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https://github.com/HamletDuFromage/aio-switch-updater.git
synced 2024-11-24 18:42:05 +00:00
Fixed typos
This commit is contained in:
parent
c90de8df2f
commit
cce7d21792
8 changed files with 10 additions and 14 deletions
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@ -14,7 +14,6 @@
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class ToolsTab : public brls::List
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{
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private:
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brls::Label* label;
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brls::ListItem* deleteCheats;
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brls::ListItem* viewCheats;
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brls::ListItem* JCcolor;
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@ -5,7 +5,7 @@ JCPage::JCPage() : AppletFrame(true, true)
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this->setTitle("Joy-Con color swapper");
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list = new brls::List();
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std::string labelText = "You can change the internal color of your Joy-Cons. Make sure they're docked.\n"\
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"Color profiles are stored in '" + std::string(COLOR_PROFILES_PATH) + "'. Go to http://bit.ly/JC-color "\
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"Color profiles are stored in '" + std::string(COLOR_PROFILES_PATH) + "'. Go to 'http://bit.ly/JC-color' "\
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"to generate your own custom profiles.";
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label = new brls::Label(brls::LabelStyle::DESCRIPTION, labelText, true);
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list->addView(label);
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@ -27,7 +27,7 @@ AboutTab::AboutTab()
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brls::LabelStyle::SMALL,
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"\uE016 Aside from cheat codes that are mirrored from the main Gbatemp thread, "\
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"HamletDuFromage isn't hosting anything. All credits go to respective owners\n"\
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"\uE016 Links are refreshed every three hours. If a link remains broken after 3 hours have passed, please open a Github issue\n",
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"\uE016 Links are refreshed every three hours. If a link remains broken after 3 hours have passed, please open a Github issue.\n",
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true
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);
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this->addView(links);
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@ -7,7 +7,7 @@ AppPage::AppPage() : AppletFrame(true, true)
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list = new brls::List();
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label = new brls::Label(
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brls::LabelStyle::DESCRIPTION,
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"The following titles have had cheats downloaded for last time you used the app. Please note despite having been "\
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"The following titles have recieved cheat code updates the last time you used the app. Please note that despite having been "\
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"downloaded for a game, cheats may not match its current update.",
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true
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);
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@ -20,7 +20,7 @@ ChangelogPage::ChangelogPage() : AppletFrame(true, true)
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changes.push_back("\uE016 Fixed progress bar sometimes being stuck when extracting.");
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verTitles.push_back("v1.1.0");
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changes.push_back("\uE016 Added an option to download payloads to /bootloader/payloads.\n"\
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changes.push_back("\uE016 Added an option to download payloads to '/bootloader/payloads'.\n"\
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"\uE016 Cleaned up some stuff, made .ini overwriting cleaner.\n");
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verTitles.push_back("v1.1.1");
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@ -6,7 +6,7 @@ DownloadPayloadPage::DownloadPayloadPage() : AppletFrame(true, true)
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list = new brls::List();
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label = new brls::Label(
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brls::LabelStyle::DESCRIPTION,
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"Select a payload to download to " + std::string(BOOTLOADER_PL_PATH) + ".",
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"Select a payload to download to '" + std::string(BOOTLOADER_PL_PATH) + "'.",
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true
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);
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list->addView(label);
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@ -5,8 +5,8 @@ ListDownloadTab::ListDownloadTab(archiveType type) :
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{
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std::tuple<std::vector<std::string>, std::vector<std::string>> links;
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std::string operation = "Getting ";
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std::string firmwareText("\uE016 Here are firmware dumps from \"https://darthsternie.net/switch-firmwares/\". "\
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"Once downloaded, it will be extracted in \"/firmware\". You can then install the update through Daybreak or ChoiDuJour.\n"\
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std::string firmwareText("\uE016 Firmware dumps from 'https://darthsternie.net/switch-firmwares/'. "\
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"Once downloaded, it will be extracted in '/firmware'. You can then install the update through Daybreak or ChoiDuJour.\n"\
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"\uE016 Current FW: "
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);
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SetSysFirmwareVersion ver;
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@ -36,7 +36,7 @@ ListDownloadTab::ListDownloadTab(archiveType type) :
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links = fetchLinks(CFW_URL);
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operation += "CFW";
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this->description->setText(
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"\uE016 Here is a list of the main Switch CFWs. If you want to use Atmosphere + Hekate, download Atmosphere and then Hekate."
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"\uE016 Main Switch CFWs. If you want to use Atmosphere with Hekate, download Atmosphere, then Hekate."
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);
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break;
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case cheats:
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@ -57,7 +57,7 @@ ListDownloadTab::ListDownloadTab(archiveType type) :
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}
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operation += "cheats";
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this->description->setText(
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"\uE016 This will downloaded a daily updated archive of cheat code from gbatemp.net. "\
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"\uE016 This will download a daily updated archive of cheat codes from 'gbatemp.net'. "\
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"Cheat codes for games you don't have installed won't be extracted to your SD card. "\
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"Title IDs listed in '" + std::string(CHEATS_EXCLUDE) + "' won't recieve cheat updates."
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);
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@ -98,7 +98,7 @@ ListDownloadTab::ListDownloadTab(archiveType type) :
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notFound = new brls::Label(
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brls::LabelStyle::DESCRIPTION,
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"Could not find a download link, make sure the Switch has access to the internet.\n"\
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"If this problem persists, please open an issue on Github",
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"If this problem persists, please open an issue on Github.",
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true
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);
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notFound->setHorizontalAlign(NVG_ALIGN_CENTER);
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@ -2,9 +2,6 @@
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ToolsTab::ToolsTab() : brls::List()
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{
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this->label = new brls::Label(brls::LabelStyle::DESCRIPTION, "\uE016 Miscellaneous tools", true);
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this->addView(label);
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viewCheats = new brls::ListItem("View installed cheats");
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viewCheats->getClickEvent()->subscribe([&](brls::View* view){
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brls::Application::pushView(new AppPage());
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