Style* style, brls::FrameContext* ctx) override;
void layout(NVGcontext* vg, brls::Style* style, brls::FontStash* stash) override;
brls::View* getDefaultFocus() override;
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brls::View* getNextFocus(brls::FocusDirection direction, brls::View* currentView);
};